summaryrefslogtreecommitdiffstats
path: root/src/object/motion
diff options
context:
space:
mode:
Diffstat (limited to 'src/object/motion')
-rw-r--r--src/object/motion/motion.cpp26
-rw-r--r--src/object/motion/motion.h10
-rw-r--r--src/object/motion/motionvehicle.h6
3 files changed, 21 insertions, 21 deletions
diff --git a/src/object/motion/motion.cpp b/src/object/motion/motion.cpp
index 6278627..6b22471 100644
--- a/src/object/motion/motion.cpp
+++ b/src/object/motion/motion.cpp
@@ -95,16 +95,16 @@ bool CMotion::EventProcess(const Event &event)
Math::Vector pos, dir;
float time;
- if ( m_object->RetType() != OBJECT_TOTO &&
- m_engine->RetPause() ) return true;
+ if ( m_object->GetType() != OBJECT_TOTO &&
+ m_engine->GetPause() ) return true;
if ( event.event != EVENT_FRAME ) return true;
m_progress += event.rTime*m_actionTime;
if ( m_progress > 1.0f ) m_progress = 1.0f; // (*)
- pos = m_object->RetPosition(0);
- if ( pos.y < m_water->RetLevel(m_object) ) // underwater?
+ pos = m_object->GetPosition(0);
+ if ( pos.y < m_water->GetLevel(m_object) ) // underwater?
{
time = event.rTime*3.0f; // everything is slower
}
@@ -113,19 +113,19 @@ bool CMotion::EventProcess(const Event &event)
time = event.rTime*10.0f;
}
- dir = m_object->RetLinVibration();
+ dir = m_object->GetLinVibration();
dir.x = Math::Smooth(dir.x, m_linVibration.x, time);
dir.y = Math::Smooth(dir.y, m_linVibration.y, time);
dir.z = Math::Smooth(dir.z, m_linVibration.z, time);
m_object->SetLinVibration(dir);
- dir = m_object->RetCirVibration();
+ dir = m_object->GetCirVibration();
dir.x = Math::Smooth(dir.x, m_cirVibration.x, time);
dir.y = Math::Smooth(dir.y, m_cirVibration.y, time);
dir.z = Math::Smooth(dir.z, m_cirVibration.z, time);
m_object->SetCirVibration(dir);
- dir = m_object->RetInclinaison();
+ dir = m_object->GetInclinaison();
dir.x = Math::Smooth(dir.x, m_inclinaison.x, time);
dir.y = Math::Smooth(dir.y, m_inclinaison.y, time);
dir.z = Math::Smooth(dir.z, m_inclinaison.z, time);
@@ -148,9 +148,9 @@ Error CMotion::SetAction(int action, float time)
return ERR_OK;
}
-// Returns the current action.
+// Geturns the current action.
-int CMotion::RetAction()
+int CMotion::GetAction()
{
return m_actionType;
}
@@ -163,7 +163,7 @@ bool CMotion::SetParam(int rank, float value)
return false;
}
-float CMotion::RetParam(int rank)
+float CMotion::GetParam(int rank)
{
return 0.0f;
}
@@ -208,7 +208,7 @@ void CMotion::SetLinVibration(Math::Vector dir)
m_linVibration = dir;
}
-Math::Vector CMotion::RetLinVibration()
+Math::Vector CMotion::GetLinVibration()
{
return m_linVibration;
}
@@ -220,7 +220,7 @@ void CMotion::SetCirVibration(Math::Vector dir)
m_cirVibration = dir;
}
-Math::Vector CMotion::RetCirVibration()
+Math::Vector CMotion::GetCirVibration()
{
return m_cirVibration;
}
@@ -232,7 +232,7 @@ void CMotion::SetInclinaison(Math::Vector dir)
m_inclinaison = dir;
}
-Math::Vector CMotion::RetInclinaison()
+Math::Vector CMotion::GetInclinaison()
{
return m_inclinaison;
}
diff --git a/src/object/motion/motion.h b/src/object/motion/motion.h
index 9828283..2ec5c5d 100644
--- a/src/object/motion/motion.h
+++ b/src/object/motion/motion.h
@@ -51,20 +51,20 @@ public:
virtual bool Create(Math::Vector pos, float angle, ObjectType type, float power);
virtual bool EventProcess(const Event &event);
virtual Error SetAction(int action, float time=0.2f);
- virtual int RetAction();
+ virtual int GetAction();
virtual bool SetParam(int rank, float value);
- virtual float RetParam(int rank);
+ virtual float GetParam(int rank);
virtual bool Write(char *line);
virtual bool Read(char *line);
virtual void SetLinVibration(Math::Vector dir);
- virtual Math::Vector RetLinVibration();
+ virtual Math::Vector GetLinVibration();
virtual void SetCirVibration(Math::Vector dir);
- virtual Math::Vector RetCirVibration();
+ virtual Math::Vector GetCirVibration();
virtual void SetInclinaison(Math::Vector dir);
- virtual Math::Vector RetInclinaison();
+ virtual Math::Vector GetInclinaison();
protected:
diff --git a/src/object/motion/motionvehicle.h b/src/object/motion/motionvehicle.h
index 5ca97cd..ca60c1e 100644
--- a/src/object/motion/motionvehicle.h
+++ b/src/object/motion/motionvehicle.h
@@ -33,11 +33,11 @@ public:
bool Create(Math::Vector pos, float angle, ObjectType type, float power);
bool EventProcess(const Event &event);
- bool RetTraceDown();
+ bool GetTraceDown();
void SetTraceDown(bool bDown);
- int RetTraceColor();
+ int GetTraceColor();
void SetTraceColor(int color);
- float RetTraceWidth();
+ float GetTraceWidth();
void SetTraceWidth(float width);
protected: