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-rw-r--r--src/object/robotmain.h234
1 files changed, 120 insertions, 114 deletions
diff --git a/src/object/robotmain.h b/src/object/robotmain.h
index 1370cd6..4ec897b 100644
--- a/src/object/robotmain.h
+++ b/src/object/robotmain.h
@@ -18,15 +18,13 @@
#pragma once
-
-#include <stdio.h>
-
+#include "common/global.h"
#include "common/misc.h"
-#include "graphics/engine/engine.h"
+#include "graphics/engine/particle.h"
#include "object/object.h"
#include "object/mainmovie.h"
-#include "graphics/engine/camera.h"
-#include "graphics/engine/particle.h"
+
+#include <stdio.h>
enum Phase
{
@@ -68,36 +66,41 @@ enum Phase
class CInstanceManager;
-class CMainDialog;
-class CMainShort;
-class CMainMap;
-class CEvent;
-class CD3DEngine;
-class CLight;
+class CEventQueue;
+class CSoundInterface;
+
+namespace Gfx
+{
+class CEngine;
+class CLightManager;
class CWater;
class CCloud;
-class CBlitz;
+class CLightning;
class CPlanet;
class CTerrain;
-class CModel;
+};
+
+namespace Ui
+{
+class CMainDialog;
+class CMainShort;
+class CMainMap;
class CInterface;
-class CWindow;
-class CControl;
class CDisplayText;
class CDisplayInfo;
-class CSoundInterface;
+};
struct EndTake
{
- Math::Vector pos;
- float dist;
- ObjectType type;
- int min; // wins if>
- int max; // wins if <
- int lost; // lost if <=
- bool bImmediat;
- char message[100];
+ Math::Vector pos;
+ float dist;
+ ObjectType type;
+ int min; // wins if>
+ int max; // wins if <
+ int lost; // lost if <=
+ bool immediat;
+ char message[100];
};
@@ -105,7 +108,7 @@ const int MAXNEWSCRIPTNAME = 20;
struct NewScriptName
{
- bool bUsed;
+ bool used;
ObjectType type;
char name[40];
};
@@ -117,8 +120,8 @@ const float SHOWLIMITTIME = 20.0f;
struct ShowLimit
{
- bool bUsed;
- Math::Vector pos;
+ bool used;
+ Math::Vector pos;
float radius;
int total;
int parti[MAXSHOWPARTI];
@@ -141,7 +144,7 @@ const int SATCOM_MAX = 6;
class CRobotMain
{
public:
- CRobotMain(CInstanceManager* iMan);
+ CRobotMain(CInstanceManager* iMan, CApplication* app);
~CRobotMain();
void CreateIni();
@@ -152,23 +155,23 @@ public:
bool CreateShortcuts();
void ScenePerso();
- void SetMovieLock(bool bLock);
+ void SetMovieLock(bool lock);
bool GetMovieLock();
bool GetInfoLock();
- void SetSatComLock(bool bLock);
+ void SetSatComLock(bool lock);
bool GetSatComLock();
- void SetEditLock(bool bLock, bool bEdit);
+ void SetEditLock(bool lock, bool edit);
bool GetEditLock();
- void SetEditFull(bool bFull);
+ void SetEditFull(bool full);
bool GetEditFull();
bool GetFreePhoto();
- void SetFriendAim(bool bFriend);
+ void SetFriendAim(bool friendAim);
bool GetFriendAim();
void SetTracePrecision(float factor);
float GetTracePrecision();
- void ChangePause(bool bPause);
+ void ChangePause(bool pause);
void SetSpeed(float speed);
float GetSpeed();
@@ -178,26 +181,26 @@ public:
CObject* SearchHuman();
CObject* SearchToto();
CObject* SearchNearest(Math::Vector pos, CObject* pExclu);
- bool SelectObject(CObject* pObj, bool bDisplayError=true);
+ bool SelectObject(CObject* pObj, bool displayError=true);
CObject* GetSelectObject();
CObject* DeselectAll();
bool DeleteObject();
void ResetObject();
void ResetCreate();
- Error CheckEndMission(bool bFrame);
- void CheckEndMessage(const char *message);
+ Error CheckEndMission(bool frame);
+ void CheckEndMessage(char *message);
int GetObligatoryToken();
char* GetObligatoryToken(int i);
- int IsObligatoryToken(const char *token);
- bool IsProhibitedToken(const char *token);
+ int IsObligatoryToken(char *token);
+ bool IsProhibitedToken(char *token);
void UpdateMap();
bool GetShowMap();
MainMovieType GetMainMovie();
void FlushDisplayInfo();
- void StartDisplayInfo(int index, bool bMovie);
+ void StartDisplayInfo(int index, bool movie);
void StartDisplayInfo(char *filename, int index);
void StopDisplayInfo();
char* GetDisplayInfoName(int index);
@@ -216,7 +219,7 @@ public:
void SetWindowDim(Math::Point dim);
Math::Point GetWindowDim();
- void SetIOPublic(bool bMode);
+ void SetIOPublic(bool mode);
bool GetIOPublic();
void SetIOPos(Math::Point pos);
Math::Point GetIOPos();
@@ -259,14 +262,15 @@ public:
void HideDropZone(CObject* metal);
void ShowDropZone(CObject* metal, CObject* truck);
void FlushShowLimit(int i);
- void SetShowLimit(int i, Gfx::ParticleType parti, CObject *pObj, Math::Vector pos, float radius, float duration=SHOWLIMITTIME);
+ void SetShowLimit(int i, Gfx::ParticleType parti, CObject *pObj, Math::Vector pos,
+ float radius, float duration=SHOWLIMITTIME);
void AdjustShowLimit(int i, Math::Vector pos);
void StartShowLimit();
void FrameShowLimit(float rTime);
- void CompileScript(bool bSoluce);
- void LoadOneScript(CObject *pObj, int &nbError);
- void LoadFileScript(CObject *pObj, char* filename, int objRank, int &nbError);
+ void CompileScript(bool soluce);
+ void LoadOneScript(CObject *pObj, int &nerror);
+ void LoadFileScript(CObject *pObj, char* filename, int objRank, int &nerror);
void SaveAllScript();
void SaveOneScript(CObject *pObj);
void SaveFileScript(CObject *pObj, char* filename, int objRank);
@@ -294,11 +298,13 @@ protected:
void InitEye();
void Convert();
- void CreateScene(bool bSoluce, bool bFixScene, bool bResetObject);
+ void CreateScene(bool soluce, bool fixScene, bool resetObject);
void CreateModel();
- Math::Vector LookatPoint( Math::Vector eye, float angleH, float angleV, float length );
- CObject* CreateObject(Math::Vector pos, float angle, float zoom, float height, ObjectType type, float power=1.0f, bool bTrainer=false, bool bToy=false, int option=0);
+ Math::Vector LookatPoint(Math::Vector eye, float angleH, float angleV, float length);
+ CObject* CreateObject(Math::Vector pos, float angle, float zoom,
+ float height, ObjectType type, float power=1.0f,
+ bool trainer=false, bool toy=false, int option=0);
int CreateLight(Math::Vector direction, Gfx::Color color);
void HiliteClear();
void HiliteObject(Math::Point pos);
@@ -308,10 +314,10 @@ protected:
CObject* DetectObject(Math::Point pos);
void ChangeCamera();
void RemoteCamera(float pan, float zoom, float rTime);
- void KeyCamera(EventType event, long param);
+ void KeyCamera(EventType event, long key);
void AbortMovie();
bool IsSelectable(CObject* pObj);
- void SelectOneObject(CObject* pObj, bool bDisplayError=true);
+ void SelectOneObject(CObject* pObj, bool displayError=true);
void HelpObject();
bool DeselectObject();
void DeleteAllObjects();
@@ -325,70 +331,70 @@ protected:
bool TestGadgetQuantity(int rank);
protected:
- CInstanceManager* m_iMan;
- CMainMovie* m_movie;
- CMainDialog* m_dialog;
- CMainShort* m_short;
- CMainMap* m_map;
- CEvent* m_event;
- CD3DEngine* m_engine;
+ CInstanceManager* m_iMan;
+ CApplication* m_app;
+ CEventQueue* m_eventQueue;
+ CMainMovie* m_movie;
+ Gfx::CEngine* m_engine;
Gfx::CParticle* m_particle;
- CWater* m_water;
- CCloud* m_cloud;
- CBlitz* m_blitz;
- CPlanet* m_planet;
- CLight* m_light;
- CTerrain* m_terrain;
- CModel* m_model;
- CInterface* m_interface;
- CCamera* m_camera;
- CDisplayText* m_displayText;
- CDisplayInfo* m_displayInfo;
- CSound* m_sound;
+ Gfx::CWater* m_water;
+ Gfx::CCloud* m_cloud;
+ Gfx::CLightning* m_lightning;
+ Gfx::CPlanet* m_planet;
+ Gfx::CLightManager* m_lightMan;
+ Gfx::CTerrain* m_terrain;
+ Gfx::CCamera* m_camera;
+ Ui::CMainDialog* m_dialog;
+ Ui::CMainShort* m_short;
+ Ui::CMainMap* m_map;
+ Ui::CInterface* m_interface;
+ Ui::CDisplayText* m_displayText;
+ Ui::CDisplayInfo* m_displayInfo;
+ CSoundInterface* m_sound;
float m_time;
float m_gameTime;
float m_checkEndTime;
float m_winDelay;
float m_lostDelay;
- bool m_bFixScene; // scene fixed, no interraction
- bool m_bBase; // OBJECT_BASE exists in mission
- Math::Point m_lastMousePos;
+ bool m_fixScene; // scene fixed, no interraction
+ bool m_base; // OBJECT_BASE exists in mission
+ Math::Point m_lastMousePos;
CObject* m_selectObject;
Phase m_phase;
int m_cameraRank;
Gfx::Color m_color;
- bool m_bFreePhoto;
- bool m_bCmdEdit;
- bool m_bShowPos;
- bool m_bSelectInsect;
- bool m_bShowSoluce;
- bool m_bShowAll;
- bool m_bCheatRadar;
- bool m_bAudioRepeat;
- bool m_bShortCut;
+ bool m_freePhoto;
+ bool m_cmdEdit;
+ bool m_showPos;
+ bool m_selectInsect;
+ bool m_showSoluce;
+ bool m_showAll;
+ bool m_cheatRadar;
+ bool m_audioRepeat;
+ bool m_shortCut;
int m_audioTrack;
int m_delayWriteMessage;
int m_movieInfoIndex;
- bool m_bImmediatSatCom; // SatCom immediately?
- bool m_bBeginSatCom; // messages SatCom poster?
- bool m_bMovieLock; // movie in progress?
- bool m_bSatComLock; // call of SatCom is possible?
- bool m_bEditLock; // edition in progress?
- bool m_bEditFull; // edition in full screen?
- bool m_bPause; // simulation paused
- bool m_bHilite;
- bool m_bTrainerPilot; // remote trainer?
- bool m_bSuspend;
- bool m_bFriendAim;
- bool m_bResetCreate;
- bool m_bMapShow;
- bool m_bMapImage;
+ bool m_immediatSatCom; // SatCom immediately?
+ bool m_beginSatCom; // messages SatCom poster?
+ bool m_movieLock; // movie in progress?
+ bool m_satComLock; // call of SatCom is possible?
+ bool m_editLock; // edition in progress?
+ bool m_editFull; // edition in full screen?
+ bool m_pause; // simulation paused
+ bool m_hilite;
+ bool m_trainerPilot; // remote trainer?
+ bool m_suspend;
+ bool m_friendAim;
+ bool m_resetCreate;
+ bool m_mapShow;
+ bool m_mapImage;
char m_mapFilename[100];
- Math::Point m_tooltipPos;
+ Math::Point m_tooltipPos;
char m_tooltipName[100];
float m_tooltipTime;
@@ -404,28 +410,28 @@ protected:
char m_scriptFile[100];
int m_endingWinRank;
int m_endingLostRank;
- bool m_bWinTerminate;
+ bool m_winTerminate;
float m_fontSize;
- Math::Point m_windowPos;
- Math::Point m_windowDim;
+ Math::Point m_windowPos;
+ Math::Point m_windowDim;
bool m_IOPublic;
- Math::Point m_IOPos;
- Math::Point m_IODim;
+ Math::Point m_IOPos;
+ Math::Point m_IODim;
NewScriptName m_newScriptName[MAXNEWSCRIPTNAME];
float m_cameraPan;
float m_cameraZoom;
- EventType m_visitLast;
+ EventType m_visitLast;
CObject* m_visitObject;
CObject* m_visitArrow;
float m_visitTime;
- float m_visitParticule;
- Math::Vector m_visitPos;
- Math::Vector m_visitPosArrow;
+ float m_visitParticle;
+ Math::Vector m_visitPos;
+ Math::Vector m_visitPosArrow;
int m_endTakeTotal;
EndTake m_endTake[10];
@@ -445,14 +451,14 @@ protected:
ShowLimit m_showLimit[MAXSHOWLIMIT];
- Gfx::Color m_colorRefBot;
- Gfx::Color m_colorNewBot;
- Gfx::Color m_colorRefAlien;
- Gfx::Color m_colorNewAlien;
- Gfx::Color m_colorRefGreen;
- Gfx::Color m_colorNewGreen;
- Gfx::Color m_colorRefWater;
- Gfx::Color m_colorNewWater;
+ Gfx::Color m_colorRefBot;
+ Gfx::Color m_colorNewBot;
+ Gfx::Color m_colorRefAlien;
+ Gfx::Color m_colorNewAlien;
+ Gfx::Color m_colorRefGreen;
+ Gfx::Color m_colorNewGreen;
+ Gfx::Color m_colorRefWater;
+ Gfx::Color m_colorNewWater;
float m_colorShiftWater;
};