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Diffstat (limited to 'src/object/auto/autodestroyer.cpp')
-rw-r--r--src/object/auto/autodestroyer.cpp90
1 files changed, 79 insertions, 11 deletions
diff --git a/src/object/auto/autodestroyer.cpp b/src/object/auto/autodestroyer.cpp
index ecf7c94..644071c 100644
--- a/src/object/auto/autodestroyer.cpp
+++ b/src/object/auto/autodestroyer.cpp
@@ -111,18 +111,39 @@ bool CAutoDestroyer::EventProcess(const Event &event)
if ( SearchVehicle() )
{
- m_phase = ADEP_WAIT; // still waiting ...
- m_progress = 0.0f;
- m_speed = 1.0f/0.5f;
+ if ( m_progress < 20.0f ) {
+ m_phase = ADEP_WAIT; // still waiting ...
+ //m_progress = 0.0f;
+ m_speed = 1.0f/0.5f;
+ } else {
+ if ( m_object->GetLock() ) { // If still building...
+ m_phase = ADEP_WAIT; // still waiting ...
+ m_progress = 0.0f;
+ m_speed = 1.0f/0.5f;
+ } else {
+ m_sound->Play(SOUND_PSHHH2, m_object->GetPosition(0), 1.0f, 1.0f);
+
+ m_phase = ADEP_DOWN;
+ m_progress = 0.0f;
+ m_speed = 1.0f/1.0f;
+ m_bExplo = false;
+ }
+ }
}
else
{
- m_sound->Play(SOUND_PSHHH2, m_object->GetPosition(0), 1.0f, 1.0f);
-
- m_phase = ADEP_DOWN;
- m_progress = 0.0f;
- m_speed = 1.0f/1.0f;
- m_bExplo = false;
+ if ( m_object->GetLock() ) { // If still building...
+ m_phase = ADEP_WAIT; // still waiting ...
+ m_progress = 0.0f;
+ m_speed = 1.0f/0.5f;
+ } else {
+ m_sound->Play(SOUND_PSHHH2, m_object->GetPosition(0), 1.0f, 1.0f);
+
+ m_phase = ADEP_DOWN;
+ m_progress = 0.0f;
+ m_speed = 1.0f/1.0f;
+ m_bExplo = false;
+ }
}
}
}
@@ -243,8 +264,55 @@ CObject* CAutoDestroyer::SearchPlastic()
if ( pObj == nullptr ) break;
type = pObj->GetType();
- if ( type != OBJECT_SCRAP4 &&
- type != OBJECT_SCRAP5 ) continue;
+ //if ( type != OBJECT_SCRAP4 &&
+ // type != OBJECT_SCRAP5 ) continue;
+ if ( type != OBJECT_FRET &&
+ type != OBJECT_STONE &&
+ type != OBJECT_URANIUM &&
+ type != OBJECT_METAL &&
+ type != OBJECT_POWER &&
+ type != OBJECT_ATOMIC &&
+ type != OBJECT_TNT &&
+ type != OBJECT_SCRAP1 &&
+ type != OBJECT_SCRAP2 &&
+ type != OBJECT_SCRAP3 &&
+ type != OBJECT_SCRAP4 &&
+ type != OBJECT_SCRAP5 &&
+ // Robots:
+ type != OBJECT_HUMAN &&
+ type != OBJECT_MOBILEfa &&
+ type != OBJECT_MOBILEta &&
+ type != OBJECT_MOBILEwa &&
+ type != OBJECT_MOBILEia &&
+ type != OBJECT_MOBILEfc &&
+ type != OBJECT_MOBILEtc &&
+ type != OBJECT_MOBILEwc &&
+ type != OBJECT_MOBILEic &&
+ type != OBJECT_MOBILEfi &&
+ type != OBJECT_MOBILEti &&
+ type != OBJECT_MOBILEwi &&
+ type != OBJECT_MOBILEii &&
+ type != OBJECT_MOBILEfs &&
+ type != OBJECT_MOBILEts &&
+ type != OBJECT_MOBILEws &&
+ type != OBJECT_MOBILEis &&
+ type != OBJECT_MOBILErt &&
+ type != OBJECT_MOBILErc &&
+ type != OBJECT_MOBILErr &&
+ type != OBJECT_MOBILErs &&
+ type != OBJECT_MOBILEsa &&
+ type != OBJECT_MOBILEtg &&
+ type != OBJECT_MOBILEft &&
+ type != OBJECT_MOBILEtt &&
+ type != OBJECT_MOBILEwt &&
+ type != OBJECT_MOBILEit &&
+ type != OBJECT_MOBILEdr &&
+ type != OBJECT_MOTHER &&
+ type != OBJECT_ANT &&
+ type != OBJECT_SPIDER &&
+ type != OBJECT_BEE &&
+ type != OBJECT_WORM ) continue;
+
oPos = pObj->GetPosition(0);
dist = Math::Distance(oPos, sPos);