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-rw-r--r--src/object/auto/autojostle.cpp167
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diff --git a/src/object/auto/autojostle.cpp b/src/object/auto/autojostle.cpp
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+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+#define STRICT
+#define D3D_OVERLOADS
+
+#include <windows.h>
+#include <stdio.h>
+#include <d3d.h>
+
+#include "struct.h"
+#include "d3dengine.h"
+#include "d3dmath.h"
+#include "event.h"
+#include "misc.h"
+#include "iman.h"
+#include "math3d.h"
+#include "particule.h"
+#include "light.h"
+#include "terrain.h"
+#include "camera.h"
+#include "object.h"
+#include "interface.h"
+#include "button.h"
+#include "list.h"
+#include "window.h"
+#include "sound.h"
+#include "auto.h"
+#include "autojostle.h"
+
+
+
+
+// Object's constructor.
+
+CAutoJostle::CAutoJostle(CInstanceManager* iMan, CObject* object)
+ : CAuto(iMan, object)
+{
+ CAuto::CAuto(iMan, object);
+
+ Init();
+}
+
+// Object's destructor.
+
+CAutoJostle::~CAutoJostle()
+{
+ this->CAuto::~CAuto();
+}
+
+
+// Destroys the object.
+
+void CAutoJostle::DeleteObject(BOOL bAll)
+{
+ CAuto::DeleteObject(bAll);
+}
+
+
+// Initialize the object.
+
+void CAutoJostle::Init()
+{
+ m_time = 0.0f;
+ m_error = ERR_CONTINUE;
+
+ CAuto::Init();
+}
+
+
+// Start an emission.
+
+void CAutoJostle::Start(int param, float force)
+{
+ ObjectType type;
+
+ if ( force < 0.0f ) force = 0.0f;
+ if ( force > 1.0f ) force = 1.0f;
+
+ m_force = force;
+ m_progress = 0.0f;
+ m_speed = 1.0f/(0.5f+force*1.0f); // 0.5 .. 1.5
+ m_time = 0.0f;
+ m_error = ERR_CONTINUE;
+
+ type = m_object->RetType();
+ if ( type >= OBJECT_PLANT5 &&
+ type <= OBJECT_PLANT7 ) // clover?
+ {
+ m_force *= 3.0f;
+ }
+}
+
+
+// Management of an event.
+
+BOOL CAutoJostle::EventProcess(const Event &event)
+{
+ D3DVECTOR dir;
+ float factor, angle, zoom;
+
+ CAuto::EventProcess(event);
+
+ if ( m_engine->RetPause() ) return TRUE;
+ if ( event.event != EVENT_FRAME ) return TRUE;
+
+ if ( m_progress < 1.0f )
+ {
+ m_progress += event.rTime*m_speed;
+
+ if ( m_progress < 0.5f )
+ {
+ factor = m_progress/0.5f;
+ }
+ else
+ {
+ factor = 2.0f-m_progress/0.5f;
+ }
+ factor *= m_force;
+
+ dir.x = sinf(m_progress*PI*4.0f);
+ dir.z = cosf(m_progress*PI*4.0f);
+
+ angle = sinf(m_time*10.0f)*factor*0.04f;
+ m_object->SetAngleX(0, angle*dir.z);
+ m_object->SetAngleZ(0, angle*dir.x);
+
+ zoom = 1.0f+sinf(m_time*8.0f)*factor*0.06f;
+ m_object->SetZoomX(0, zoom);
+ zoom = 1.0f+sinf(m_time*5.0f)*factor*0.06f;
+ m_object->SetZoomY(0, zoom);
+ zoom = 1.0f+sinf(m_time*7.0f)*factor*0.06f;
+ m_object->SetZoomZ(0, zoom);
+ }
+ else
+ {
+ m_object->SetAngleX(0, 0.0f);
+ m_object->SetAngleZ(0, 0.0f);
+ m_object->SetZoom(0, D3DVECTOR(1.0f, 1.0f, 1.0f));
+ m_error = ERR_STOP;
+ }
+
+ return TRUE;
+}
+
+
+// Indicates whether the controller has completed its activity.
+
+Error CAutoJostle::IsEnded()
+{
+ return m_error;
+}
+
+