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-rw-r--r--src/script/cmdtoken.cpp150
1 files changed, 60 insertions, 90 deletions
diff --git a/src/script/cmdtoken.cpp b/src/script/cmdtoken.cpp
index 256b580..d79fbf1 100644
--- a/src/script/cmdtoken.cpp
+++ b/src/script/cmdtoken.cpp
@@ -15,23 +15,11 @@
// * along with this program. If not, see http://www.gnu.org/licenses/.
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "common/struct.h"
-#include "old/d3dengine.h"
-#include "old/d3dmath.h"
-#include "common/language.h"
-#include "common/global.h"
-#include "common/event.h"
-#include "old/water.h"
-#include "old/pyro.h"
-#include "old/camera.h"
-#include "object/object.h"
#include "script/cmdtoken.h"
+#include "common/global.h"
+#include <string.h>
@@ -48,7 +36,7 @@ char* SkipSpace(char *line)
// Checks if a line contains a command.
-bool Cmd(char *line, char *token)
+bool Cmd(char *line, const char *token)
{
char* p;
@@ -59,7 +47,7 @@ bool Cmd(char *line, char *token)
// Seeking an operator.
-char* SearchOp(char *line, char *op)
+char* SearchOp(char *line, const char *op)
{
char opeq[50];
char* p;
@@ -418,7 +406,7 @@ ObjectType GetTypeObject(char *line, int rank, ObjectType def)
// Returns the name of an object type.
-char* GetTypeObject(ObjectType type)
+const char* GetTypeObject(ObjectType type)
{
if ( type == OBJECT_PORTICO ) return "Portico";
if ( type == OBJECT_BASE ) return "SpaceShip";
@@ -663,35 +651,35 @@ char* GetTypeObject(ObjectType type)
// Returns the type of water.
-WaterType GetTypeWater(char *line, int rank, WaterType def)
+Gfx::WaterType GetTypeWater(char *line, int rank, Gfx::WaterType def)
{
char* p;
p = SearchArg(line, rank);
if ( *p == 0 ) return def;
- if ( Cmd(p, "NULL" ) ) return WATER_NULL;
- if ( Cmd(p, "TT" ) ) return WATER_TT;
- if ( Cmd(p, "TO" ) ) return WATER_TO;
- if ( Cmd(p, "CT" ) ) return WATER_CT;
- if ( Cmd(p, "CO" ) ) return WATER_CO;
+ if ( Cmd(p, "NULL" ) ) return Gfx::WATER_NULL;
+ if ( Cmd(p, "TT" ) ) return Gfx::WATER_TT;
+ if ( Cmd(p, "TO" ) ) return Gfx::WATER_TO;
+ if ( Cmd(p, "CT" ) ) return Gfx::WATER_CT;
+ if ( Cmd(p, "CO" ) ) return Gfx::WATER_CO;
return def;
}
// Returns the type of terrain.
-D3DTypeObj GetTypeTerrain(char *line, int rank, D3DTypeObj def)
+Gfx::EngineObjectType GetTypeTerrain(char *line, int rank, Gfx::EngineObjectType def)
{
char* p;
p = SearchArg(line, rank);
if ( *p == 0 ) return def;
- if ( Cmd(p, "Terrain" ) ) return TYPETERRAIN;
- if ( Cmd(p, "Object" ) ) return TYPEFIX;
- if ( Cmd(p, "Quartz" ) ) return TYPEQUARTZ;
- if ( Cmd(p, "Metal" ) ) return TYPEMETAL;
+ if ( Cmd(p, "Terrain" ) ) return Gfx::ENG_OBJTYPE_TERRAIN;
+ if ( Cmd(p, "Object" ) ) return Gfx::ENG_OBJTYPE_FIX;
+ if ( Cmd(p, "Quartz" ) ) return Gfx::ENG_OBJTYPE_QUARTZ;
+ if ( Cmd(p, "Metal" ) ) return Gfx::ENG_OBJTYPE_METAL;
return def;
}
@@ -753,64 +741,64 @@ int GetResearch(char *line, int rank)
// Returns the type of pyrotechnic effect.
-PyroType GetPyro(char *line, int rank)
+Gfx::PyroType GetPyro(char *line, int rank)
{
char* p;
p = SearchArg(line, rank);
- if ( *p == 0 ) return PT_NULL;
-
- if ( Cmd(p, "FRAGt" ) ) return PT_FRAGT;
- if ( Cmd(p, "FRAGo" ) ) return PT_FRAGO;
- if ( Cmd(p, "FRAGw" ) ) return PT_FRAGW;
- if ( Cmd(p, "EXPLOt" ) ) return PT_EXPLOT;
- if ( Cmd(p, "EXPLOo" ) ) return PT_EXPLOO;
- if ( Cmd(p, "EXPLOw" ) ) return PT_EXPLOW;
- if ( Cmd(p, "SHOTt" ) ) return PT_SHOTT;
- if ( Cmd(p, "SHOTh" ) ) return PT_SHOTH;
- if ( Cmd(p, "SHOTm" ) ) return PT_SHOTM;
- if ( Cmd(p, "SHOTw" ) ) return PT_SHOTW;
- if ( Cmd(p, "EGG" ) ) return PT_EGG;
- if ( Cmd(p, "BURNt" ) ) return PT_BURNT;
- if ( Cmd(p, "BURNo" ) ) return PT_BURNO;
- if ( Cmd(p, "SPIDER" ) ) return PT_SPIDER;
- if ( Cmd(p, "FALL" ) ) return PT_FALL;
- if ( Cmd(p, "RESET" ) ) return PT_RESET;
- if ( Cmd(p, "WIN" ) ) return PT_WIN;
- if ( Cmd(p, "LOST" ) ) return PT_LOST;
-
- return PT_NULL;
+ if ( *p == 0 ) return Gfx::PT_NULL;
+
+ if ( Cmd(p, "FRAGt" ) ) return Gfx::PT_FRAGT;
+ if ( Cmd(p, "FRAGo" ) ) return Gfx::PT_FRAGO;
+ if ( Cmd(p, "FRAGw" ) ) return Gfx::PT_FRAGW;
+ if ( Cmd(p, "EXPLOt" ) ) return Gfx::PT_EXPLOT;
+ if ( Cmd(p, "EXPLOo" ) ) return Gfx::PT_EXPLOO;
+ if ( Cmd(p, "EXPLOw" ) ) return Gfx::PT_EXPLOW;
+ if ( Cmd(p, "SHOTt" ) ) return Gfx::PT_SHOTT;
+ if ( Cmd(p, "SHOTh" ) ) return Gfx::PT_SHOTH;
+ if ( Cmd(p, "SHOTm" ) ) return Gfx::PT_SHOTM;
+ if ( Cmd(p, "SHOTw" ) ) return Gfx::PT_SHOTW;
+ if ( Cmd(p, "EGG" ) ) return Gfx::PT_EGG;
+ if ( Cmd(p, "BURNt" ) ) return Gfx::PT_BURNT;
+ if ( Cmd(p, "BURNo" ) ) return Gfx::PT_BURNO;
+ if ( Cmd(p, "SPIDER" ) ) return Gfx::PT_SPIDER;
+ if ( Cmd(p, "FALL" ) ) return Gfx::PT_FALL;
+ if ( Cmd(p, "RESET" ) ) return Gfx::PT_RESET;
+ if ( Cmd(p, "WIN" ) ) return Gfx::PT_WIN;
+ if ( Cmd(p, "LOST" ) ) return Gfx::PT_LOST;
+
+ return Gfx::PT_NULL;
}
// Returns the type of camera.
-CameraType GetCamera(char *line, int rank)
+Gfx::CameraType GetCamera(char *line, int rank)
{
char* p;
p = SearchArg(line, rank);
- if ( *p == 0 ) return CAMERA_NULL;
+ if ( *p == 0 ) return Gfx::CAM_TYPE_NULL;
- if ( Cmd(p, "BACK" ) ) return CAMERA_BACK;
- if ( Cmd(p, "PLANE" ) ) return CAMERA_PLANE;
- if ( Cmd(p, "ONBOARD" ) ) return CAMERA_ONBOARD;
- if ( Cmd(p, "FIX" ) ) return CAMERA_FIX;
+ if ( Cmd(p, "BACK" ) ) return Gfx::CAM_TYPE_BACK;
+ if ( Cmd(p, "PLANE" ) ) return Gfx::CAM_TYPE_PLANE;
+ if ( Cmd(p, "ONBOARD" ) ) return Gfx::CAM_TYPE_ONBOARD;
+ if ( Cmd(p, "FIX" ) ) return Gfx::CAM_TYPE_FIX;
- return CAMERA_NULL;
+ return Gfx::CAM_TYPE_NULL;
}
// Returns the name of a camera.
-char* GetCamera(CameraType type)
+const char* GetCamera(Gfx::CameraType type)
{
- if ( type == CAMERA_ONBOARD ) return "ONBOARD";
- if ( type == CAMERA_FIX ) return "FIX";
+ if ( type == Gfx::CAM_TYPE_ONBOARD ) return "ONBOARD";
+ if ( type == Gfx::CAM_TYPE_FIX ) return "FIX";
return "BACK";
}
// Returns an integer.
-int OpInt(char *line, char *op, int def)
+int OpInt(char *line, const char *op, int def)
{
line = SearchOp(line, op);
if ( *line == 0 ) return def;
@@ -819,7 +807,7 @@ int OpInt(char *line, char *op, int def)
// Returns a float number.
-float OpFloat(char *line, char *op, float def)
+float OpFloat(char *line, const char *op, float def)
{
line = SearchOp(line, op);
if ( *line == 0 ) return def;
@@ -852,7 +840,7 @@ ObjectType OpTypeObject(char *line, char *op, ObjectType def)
// Returns the type of a water.
-WaterType OpTypeWater(char *line, char *op, WaterType def)
+Gfx::WaterType OpTypeWater(char *line, char *op, Gfx::WaterType def)
{
line = SearchOp(line, op);
if ( *line == 0 ) return def;
@@ -861,7 +849,7 @@ WaterType OpTypeWater(char *line, char *op, WaterType def)
// Returns the type of a terrain.
-D3DTypeObj OpTypeTerrain(char *line, char *op, D3DTypeObj def)
+Gfx::EngineObjectType OpTypeTerrain(char *line, char *op, Gfx::EngineObjectType def)
{
line = SearchOp(line, op);
if ( *line == 0 ) return def;
@@ -879,19 +867,19 @@ int OpResearch(char *line, char *op)
// Returns the type of pyrotechnic effect.
-PyroType OpPyro(char *line, char *op)
+Gfx::PyroType OpPyro(char *line, char *op)
{
line = SearchOp(line, op);
- if ( *line == 0 ) return PT_NULL;
+ if ( *line == 0 ) return Gfx::PT_NULL;
return GetPyro(line, 0);
}
// Returns the type of camera.
-CameraType OpCamera(char *line, char *op)
+Gfx::CameraType OpCamera(char *line, const char *op)
{
line = SearchOp(line, op);
- if ( *line == 0 ) return CAMERA_NULL;
+ if ( *line == 0 ) return Gfx::CAM_TYPE_NULL;
return GetCamera(line, 0);
}
@@ -924,7 +912,7 @@ Math::Vector OpPos(char *line, char *op)
// Returns a direction.
-Math::Vector OpDir(char *line, char *op)
+Math::Vector OpDir(char *line, const char *op)
{
Math::Vector dir;
@@ -940,28 +928,10 @@ Math::Vector OpDir(char *line, char *op)
return dir;
}
-// Reads a color (0 .. 255).
-
-D3DCOLOR OpColor(char *line, char *op, D3DCOLOR def)
-{
- D3DCOLOR color;
-
- line = SearchOp(line, op);
- if ( *line == 0 ) return def;
-
- color = 0;
- color |= (GetInt(line, 0, 0)&0xff)<<16; // r
- color |= (GetInt(line, 1, 0)&0xff)<<8; // g
- color |= (GetInt(line, 2, 0)&0xff)<<0; // b
- color |= (GetInt(line, 3, 0)&0xff)<<24; // a
- return color;
-}
-
// Reads a color (-1 .. 1).
-
-D3DCOLORVALUE OpColorValue(char *line, char *op, D3DCOLORVALUE def)
+Gfx::Color OpColor(char *line, char *op, Gfx::Color def)
{
- D3DCOLORVALUE color;
+ Gfx::Color color;
line = SearchOp(line, op);
if ( *line == 0 ) return def;