diff options
Diffstat (limited to 'src/math')
-rw-r--r-- | src/math/README.txt | 1 | ||||
-rw-r--r-- | src/math/all.h | 1 | ||||
-rw-r--r-- | src/math/const.h | 1 | ||||
-rw-r--r-- | src/math/func.h | 1 | ||||
-rw-r--r-- | src/math/geometry.h | 1 | ||||
-rw-r--r-- | src/math/intpoint.h | 1 | ||||
-rw-r--r-- | src/math/matrix.h | 1 | ||||
-rw-r--r-- | src/math/point.h | 1 | ||||
-rw-r--r-- | src/math/vector.h | 1 |
9 files changed, 9 insertions, 0 deletions
diff --git a/src/math/README.txt b/src/math/README.txt index 26069aa..fcc204f 100644 --- a/src/math/README.txt +++ b/src/math/README.txt @@ -10,3 +10,4 @@ * This namespace was created to avoid clashing with old code, but now it still serves, * defining a border between math and non-math-related code. */ + diff --git a/src/math/all.h b/src/math/all.h index 10c17a9..7d716c8 100644 --- a/src/math/all.h +++ b/src/math/all.h @@ -28,3 +28,4 @@ #include "math/vector.h" #include "math/matrix.h" #include "math/geometry.h" + diff --git a/src/math/const.h b/src/math/const.h index 8318b7a..fee635e 100644 --- a/src/math/const.h +++ b/src/math/const.h @@ -53,3 +53,4 @@ const float LOG_2 = log(2.0f); } // namespace Math + diff --git a/src/math/func.h b/src/math/func.h index 83e8ca4..98111c5 100644 --- a/src/math/func.h +++ b/src/math/func.h @@ -263,3 +263,4 @@ inline float Bounce(float progress, float middle = 0.3f, float bounce = 0.4f) } // namespace Math + diff --git a/src/math/geometry.h b/src/math/geometry.h index 23c149c..9dcb447 100644 --- a/src/math/geometry.h +++ b/src/math/geometry.h @@ -643,3 +643,4 @@ inline Math::Vector RotateView(Math::Vector center, float angleH, float angleV, } // namespace Math + diff --git a/src/math/intpoint.h b/src/math/intpoint.h index 010b0fb..872e614 100644 --- a/src/math/intpoint.h +++ b/src/math/intpoint.h @@ -59,3 +59,4 @@ struct IntPoint } // namespace Math + diff --git a/src/math/matrix.h b/src/math/matrix.h index e0cf492..67ccb48 100644 --- a/src/math/matrix.h +++ b/src/math/matrix.h @@ -462,3 +462,4 @@ inline Math::Vector MatrixVectorMultiply(const Math::Matrix &m, const Math::Vect } // namespace Math + diff --git a/src/math/point.h b/src/math/point.h index 456fe1e..65de94c 100644 --- a/src/math/point.h +++ b/src/math/point.h @@ -191,3 +191,4 @@ inline float Distance(const Point &a, const Point &b) } // namespace Math + diff --git a/src/math/vector.h b/src/math/vector.h index 73e8e44..38886d0 100644 --- a/src/math/vector.h +++ b/src/math/vector.h @@ -281,3 +281,4 @@ inline Vector Clamp(const Vector &vec, const Vector &min, const Vector &max) } // namespace Math + |