summaryrefslogtreecommitdiffstats
path: root/src/object/object.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/object/object.cpp')
-rw-r--r--src/object/object.cpp60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/object/object.cpp b/src/object/object.cpp
index 18e843b..e2e52e5 100644
--- a/src/object/object.cpp
+++ b/src/object/object.cpp
@@ -131,83 +131,83 @@ void uObject(CBotVar* botThis, void* user)
physics = object->RetPhysics();
// Updates the object's type.
- pVar = botThis->GivItemList(); // "category"
+ pVar = botThis->GetItemList(); // "category"
type = object->RetType();
pVar->SetValInt(type, object->RetName());
// Updates the position of the object.
- pVar = pVar->GivNext(); // "position"
+ pVar = pVar->GetNext(); // "position"
if ( object->RetTruck() == 0 )
{
pos = object->RetPosition(0);
pos.y -= object->RetWaterLevel(); // relative to sea level!
- pSub = pVar->GivItemList(); // "x"
+ pSub = pVar->GetItemList(); // "x"
pSub->SetValFloat(pos.x/g_unit);
- pSub = pSub->GivNext(); // "y"
+ pSub = pSub->GetNext(); // "y"
pSub->SetValFloat(pos.z/g_unit);
- pSub = pSub->GivNext(); // "z"
+ pSub = pSub->GetNext(); // "z"
pSub->SetValFloat(pos.y/g_unit);
}
else // object transported?
{
- pSub = pVar->GivItemList(); // "x"
+ pSub = pVar->GetItemList(); // "x"
pSub->SetInit(IS_NAN);
- pSub = pSub->GivNext(); // "y"
+ pSub = pSub->GetNext(); // "y"
pSub->SetInit(IS_NAN);
- pSub = pSub->GivNext(); // "z"
+ pSub = pSub->GetNext(); // "z"
pSub->SetInit(IS_NAN);
}
// Updates the angle.
pos = object->RetAngle(0);
pos += object->RetInclinaison();
- pVar = pVar->GivNext(); // "orientation"
+ pVar = pVar->GetNext(); // "orientation"
pVar->SetValFloat(360.0f-Math::Mod(pos.y*180.0f/Math::PI, 360.0f));
- pVar = pVar->GivNext(); // "pitch"
+ pVar = pVar->GetNext(); // "pitch"
pVar->SetValFloat(pos.z*180.0f/Math::PI);
- pVar = pVar->GivNext(); // "roll"
+ pVar = pVar->GetNext(); // "roll"
pVar->SetValFloat(pos.x*180.0f/Math::PI);
// Updates the energy level of the object.
- pVar = pVar->GivNext(); // "energyLevel"
+ pVar = pVar->GetNext(); // "energyLevel"
value = object->RetEnergy();
pVar->SetValFloat(value);
// Updates the shield level of the object.
- pVar = pVar->GivNext(); // "shieldLevel"
+ pVar = pVar->GetNext(); // "shieldLevel"
value = object->RetShield();
pVar->SetValFloat(value);
// Updates the temperature of the reactor.
- pVar = pVar->GivNext(); // "temperature"
+ pVar = pVar->GetNext(); // "temperature"
if ( physics == 0 ) value = 0.0f;
else value = 1.0f-physics->RetReactorRange();
pVar->SetValFloat(value);
// Updates the height above the ground.
- pVar = pVar->GivNext(); // "altitude"
+ pVar = pVar->GetNext(); // "altitude"
if ( physics == 0 ) value = 0.0f;
else value = physics->RetFloorHeight();
pVar->SetValFloat(value/g_unit);
// Updates the lifetime of the object.
- pVar = pVar->GivNext(); // "lifeTime"
+ pVar = pVar->GetNext(); // "lifeTime"
value = object->RetAbsTime();
pVar->SetValFloat(value);
// Updates the material of the object.
- pVar = pVar->GivNext(); // "material"
+ pVar = pVar->GetNext(); // "material"
iValue = object->RetMaterial();
pVar->SetValInt(iValue);
// Updates the type of battery.
- pVar = pVar->GivNext(); // "energyCell"
+ pVar = pVar->GetNext(); // "energyCell"
power = object->RetPower();
if ( power == 0 ) pVar->SetPointer(0);
else pVar->SetPointer(power->RetBotVar());
// Updates the transported object's type.
- pVar = pVar->GivNext(); // "load"
+ pVar = pVar->GetNext(); // "load"
fret = object->RetFret();
if ( fret == 0 ) pVar->SetPointer(0);
else pVar->SetPointer(fret->RetBotVar());
@@ -1468,7 +1468,7 @@ void CObject::FloorAdjust()
}
-// Gives the linear vibration.
+// Getes the linear vibration.
void CObject::SetLinVibration(Math::Vector dir)
{
@@ -1486,7 +1486,7 @@ Math::Vector CObject::RetLinVibration()
return m_linVibration;
}
-// Gives the circular vibration.
+// Getes the circular vibration.
void CObject::SetCirVibration(Math::Vector dir)
{
@@ -1504,7 +1504,7 @@ Math::Vector CObject::RetCirVibration()
return m_cirVibration;
}
-// Gives the inclination.
+// Getes the inclination.
void CObject::SetInclinaison(Math::Vector dir)
{
@@ -1523,7 +1523,7 @@ Math::Vector CObject::RetInclinaison()
}
-// Gives the position of center of the object.
+// Getes the position of center of the object.
void CObject::SetPosition(int part, const Math::Vector &pos)
{
@@ -1649,7 +1649,7 @@ Math::Vector CObject::RetPosition(int part)
return m_objectPart[part].position;
}
-// Gives the rotation around three axis.
+// Getes the rotation around three axis.
void CObject::SetAngle(int part, const Math::Vector &angle)
{
@@ -1667,7 +1667,7 @@ Math::Vector CObject::RetAngle(int part)
return m_objectPart[part].angle;
}
-// Gives the rotation about the axis Y.
+// Getes the rotation about the axis Y.
void CObject::SetAngleY(int part, float angle)
{
@@ -1680,7 +1680,7 @@ void CObject::SetAngleY(int part, float angle)
}
}
-// Gives the rotation about the axis X.
+// Getes the rotation about the axis X.
void CObject::SetAngleX(int part, float angle)
{
@@ -1688,7 +1688,7 @@ void CObject::SetAngleX(int part, float angle)
m_objectPart[part].bRotate = true; // it will recalculate the matrices
}
-// Gives the rotation about the axis Z.
+// Getes the rotation about the axis Z.
void CObject::SetAngleZ(int part, float angle)
{
@@ -1712,7 +1712,7 @@ float CObject::RetAngleZ(int part)
}
-// Gives the global zoom.
+// Getes the global zoom.
void CObject::SetZoom(int part, float zoom)
{
@@ -7431,7 +7431,7 @@ void CObject::UpdateSelectParticule()
}
-// Gives the pointer to the current script execution.
+// Getes the pointer to the current script execution.
void CObject::SetRunScript(CScript* script)
{
@@ -7498,7 +7498,7 @@ int CObject::RetDefRank()
}
-// Gives the object name for the tooltip.
+// Getes the object name for the tooltip.
bool CObject::GetTooltipName(char* name)
{