summaryrefslogtreecommitdiffstats
path: root/src/object/motion
diff options
context:
space:
mode:
Diffstat (limited to 'src/object/motion')
-rw-r--r--src/object/motion/motion.cpp2
-rw-r--r--src/object/motion/motionhuman.cpp4
-rw-r--r--src/object/motion/motiontoto.cpp10
3 files changed, 8 insertions, 8 deletions
diff --git a/src/object/motion/motion.cpp b/src/object/motion/motion.cpp
index 5ffa63c..e0dffc4 100644
--- a/src/object/motion/motion.cpp
+++ b/src/object/motion/motion.cpp
@@ -99,7 +99,7 @@ bool CMotion::EventProcess(const Event &event)
m_engine->RetPause() ) return true;
if ( event.event != EVENT_FRAME ) return true;
-
+
m_progress += event.rTime*m_actionTime;
if ( m_progress > 1.0f ) m_progress = 1.0f; // (*)
diff --git a/src/object/motion/motionhuman.cpp b/src/object/motion/motionhuman.cpp
index 06db454..ba3003a 100644
--- a/src/object/motion/motionhuman.cpp
+++ b/src/object/motion/motionhuman.cpp
@@ -912,7 +912,7 @@ bool CMotionHuman::EventFrame(const Event &event)
{
armAction = MH_MARCHTAKE; // take walking
}
-
+
if ( m_physics->RetLand() ) // on the ground?
{
a = m_object->RetAngleY(0);
@@ -944,7 +944,7 @@ bool CMotionHuman::EventFrame(const Event &event)
ar = 0.0f;
af = 0.0f;
}
-
+
for ( i=0 ; i<4 ; i++ ) // 4 members
{
if ( m_bArmStop ) // focus?
diff --git a/src/object/motion/motiontoto.cpp b/src/object/motion/motiontoto.cpp
index f64570e..7654159 100644
--- a/src/object/motion/motiontoto.cpp
+++ b/src/object/motion/motiontoto.cpp
@@ -605,7 +605,7 @@ bool CMotionToto::EventFrame(const Event &event)
pos.z += sinf(m_time*Math::PI*2.11f)*(Math::PI/50.0f)+
sinf(m_time*Math::PI*2.83f)*(Math::PI/70.0f)+
sinf(m_time*Math::PI*3.09f)*(Math::PI/90.0f);
-
+
m_object->SetAngle(4, pos); // left antenna
m_object->SetAngle(5, pos); // left antenna
m_object->SetAngle(6, pos); // left antenna
@@ -623,7 +623,7 @@ bool CMotionToto::EventFrame(const Event &event)
pos.z += sinf(m_time*Math::PI*2.05f)*(Math::PI/50.0f)+
sinf(m_time*Math::PI*2.38f)*(Math::PI/70.0f)+
sinf(m_time*Math::PI*2.79f)*(Math::PI/90.0f);
-
+
m_object->SetAngle(7, pos); // right antenna
m_object->SetAngle(8, pos); // right antenna
m_object->SetAngle(9, pos); // right antenna
@@ -716,7 +716,7 @@ bool CMotionToto::EventFrame(const Event &event)
m_object->SetAngleX(2, 0.0f);
m_object->SetAngleX(3, 0.0f);
}
-
+
mat = m_object->RetWorldMatrix(0); // must be done every time!
// Generates particles.
@@ -741,7 +741,7 @@ bool CMotionToto::EventFrame(const Event &event)
speed.y += 5.0f+Math::Rand()*5.0f;
speed.x += Math::Rand()*2.0f;
speed.z += (Math::Rand()-0.5f)*2.0f;
-
+
pos = Transform(*mat, pos);
speed = Transform(*mat, speed)-pos;
@@ -759,7 +759,7 @@ bool CMotionToto::EventFrame(const Event &event)
speed.y -= (1.5f+Math::Rand()*1.5f) + vibLin.y;
speed.x += (Math::Rand()-0.5f)*2.0f;
speed.z += (Math::Rand()-0.5f)*2.0f;
-
+
// mat = m_object->RetWorldMatrix(0);
pos = Transform(*mat, pos);
speed = Transform(*mat, speed)-pos;