diff options
Diffstat (limited to 'src/old/planet.h')
-rw-r--r-- | src/old/planet.h | 152 |
1 files changed, 76 insertions, 76 deletions
diff --git a/src/old/planet.h b/src/old/planet.h index 14c8111..36f5586 100644 --- a/src/old/planet.h +++ b/src/old/planet.h @@ -1,76 +1,76 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// planet.h
-
-#pragma once
-
-
-#include "common/event.h"
-#include "math/point.h"
-
-
-class CInstanceManager;
-class CD3DEngine;
-
-
-
-const int MAXPLANET = 10;
-
-struct Planet
-{
- char bUsed; // true -> planet exists
- Math::Point start; // initial position in degrees
- Math::Point angle; // current position in degrees
- float dim; // dimensions (0..1)
- float speed; // speed
- float dir; // direction in the sky
- char name[20]; // name of the texture
- Math::Point uv1, uv2; // texture mapping
- char bTGA; // texture .TGA
-};
-
-
-
-
-class CPlanet
-{
-public:
- CPlanet(CInstanceManager* iMan, CD3DEngine* engine);
- ~CPlanet();
-
- void Flush();
- bool EventProcess(const Event &event);
- bool Create(int mode, Math::Point start, float dim, float speed, float dir, char *name, Math::Point uv1, Math::Point uv2);
- bool PlanetExist();
- void LoadTexture();
- void Draw();
- void SetMode(int mode);
- int RetMode();
-
-protected:
- bool EventFrame(const Event &event);
-
-protected:
- CInstanceManager* m_iMan;
- CD3DEngine* m_engine;
-
- float m_time;
- int m_mode;
- Planet m_planet[2][MAXPLANET];
- bool m_bPlanetExist;
-};
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// planet.h + +#pragma once + + +#include "common/event.h" +#include "math/point.h" + + +class CInstanceManager; +class CD3DEngine; + + + +const int MAXPLANET = 10; + +struct Planet +{ + char bUsed; // true -> planet exists + Math::Point start; // initial position in degrees + Math::Point angle; // current position in degrees + float dim; // dimensions (0..1) + float speed; // speed + float dir; // direction in the sky + char name[20]; // name of the texture + Math::Point uv1, uv2; // texture mapping + char bTGA; // texture .TGA +}; + + + + +class CPlanet +{ +public: + CPlanet(CInstanceManager* iMan, CD3DEngine* engine); + ~CPlanet(); + + void Flush(); + bool EventProcess(const Event &event); + bool Create(int mode, Math::Point start, float dim, float speed, float dir, char *name, Math::Point uv1, Math::Point uv2); + bool PlanetExist(); + void LoadTexture(); + void Draw(); + void SetMode(int mode); + int RetMode(); + +protected: + bool EventFrame(const Event &event); + +protected: + CInstanceManager* m_iMan; + CD3DEngine* m_engine; + + float m_time; + int m_mode; + Planet m_planet[2][MAXPLANET]; + bool m_bPlanetExist; +}; + |