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-rw-r--r--src/object/task/taskgoto.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/object/task/taskgoto.cpp b/src/object/task/taskgoto.cpp
index a3b1515..5fd6cbe 100644
--- a/src/object/task/taskgoto.cpp
+++ b/src/object/task/taskgoto.cpp
@@ -1441,7 +1441,7 @@ void CTaskGoto::ComputeRepulse(Math::Point &dir)
if ( pObj == m_object ) continue;
if ( pObj->RetTruck() != 0 ) continue;
-
+
oPos = pObj->RetPosition(0);
dist = Math::Distance(oPos, m_goalObject);
if ( dist <= 1.0f ) continue;
@@ -1601,7 +1601,7 @@ void CTaskGoto::ComputeRepulse(Math::Point &dir)
{
addi = 2.0f; // between wasps, do not annoy too much
}
-
+
j = 0;
while ( pObj->GetCrashSphere(j++, oPos, oRadius) )
{
@@ -1791,10 +1791,10 @@ Error CTaskGoto::BeamExplore(const Math::Vector &prevPos, const Math::Vector &cu
Math::Vector newPos;
Error ret;
int iDiv, iClear, iLar;
-
+
iLar = 0;
if ( i >= MAXPOINTS ) return ERR_GOTO_ITER; // too many recursions
-
+
if ( m_bmIter[i] == -1 )
{
m_bmIter[i] = 0;
@@ -1828,7 +1828,7 @@ Error CTaskGoto::BeamExplore(const Math::Vector &prevPos, const Math::Vector &cu
}
}
}
-
+
if ( iLar >= m_bmIter[i] )
{
newPos = BeamPoint(curPos, goalPos, 0, step);
@@ -2051,7 +2051,7 @@ void CTaskGoto::BitmapObject()
if ( pObj == m_object ) continue;
if ( pObj == m_bmFretObject ) continue;
if ( pObj->RetTruck() != 0 ) continue;
-
+
h = m_terrain->RetFloorLevel(pObj->RetPosition(0), false);
if ( m_physics->RetType() == TYPE_FLYING && m_altitude > 0.0f )
{
@@ -2177,7 +2177,7 @@ void CTaskGoto::BitmapTerrain(int minx, int miny, int maxx, int maxy)
{
aLimit = 60.0f*Math::PI/180.0f;
}
-
+
for ( y=miny ; y<=maxy ; y++ )
{
for ( x=minx ; x<=maxx ; x++ )