diff options
Diffstat (limited to 'src/script/cmdtoken.cpp')
-rw-r--r-- | src/script/cmdtoken.cpp | 1952 |
1 files changed, 976 insertions, 976 deletions
diff --git a/src/script/cmdtoken.cpp b/src/script/cmdtoken.cpp index 9559e42..256b580 100644 --- a/src/script/cmdtoken.cpp +++ b/src/script/cmdtoken.cpp @@ -1,976 +1,976 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "common/struct.h"
-#include "old/d3dengine.h"
-#include "old/d3dmath.h"
-#include "common/language.h"
-#include "common/global.h"
-#include "common/event.h"
-#include "old/water.h"
-#include "old/pyro.h"
-#include "old/camera.h"
-#include "object/object.h"
-#include "script/cmdtoken.h"
-
-
-
-
-
-// Skips spaces.
-
-char* SkipSpace(char *line)
-{
- while ( *line == ' ' )
- {
- line ++;
- }
- return line;
-}
-
-// Checks if a line contains a command.
-
-bool Cmd(char *line, char *token)
-{
- char* p;
-
- line = SkipSpace(line);
- p = strstr(line, token);
- return ( p == line ); // command at the beginning?
-}
-
-// Seeking an operator.
-
-char* SearchOp(char *line, char *op)
-{
- char opeq[50];
- char* p;
-
- strcpy(opeq, " ");
- strcat(opeq, op);
- strcat(opeq, "=");
-
- p = strstr(line, opeq);
- if ( p == 0 ) // not found?
- {
- return line+strlen(line); // point zero terminator
- }
- return p+strlen(opeq); // after the point "="
-}
-
-// Seeks the argument.
-
-char* SearchArg(char *line, int rank)
-{
- int i;
- char c;
-
- for ( i=0 ; i<rank ; i++ )
- {
- while ( true )
- {
- c = *line++;
- if ( c == ';' ) break;
- if ( c == '=' ||
- c == 0 ) return line+strlen(line);
- }
- }
-
- line = SkipSpace(line);
- return line;
-}
-
-// Reads an integer, eventually hexadecimal.
-
-int GetInt(char *line, int rank, int def)
-{
- char* p;
- int n = 0;
-
- p = SearchArg(line, rank);
- if ( *p == 0 ) return def;
-
- if ( p[0] == '0' &&
- p[1] == 'x' ) // begins with "0x" (hexadecimal)?
- {
- p += 2;
- while ( true )
- {
- if ( *p >= '0' && *p <= '9' )
- {
- n *= 16;
- n += (*p++)-'0';
- continue;
- }
- if ( *p >= 'a' && *p <= 'f' )
- {
- n *= 16;
- n += (*p++)-'a'+10;
- continue;
- }
- break;
- }
- }
- else // integer?
- {
- sscanf(p, "%d", &n);
- }
- return n;
-}
-
-// Reads a float number.
-
-float GetFloat(char *line, int rank, float def)
-{
- char* p;
- float n = 0.0f;
-
- p = SearchArg(line, rank);
- if ( *p == 0 ) return def;
-
- sscanf(p, "%f", &n);
- return n;
-}
-
-// Reads a string.
-
-void GetString(char *line, int rank, char *buffer)
-{
- char* p;
-
- p = SearchArg(line, rank);
- *buffer = 0;
- if ( *p++ != '"' ) return;
-
- while ( p[0] != 0 )
- {
- if ( p[0] == '"' &&
- p[1] == '"' )
- {
- *buffer++ = *p++;
- p++;
- continue;
- }
- if ( p[0] == '"' ) break;
-
- *buffer++ = *p++;
- }
- *buffer = 0;
-}
-
-// Returns the type of an object.
-
-ObjectType GetTypeObject(char *line, int rank, ObjectType def)
-{
- char* p;
-
- p = SearchArg(line, rank);
- if ( *p == 0 ) return def;
-
- if ( Cmd(p, "All" ) ) return OBJECT_NULL;
- if ( Cmd(p, "Portico" ) ) return OBJECT_PORTICO;
- if ( Cmd(p, "SpaceShip" ) ) return OBJECT_BASE;
- if ( Cmd(p, "PracticeBot" ) ) return OBJECT_MOBILEwt;
- if ( Cmd(p, "WingedGrabber" ) ) return OBJECT_MOBILEfa;
- if ( Cmd(p, "TrackedGrabber" ) ) return OBJECT_MOBILEta;
- if ( Cmd(p, "WheeledGrabber" ) ) return OBJECT_MOBILEwa;
- if ( Cmd(p, "LeggedGrabber" ) ) return OBJECT_MOBILEia;
- if ( Cmd(p, "WingedShooter" ) ) return OBJECT_MOBILEfc;
- if ( Cmd(p, "TrackedShooter" ) ) return OBJECT_MOBILEtc;
- if ( Cmd(p, "WheeledShooter" ) ) return OBJECT_MOBILEwc;
- if ( Cmd(p, "LeggedShooter" ) ) return OBJECT_MOBILEic;
- if ( Cmd(p, "WingedOrgaShooter" ) ) return OBJECT_MOBILEfi;
- if ( Cmd(p, "TrackedOrgaShooter") ) return OBJECT_MOBILEti;
- if ( Cmd(p, "WheeledOrgaShooter") ) return OBJECT_MOBILEwi;
- if ( Cmd(p, "LeggedOrgaShooter" ) ) return OBJECT_MOBILEii;
- if ( Cmd(p, "WingedSniffer" ) ) return OBJECT_MOBILEfs;
- if ( Cmd(p, "TrackedSniffer" ) ) return OBJECT_MOBILEts;
- if ( Cmd(p, "WheeledSniffer" ) ) return OBJECT_MOBILEws;
- if ( Cmd(p, "LeggedSniffer" ) ) return OBJECT_MOBILEis;
- if ( Cmd(p, "Thumper" ) ) return OBJECT_MOBILErt;
- if ( Cmd(p, "PhazerShooter" ) ) return OBJECT_MOBILErc;
- if ( Cmd(p, "Recycler" ) ) return OBJECT_MOBILErr;
- if ( Cmd(p, "Shielder" ) ) return OBJECT_MOBILErs;
- if ( Cmd(p, "Subber" ) ) return OBJECT_MOBILEsa;
- if ( Cmd(p, "TargetBot" ) ) return OBJECT_MOBILEtg;
- if ( Cmd(p, "Scribbler" ) ) return OBJECT_MOBILEdr;
- if ( Cmd(p, "PowerSpot" ) ) return OBJECT_MARKPOWER;
- if ( Cmd(p, "TitaniumSpot" ) ) return OBJECT_MARKSTONE;
- if ( Cmd(p, "UraniumSpot" ) ) return OBJECT_MARKURANIUM;
- if ( Cmd(p, "PlatinumSpot" ) ) return OBJECT_MARKURANIUM;
- if ( Cmd(p, "KeyASpot" ) ) return OBJECT_MARKKEYa;
- if ( Cmd(p, "KeyBSpot" ) ) return OBJECT_MARKKEYb;
- if ( Cmd(p, "KeyCSpot" ) ) return OBJECT_MARKKEYc;
- if ( Cmd(p, "KeyDSpot" ) ) return OBJECT_MARKKEYd;
- if ( Cmd(p, "WayPoint" ) ) return OBJECT_WAYPOINT;
- if ( Cmd(p, "BlueFlag" ) ) return OBJECT_FLAGb;
- if ( Cmd(p, "RedFlag" ) ) return OBJECT_FLAGr;
- if ( Cmd(p, "GreenFlag" ) ) return OBJECT_FLAGg;
- if ( Cmd(p, "YellowFlag" ) ) return OBJECT_FLAGy;
- if ( Cmd(p, "VioletFlag" ) ) return OBJECT_FLAGv;
- if ( Cmd(p, "PowerCell" ) ) return OBJECT_POWER;
- if ( Cmd(p, "FuelCellPlant" ) ) return OBJECT_NUCLEAR;
- if ( Cmd(p, "FuelCell" ) ) return OBJECT_ATOMIC;
- if ( Cmd(p, "NuclearCell" ) ) return OBJECT_ATOMIC;
- if ( Cmd(p, "TitaniumOre" ) ) return OBJECT_STONE;
- if ( Cmd(p, "UraniumOre" ) ) return OBJECT_URANIUM;
- if ( Cmd(p, "PlatinumOre" ) ) return OBJECT_URANIUM;
- if ( Cmd(p, "Titanium" ) ) return OBJECT_METAL;
- if ( Cmd(p, "OrgaMatter" ) ) return OBJECT_BULLET;
- if ( Cmd(p, "BlackBox" ) ) return OBJECT_BBOX;
- if ( Cmd(p, "KeyA" ) ) return OBJECT_KEYa;
- if ( Cmd(p, "KeyB" ) ) return OBJECT_KEYb;
- if ( Cmd(p, "KeyC" ) ) return OBJECT_KEYc;
- if ( Cmd(p, "KeyD" ) ) return OBJECT_KEYd;
- if ( Cmd(p, "TNT" ) ) return OBJECT_TNT;
- if ( Cmd(p, "Scrap1" ) ) return OBJECT_SCRAP1;
- if ( Cmd(p, "Scrap2" ) ) return OBJECT_SCRAP2;
- if ( Cmd(p, "Scrap3" ) ) return OBJECT_SCRAP3;
- if ( Cmd(p, "Scrap4" ) ) return OBJECT_SCRAP4;
- if ( Cmd(p, "Scrap5" ) ) return OBJECT_SCRAP5;
- if ( Cmd(p, "Mine" ) ) return OBJECT_BOMB;
- if ( Cmd(p, "Firework" ) ) return OBJECT_WINFIRE;
- if ( Cmd(p, "Bag" ) ) return OBJECT_BAG;
- if ( Cmd(p, "Greenery10" ) ) return OBJECT_PLANT10;
- if ( Cmd(p, "Greenery11" ) ) return OBJECT_PLANT11;
- if ( Cmd(p, "Greenery12" ) ) return OBJECT_PLANT12;
- if ( Cmd(p, "Greenery13" ) ) return OBJECT_PLANT13;
- if ( Cmd(p, "Greenery14" ) ) return OBJECT_PLANT14;
- if ( Cmd(p, "Greenery15" ) ) return OBJECT_PLANT15;
- if ( Cmd(p, "Greenery16" ) ) return OBJECT_PLANT16;
- if ( Cmd(p, "Greenery17" ) ) return OBJECT_PLANT17;
- if ( Cmd(p, "Greenery18" ) ) return OBJECT_PLANT18;
- if ( Cmd(p, "Greenery19" ) ) return OBJECT_PLANT19;
- if ( Cmd(p, "Greenery0" ) ) return OBJECT_PLANT0;
- if ( Cmd(p, "Greenery1" ) ) return OBJECT_PLANT1;
- if ( Cmd(p, "Greenery2" ) ) return OBJECT_PLANT2;
- if ( Cmd(p, "Greenery3" ) ) return OBJECT_PLANT3;
- if ( Cmd(p, "Greenery4" ) ) return OBJECT_PLANT4;
- if ( Cmd(p, "Greenery5" ) ) return OBJECT_PLANT5;
- if ( Cmd(p, "Greenery6" ) ) return OBJECT_PLANT6;
- if ( Cmd(p, "Greenery7" ) ) return OBJECT_PLANT7;
- if ( Cmd(p, "Greenery8" ) ) return OBJECT_PLANT8;
- if ( Cmd(p, "Greenery9" ) ) return OBJECT_PLANT9;
- if ( Cmd(p, "Tree0" ) ) return OBJECT_TREE0;
- if ( Cmd(p, "Tree1" ) ) return OBJECT_TREE1;
- if ( Cmd(p, "Tree2" ) ) return OBJECT_TREE2;
- if ( Cmd(p, "Tree3" ) ) return OBJECT_TREE3;
- if ( Cmd(p, "Tree4" ) ) return OBJECT_TREE4;
- if ( Cmd(p, "Tree5" ) ) return OBJECT_TREE5;
- if ( Cmd(p, "Tree6" ) ) return OBJECT_TREE6;
- if ( Cmd(p, "Tree7" ) ) return OBJECT_TREE7;
- if ( Cmd(p, "Tree8" ) ) return OBJECT_TREE8;
- if ( Cmd(p, "Tree9" ) ) return OBJECT_TREE9;
- if ( Cmd(p, "Mushroom0" ) ) return OBJECT_MUSHROOM0;
- if ( Cmd(p, "Mushroom1" ) ) return OBJECT_MUSHROOM1;
- if ( Cmd(p, "Mushroom2" ) ) return OBJECT_MUSHROOM2;
- if ( Cmd(p, "Mushroom3" ) ) return OBJECT_MUSHROOM3;
- if ( Cmd(p, "Mushroom4" ) ) return OBJECT_MUSHROOM4;
- if ( Cmd(p, "Mushroom5" ) ) return OBJECT_MUSHROOM5;
- if ( Cmd(p, "Mushroom6" ) ) return OBJECT_MUSHROOM6;
- if ( Cmd(p, "Mushroom7" ) ) return OBJECT_MUSHROOM7;
- if ( Cmd(p, "Mushroom8" ) ) return OBJECT_MUSHROOM8;
- if ( Cmd(p, "Mushroom9" ) ) return OBJECT_MUSHROOM9;
- if ( Cmd(p, "Home" ) ) return OBJECT_HOME1;
- if ( Cmd(p, "Derrick" ) ) return OBJECT_DERRICK;
- if ( Cmd(p, "BotFactory" ) ) return OBJECT_FACTORY;
- if ( Cmd(p, "PowerStation" ) ) return OBJECT_STATION;
- if ( Cmd(p, "Converter" ) ) return OBJECT_CONVERT;
- if ( Cmd(p, "RepairCenter" ) ) return OBJECT_REPAIR;
- if ( Cmd(p, "Destroyer" ) ) return OBJECT_DESTROYER;
- if ( Cmd(p, "DefenseTower" ) ) return OBJECT_TOWER;
- if ( Cmd(p, "AlienNest" ) ) return OBJECT_NEST;
- if ( Cmd(p, "ResearchCenter" ) ) return OBJECT_RESEARCH;
- if ( Cmd(p, "RadarStation" ) ) return OBJECT_RADAR;
- if ( Cmd(p, "ExchangePost" ) ) return OBJECT_INFO;
- if ( Cmd(p, "PowerPlant" ) ) return OBJECT_ENERGY;
- if ( Cmd(p, "AutoLab" ) ) return OBJECT_LABO;
- if ( Cmd(p, "NuclearPlant" ) ) return OBJECT_NUCLEAR;
- if ( Cmd(p, "PowerCaptor" ) ) return OBJECT_PARA;
- if ( Cmd(p, "Vault" ) ) return OBJECT_SAFE;
- if ( Cmd(p, "Houston" ) ) return OBJECT_HUSTON;
- if ( Cmd(p, "Target1" ) ) return OBJECT_TARGET1;
- if ( Cmd(p, "Target2" ) ) return OBJECT_TARGET2;
- if ( Cmd(p, "StartArea" ) ) return OBJECT_START;
- if ( Cmd(p, "GoalArea" ) ) return OBJECT_END;
- if ( Cmd(p, "AlienQueen" ) ) return OBJECT_MOTHER;
- if ( Cmd(p, "AlienEgg" ) ) return OBJECT_EGG;
- if ( Cmd(p, "AlienAnt" ) ) return OBJECT_ANT;
- if ( Cmd(p, "AlienSpider" ) ) return OBJECT_SPIDER;
- if ( Cmd(p, "AlienWasp" ) ) return OBJECT_BEE;
- if ( Cmd(p, "AlienWorm" ) ) return OBJECT_WORM;
- if ( Cmd(p, "WreckBotw1" ) ) return OBJECT_RUINmobilew1;
- if ( Cmd(p, "WreckBotw2" ) ) return OBJECT_RUINmobilew2;
- if ( Cmd(p, "WreckBott1" ) ) return OBJECT_RUINmobilet1;
- if ( Cmd(p, "WreckBott2" ) ) return OBJECT_RUINmobilet2;
- if ( Cmd(p, "WreckBotr1" ) ) return OBJECT_RUINmobiler1;
- if ( Cmd(p, "WreckBotr2" ) ) return OBJECT_RUINmobiler2;
- if ( Cmd(p, "RuinBotFactory" ) ) return OBJECT_RUINfactory;
- if ( Cmd(p, "RuinDoor" ) ) return OBJECT_RUINdoor;
- if ( Cmd(p, "RuinSupport" ) ) return OBJECT_RUINsupport;
- if ( Cmd(p, "RuinRadar" ) ) return OBJECT_RUINradar;
- if ( Cmd(p, "RuinConvert" ) ) return OBJECT_RUINconvert;
- if ( Cmd(p, "RuinBaseCamp" ) ) return OBJECT_RUINbase;
- if ( Cmd(p, "RuinHeadCamp" ) ) return OBJECT_RUINhead;
- if ( Cmd(p, "Barrier0" ) ) return OBJECT_BARRIER0;
- if ( Cmd(p, "Barrier1" ) ) return OBJECT_BARRIER1;
- if ( Cmd(p, "Barrier2" ) ) return OBJECT_BARRIER2;
- if ( Cmd(p, "Barrier3" ) ) return OBJECT_BARRIER3;
- if ( Cmd(p, "Barrier4" ) ) return OBJECT_BARRIER4;
- if ( Cmd(p, "Teen40" ) ) return OBJECT_TEEN40;
- if ( Cmd(p, "Teen41" ) ) return OBJECT_TEEN41;
- if ( Cmd(p, "Teen42" ) ) return OBJECT_TEEN42;
- if ( Cmd(p, "Teen43" ) ) return OBJECT_TEEN43;
- if ( Cmd(p, "Teen44" ) ) return OBJECT_TEEN44;
- if ( Cmd(p, "Teen45" ) ) return OBJECT_TEEN45;
- if ( Cmd(p, "Teen46" ) ) return OBJECT_TEEN46;
- if ( Cmd(p, "Teen47" ) ) return OBJECT_TEEN47;
- if ( Cmd(p, "Teen48" ) ) return OBJECT_TEEN48;
- if ( Cmd(p, "Teen49" ) ) return OBJECT_TEEN49;
- if ( Cmd(p, "Teen30" ) ) return OBJECT_TEEN30;
- if ( Cmd(p, "Teen31" ) ) return OBJECT_TEEN31;
- if ( Cmd(p, "Teen32" ) ) return OBJECT_TEEN32;
- if ( Cmd(p, "Teen33" ) ) return OBJECT_TEEN33;
- if ( Cmd(p, "Stone" ) ) return OBJECT_TEEN34;
- if ( Cmd(p, "Teen35" ) ) return OBJECT_TEEN35;
- if ( Cmd(p, "Teen36" ) ) return OBJECT_TEEN36;
- if ( Cmd(p, "Teen37" ) ) return OBJECT_TEEN37;
- if ( Cmd(p, "Teen38" ) ) return OBJECT_TEEN38;
- if ( Cmd(p, "Teen39" ) ) return OBJECT_TEEN39;
- if ( Cmd(p, "Teen20" ) ) return OBJECT_TEEN20;
- if ( Cmd(p, "Teen21" ) ) return OBJECT_TEEN21;
- if ( Cmd(p, "Teen22" ) ) return OBJECT_TEEN22;
- if ( Cmd(p, "Teen23" ) ) return OBJECT_TEEN23;
- if ( Cmd(p, "Teen24" ) ) return OBJECT_TEEN24;
- if ( Cmd(p, "Teen25" ) ) return OBJECT_TEEN25;
- if ( Cmd(p, "Teen26" ) ) return OBJECT_TEEN26;
- if ( Cmd(p, "Teen27" ) ) return OBJECT_TEEN27;
- if ( Cmd(p, "Teen28" ) ) return OBJECT_TEEN28;
- if ( Cmd(p, "Teen29" ) ) return OBJECT_TEEN29;
- if ( Cmd(p, "Teen10" ) ) return OBJECT_TEEN10;
- if ( Cmd(p, "Teen11" ) ) return OBJECT_TEEN11;
- if ( Cmd(p, "Teen12" ) ) return OBJECT_TEEN12;
- if ( Cmd(p, "Teen13" ) ) return OBJECT_TEEN13;
- if ( Cmd(p, "Teen14" ) ) return OBJECT_TEEN14;
- if ( Cmd(p, "Teen15" ) ) return OBJECT_TEEN15;
- if ( Cmd(p, "Teen16" ) ) return OBJECT_TEEN16;
- if ( Cmd(p, "Teen17" ) ) return OBJECT_TEEN17;
- if ( Cmd(p, "Teen18" ) ) return OBJECT_TEEN18;
- if ( Cmd(p, "Teen19" ) ) return OBJECT_TEEN19;
- if ( Cmd(p, "Teen0" ) ) return OBJECT_TEEN0;
- if ( Cmd(p, "Teen1" ) ) return OBJECT_TEEN1;
- if ( Cmd(p, "Teen2" ) ) return OBJECT_TEEN2;
- if ( Cmd(p, "Teen3" ) ) return OBJECT_TEEN3;
- if ( Cmd(p, "Teen4" ) ) return OBJECT_TEEN4;
- if ( Cmd(p, "Teen5" ) ) return OBJECT_TEEN5;
- if ( Cmd(p, "Teen6" ) ) return OBJECT_TEEN6;
- if ( Cmd(p, "Teen7" ) ) return OBJECT_TEEN7;
- if ( Cmd(p, "Teen8" ) ) return OBJECT_TEEN8;
- if ( Cmd(p, "Teen9" ) ) return OBJECT_TEEN9;
- if ( Cmd(p, "Quartz0" ) ) return OBJECT_QUARTZ0;
- if ( Cmd(p, "Quartz1" ) ) return OBJECT_QUARTZ1;
- if ( Cmd(p, "Quartz2" ) ) return OBJECT_QUARTZ2;
- if ( Cmd(p, "Quartz3" ) ) return OBJECT_QUARTZ3;
- if ( Cmd(p, "Quartz4" ) ) return OBJECT_QUARTZ4;
- if ( Cmd(p, "Quartz5" ) ) return OBJECT_QUARTZ5;
- if ( Cmd(p, "Quartz6" ) ) return OBJECT_QUARTZ6;
- if ( Cmd(p, "Quartz7" ) ) return OBJECT_QUARTZ7;
- if ( Cmd(p, "Quartz8" ) ) return OBJECT_QUARTZ8;
- if ( Cmd(p, "Quartz9" ) ) return OBJECT_QUARTZ9;
- if ( Cmd(p, "MegaStalk0" ) ) return OBJECT_ROOT0;
- if ( Cmd(p, "MegaStalk1" ) ) return OBJECT_ROOT1;
- if ( Cmd(p, "MegaStalk2" ) ) return OBJECT_ROOT2;
- if ( Cmd(p, "MegaStalk3" ) ) return OBJECT_ROOT3;
- if ( Cmd(p, "MegaStalk4" ) ) return OBJECT_ROOT4;
- if ( Cmd(p, "MegaStalk5" ) ) return OBJECT_ROOT5;
- if ( Cmd(p, "MegaStalk6" ) ) return OBJECT_ROOT6;
- if ( Cmd(p, "MegaStalk7" ) ) return OBJECT_ROOT7;
- if ( Cmd(p, "MegaStalk8" ) ) return OBJECT_ROOT8;
- if ( Cmd(p, "MegaStalk9" ) ) return OBJECT_ROOT9;
- if ( Cmd(p, "ApolloLEM" ) ) return OBJECT_APOLLO1;
- if ( Cmd(p, "ApolloJeep" ) ) return OBJECT_APOLLO2;
- if ( Cmd(p, "ApolloFlag" ) ) return OBJECT_APOLLO3;
- if ( Cmd(p, "ApolloModule" ) ) return OBJECT_APOLLO4;
- if ( Cmd(p, "ApolloAntenna" ) ) return OBJECT_APOLLO5;
- if ( Cmd(p, "Me" ) ) return OBJECT_HUMAN;
- if ( Cmd(p, "Tech" ) ) return OBJECT_TECH;
-
- return def;
-}
-
-// Returns the name of an object type.
-
-char* GetTypeObject(ObjectType type)
-{
- if ( type == OBJECT_PORTICO ) return "Portico";
- if ( type == OBJECT_BASE ) return "SpaceShip";
- if ( type == OBJECT_MOBILEwt ) return "PracticeBot";
- if ( type == OBJECT_MOBILEfa ) return "WingedGrabber";
- if ( type == OBJECT_MOBILEta ) return "TrackedGrabber";
- if ( type == OBJECT_MOBILEwa ) return "WheeledGrabber";
- if ( type == OBJECT_MOBILEia ) return "LeggedGrabber";
- if ( type == OBJECT_MOBILEfc ) return "WingedShooter";
- if ( type == OBJECT_MOBILEtc ) return "TrackedShooter";
- if ( type == OBJECT_MOBILEwc ) return "WheeledShooter";
- if ( type == OBJECT_MOBILEic ) return "LeggedShooter";
- if ( type == OBJECT_MOBILEfi ) return "WingedOrgaShooter";
- if ( type == OBJECT_MOBILEti ) return "TrackedOrgaShooter";
- if ( type == OBJECT_MOBILEwi ) return "WheeledOrgaShooter";
- if ( type == OBJECT_MOBILEii ) return "LeggedOrgaShooter";
- if ( type == OBJECT_MOBILEfs ) return "WingedSniffer";
- if ( type == OBJECT_MOBILEts ) return "TrackedSniffer";
- if ( type == OBJECT_MOBILEws ) return "WheeledSniffer";
- if ( type == OBJECT_MOBILEis ) return "LeggedSniffer";
- if ( type == OBJECT_MOBILErt ) return "Thumper";
- if ( type == OBJECT_MOBILErc ) return "PhazerShooter";
- if ( type == OBJECT_MOBILErr ) return "Recycler";
- if ( type == OBJECT_MOBILErs ) return "Shielder";
- if ( type == OBJECT_MOBILEsa ) return "Subber";
- if ( type == OBJECT_MOBILEtg ) return "TargetBot";
- if ( type == OBJECT_MOBILEdr ) return "Scribbler";
- if ( type == OBJECT_MARKPOWER ) return "PowerSpot";
- if ( type == OBJECT_MARKSTONE ) return "TitaniumSpot";
-#if _GERMAN | _WG
- if ( type == OBJECT_MARKURANIUM ) return "PlatinumSpot";
-#else
- if ( type == OBJECT_MARKURANIUM ) return "UraniumSpot";
-#endif
- if ( type == OBJECT_MARKKEYa ) return "KeyASpot";
- if ( type == OBJECT_MARKKEYb ) return "KeyBSpot";
- if ( type == OBJECT_MARKKEYc ) return "KeyCSpot";
- if ( type == OBJECT_MARKKEYd ) return "KeyDSpot";
- if ( type == OBJECT_WAYPOINT ) return "WayPoint";
- if ( type == OBJECT_FLAGb ) return "BlueFlag";
- if ( type == OBJECT_FLAGr ) return "RedFlag";
- if ( type == OBJECT_FLAGg ) return "GreenFlag";
- if ( type == OBJECT_FLAGy ) return "YellowFlag";
- if ( type == OBJECT_FLAGv ) return "VioletFlag";
- if ( type == OBJECT_POWER ) return "PowerCell";
-#if _GERMAN | _WG
- if ( type == OBJECT_ATOMIC ) return "FuelCell";
-#else
- if ( type == OBJECT_ATOMIC ) return "NuclearCell";
-#endif
- if ( type == OBJECT_STONE ) return "TitaniumOre";
-#if _GERMAN | _WG
- if ( type == OBJECT_URANIUM ) return "PlatinumOre";
-#else
- if ( type == OBJECT_URANIUM ) return "UraniumOre";
-#endif
- if ( type == OBJECT_METAL ) return "Titanium";
- if ( type == OBJECT_BULLET ) return "OrgaMatter";
- if ( type == OBJECT_BBOX ) return "BlackBox";
- if ( type == OBJECT_KEYa ) return "KeyA";
- if ( type == OBJECT_KEYb ) return "KeyB";
- if ( type == OBJECT_KEYc ) return "KeyC";
- if ( type == OBJECT_KEYd ) return "KeyD";
- if ( type == OBJECT_TNT ) return "TNT";
- if ( type == OBJECT_SCRAP1 ) return "Scrap1";
- if ( type == OBJECT_SCRAP2 ) return "Scrap2";
- if ( type == OBJECT_SCRAP3 ) return "Scrap3";
- if ( type == OBJECT_SCRAP4 ) return "Scrap4";
- if ( type == OBJECT_SCRAP5 ) return "Scrap5";
- if ( type == OBJECT_BOMB ) return "Mine";
- if ( type == OBJECT_WINFIRE ) return "Firework";
- if ( type == OBJECT_BAG ) return "Bag";
- if ( type == OBJECT_PLANT0 ) return "Greenery0";
- if ( type == OBJECT_PLANT1 ) return "Greenery1";
- if ( type == OBJECT_PLANT2 ) return "Greenery2";
- if ( type == OBJECT_PLANT3 ) return "Greenery3";
- if ( type == OBJECT_PLANT4 ) return "Greenery4";
- if ( type == OBJECT_PLANT5 ) return "Greenery5";
- if ( type == OBJECT_PLANT6 ) return "Greenery6";
- if ( type == OBJECT_PLANT7 ) return "Greenery7";
- if ( type == OBJECT_PLANT8 ) return "Greenery8";
- if ( type == OBJECT_PLANT9 ) return "Greenery9";
- if ( type == OBJECT_PLANT10 ) return "Greenery10";
- if ( type == OBJECT_PLANT11 ) return "Greenery11";
- if ( type == OBJECT_PLANT12 ) return "Greenery12";
- if ( type == OBJECT_PLANT13 ) return "Greenery13";
- if ( type == OBJECT_PLANT14 ) return "Greenery14";
- if ( type == OBJECT_PLANT15 ) return "Greenery15";
- if ( type == OBJECT_PLANT16 ) return "Greenery16";
- if ( type == OBJECT_PLANT17 ) return "Greenery17";
- if ( type == OBJECT_PLANT18 ) return "Greenery18";
- if ( type == OBJECT_PLANT19 ) return "Greenery19";
- if ( type == OBJECT_TREE0 ) return "Tree0";
- if ( type == OBJECT_TREE1 ) return "Tree1";
- if ( type == OBJECT_TREE2 ) return "Tree2";
- if ( type == OBJECT_TREE3 ) return "Tree3";
- if ( type == OBJECT_TREE4 ) return "Tree4";
- if ( type == OBJECT_TREE5 ) return "Tree5";
- if ( type == OBJECT_TREE6 ) return "Tree6";
- if ( type == OBJECT_TREE7 ) return "Tree7";
- if ( type == OBJECT_TREE8 ) return "Tree8";
- if ( type == OBJECT_TREE9 ) return "Tree9";
- if ( type == OBJECT_MUSHROOM0 ) return "Mushroom0";
- if ( type == OBJECT_MUSHROOM1 ) return "Mushroom1";
- if ( type == OBJECT_MUSHROOM2 ) return "Mushroom2";
- if ( type == OBJECT_MUSHROOM3 ) return "Mushroom3";
- if ( type == OBJECT_MUSHROOM4 ) return "Mushroom4";
- if ( type == OBJECT_MUSHROOM5 ) return "Mushroom5";
- if ( type == OBJECT_MUSHROOM6 ) return "Mushroom6";
- if ( type == OBJECT_MUSHROOM7 ) return "Mushroom7";
- if ( type == OBJECT_MUSHROOM8 ) return "Mushroom8";
- if ( type == OBJECT_MUSHROOM9 ) return "Mushroom9";
- if ( type == OBJECT_HOME1 ) return "Home";
- if ( type == OBJECT_DERRICK ) return "Derrick";
- if ( type == OBJECT_FACTORY ) return "BotFactory";
- if ( type == OBJECT_STATION ) return "PowerStation";
- if ( type == OBJECT_CONVERT ) return "Converter";
- if ( type == OBJECT_REPAIR ) return "RepairCenter";
- if ( type == OBJECT_DESTROYER ) return "Destroyer";
- if ( type == OBJECT_TOWER ) return "DefenseTower";
- if ( type == OBJECT_NEST ) return "AlienNest";
- if ( type == OBJECT_RESEARCH ) return "ResearchCenter";
- if ( type == OBJECT_RADAR ) return "RadarStation";
- if ( type == OBJECT_INFO ) return "ExchangePost";
- if ( type == OBJECT_ENERGY ) return "PowerPlant";
- if ( type == OBJECT_LABO ) return "AutoLab";
-#if _GERMAN | _WG
- if ( type == OBJECT_NUCLEAR ) return "FuelCellPlant";
-#else
- if ( type == OBJECT_NUCLEAR ) return "NuclearPlant";
-#endif
- if ( type == OBJECT_PARA ) return "PowerCaptor";
- if ( type == OBJECT_SAFE ) return "Vault";
- if ( type == OBJECT_HUSTON ) return "Houston";
- if ( type == OBJECT_TARGET1 ) return "Target1";
- if ( type == OBJECT_TARGET2 ) return "Target2";
- if ( type == OBJECT_START ) return "StartArea";
- if ( type == OBJECT_END ) return "GoalArea";
- if ( type == OBJECT_MOTHER ) return "AlienQueen";
- if ( type == OBJECT_EGG ) return "AlienEgg";
- if ( type == OBJECT_ANT ) return "AlienAnt";
- if ( type == OBJECT_SPIDER ) return "AlienSpider";
- if ( type == OBJECT_BEE ) return "AlienWasp";
- if ( type == OBJECT_WORM ) return "AlienWorm";
- if ( type == OBJECT_RUINmobilew1 ) return "WreckBotw1";
- if ( type == OBJECT_RUINmobilew2 ) return "WreckBotw2";
- if ( type == OBJECT_RUINmobilet1 ) return "WreckBott1";
- if ( type == OBJECT_RUINmobilet2 ) return "WreckBott2";
- if ( type == OBJECT_RUINmobiler1 ) return "WreckBotr1";
- if ( type == OBJECT_RUINmobiler2 ) return "WreckBotr2";
- if ( type == OBJECT_RUINfactory ) return "RuinBotFactory";
- if ( type == OBJECT_RUINdoor ) return "RuinDoor";
- if ( type == OBJECT_RUINsupport ) return "RuinSupport";
- if ( type == OBJECT_RUINradar ) return "RuinRadar";
- if ( type == OBJECT_RUINconvert ) return "RuinConvert";
- if ( type == OBJECT_RUINbase ) return "RuinBaseCamp";
- if ( type == OBJECT_RUINhead ) return "RuinHeadCamp";
- if ( type == OBJECT_BARRIER0 ) return "Barrier0";
- if ( type == OBJECT_BARRIER1 ) return "Barrier1";
- if ( type == OBJECT_BARRIER2 ) return "Barrier2";
- if ( type == OBJECT_BARRIER3 ) return "Barrier3";
- if ( type == OBJECT_BARRIER4 ) return "Barrier4";
- if ( type == OBJECT_TEEN0 ) return "Teen0";
- if ( type == OBJECT_TEEN1 ) return "Teen1";
- if ( type == OBJECT_TEEN2 ) return "Teen2";
- if ( type == OBJECT_TEEN3 ) return "Teen3";
- if ( type == OBJECT_TEEN4 ) return "Teen4";
- if ( type == OBJECT_TEEN5 ) return "Teen5";
- if ( type == OBJECT_TEEN6 ) return "Teen6";
- if ( type == OBJECT_TEEN7 ) return "Teen7";
- if ( type == OBJECT_TEEN8 ) return "Teen8";
- if ( type == OBJECT_TEEN9 ) return "Teen9";
- if ( type == OBJECT_TEEN10 ) return "Teen10";
- if ( type == OBJECT_TEEN11 ) return "Teen11";
- if ( type == OBJECT_TEEN12 ) return "Teen12";
- if ( type == OBJECT_TEEN13 ) return "Teen13";
- if ( type == OBJECT_TEEN14 ) return "Teen14";
- if ( type == OBJECT_TEEN15 ) return "Teen15";
- if ( type == OBJECT_TEEN16 ) return "Teen16";
- if ( type == OBJECT_TEEN17 ) return "Teen17";
- if ( type == OBJECT_TEEN18 ) return "Teen18";
- if ( type == OBJECT_TEEN19 ) return "Teen19";
- if ( type == OBJECT_TEEN20 ) return "Teen20";
- if ( type == OBJECT_TEEN21 ) return "Teen21";
- if ( type == OBJECT_TEEN22 ) return "Teen22";
- if ( type == OBJECT_TEEN23 ) return "Teen23";
- if ( type == OBJECT_TEEN24 ) return "Teen24";
- if ( type == OBJECT_TEEN25 ) return "Teen25";
- if ( type == OBJECT_TEEN26 ) return "Teen26";
- if ( type == OBJECT_TEEN27 ) return "Teen27";
- if ( type == OBJECT_TEEN28 ) return "Teen28";
- if ( type == OBJECT_TEEN29 ) return "Teen29";
- if ( type == OBJECT_TEEN30 ) return "Teen30";
- if ( type == OBJECT_TEEN31 ) return "Teen31";
- if ( type == OBJECT_TEEN32 ) return "Teen32";
- if ( type == OBJECT_TEEN33 ) return "Teen33";
- if ( type == OBJECT_TEEN34 ) return "Stone";
- if ( type == OBJECT_TEEN35 ) return "Teen35";
- if ( type == OBJECT_TEEN36 ) return "Teen36";
- if ( type == OBJECT_TEEN37 ) return "Teen37";
- if ( type == OBJECT_TEEN38 ) return "Teen38";
- if ( type == OBJECT_TEEN39 ) return "Teen39";
- if ( type == OBJECT_TEEN40 ) return "Teen40";
- if ( type == OBJECT_TEEN41 ) return "Teen41";
- if ( type == OBJECT_TEEN42 ) return "Teen42";
- if ( type == OBJECT_TEEN43 ) return "Teen43";
- if ( type == OBJECT_TEEN44 ) return "Teen44";
- if ( type == OBJECT_TEEN45 ) return "Teen45";
- if ( type == OBJECT_TEEN46 ) return "Teen46";
- if ( type == OBJECT_TEEN47 ) return "Teen47";
- if ( type == OBJECT_TEEN48 ) return "Teen48";
- if ( type == OBJECT_TEEN49 ) return "Teen49";
- if ( type == OBJECT_QUARTZ0 ) return "Quartz0";
- if ( type == OBJECT_QUARTZ1 ) return "Quartz1";
- if ( type == OBJECT_QUARTZ2 ) return "Quartz2";
- if ( type == OBJECT_QUARTZ3 ) return "Quartz3";
- if ( type == OBJECT_QUARTZ4 ) return "Quartz4";
- if ( type == OBJECT_QUARTZ5 ) return "Quartz5";
- if ( type == OBJECT_QUARTZ6 ) return "Quartz6";
- if ( type == OBJECT_QUARTZ7 ) return "Quartz7";
- if ( type == OBJECT_QUARTZ8 ) return "Quartz8";
- if ( type == OBJECT_QUARTZ9 ) return "Quartz9";
- if ( type == OBJECT_ROOT0 ) return "MegaStalk0";
- if ( type == OBJECT_ROOT1 ) return "MegaStalk1";
- if ( type == OBJECT_ROOT2 ) return "MegaStalk2";
- if ( type == OBJECT_ROOT3 ) return "MegaStalk3";
- if ( type == OBJECT_ROOT4 ) return "MegaStalk4";
- if ( type == OBJECT_ROOT5 ) return "MegaStalk5";
- if ( type == OBJECT_ROOT6 ) return "MegaStalk6";
- if ( type == OBJECT_ROOT7 ) return "MegaStalk7";
- if ( type == OBJECT_ROOT8 ) return "MegaStalk8";
- if ( type == OBJECT_ROOT9 ) return "MegaStalk9";
- if ( type == OBJECT_APOLLO1 ) return "ApolloLEM";
- if ( type == OBJECT_APOLLO2 ) return "ApolloJeep";
- if ( type == OBJECT_APOLLO3 ) return "ApolloFlag";
- if ( type == OBJECT_APOLLO4 ) return "ApolloModule";
- if ( type == OBJECT_APOLLO5 ) return "ApolloAntenna";
- if ( type == OBJECT_HUMAN ) return "Me";
- if ( type == OBJECT_TECH ) return "Tech";
- return "";
-}
-
-// Returns the type of water.
-
-WaterType GetTypeWater(char *line, int rank, WaterType def)
-{
- char* p;
-
- p = SearchArg(line, rank);
- if ( *p == 0 ) return def;
-
- if ( Cmd(p, "NULL" ) ) return WATER_NULL;
- if ( Cmd(p, "TT" ) ) return WATER_TT;
- if ( Cmd(p, "TO" ) ) return WATER_TO;
- if ( Cmd(p, "CT" ) ) return WATER_CT;
- if ( Cmd(p, "CO" ) ) return WATER_CO;
-
- return def;
-}
-
-// Returns the type of terrain.
-
-D3DTypeObj GetTypeTerrain(char *line, int rank, D3DTypeObj def)
-{
- char* p;
-
- p = SearchArg(line, rank);
- if ( *p == 0 ) return def;
-
- if ( Cmd(p, "Terrain" ) ) return TYPETERRAIN;
- if ( Cmd(p, "Object" ) ) return TYPEFIX;
- if ( Cmd(p, "Quartz" ) ) return TYPEQUARTZ;
- if ( Cmd(p, "Metal" ) ) return TYPEMETAL;
-
- return def;
-}
-
-// Returns the type of a building.
-
-int GetBuild(char *line, int rank)
-{
- char* p;
-
- p = SearchArg(line, rank);
- if ( *p == 0 ) return 0;
-
- if ( Cmd(p, "BotFactory" ) ) return BUILD_FACTORY;
- if ( Cmd(p, "Derrick" ) ) return BUILD_DERRICK;
- if ( Cmd(p, "Converter" ) ) return BUILD_CONVERT;
- if ( Cmd(p, "RadarStation" ) ) return BUILD_RADAR;
- if ( Cmd(p, "PowerPlant" ) ) return BUILD_ENERGY;
- if ( Cmd(p, "NuclearPlant" ) ) return BUILD_NUCLEAR;
- if ( Cmd(p, "FuelCellPlant" ) ) return BUILD_NUCLEAR;
- if ( Cmd(p, "PowerStation" ) ) return BUILD_STATION;
- if ( Cmd(p, "RepairCenter" ) ) return BUILD_REPAIR;
- if ( Cmd(p, "DefenseTower" ) ) return BUILD_TOWER;
- if ( Cmd(p, "ResearchCenter") ) return BUILD_RESEARCH;
- if ( Cmd(p, "AutoLab" ) ) return BUILD_LABO;
- if ( Cmd(p, "PowerCaptor" ) ) return BUILD_PARA;
- if ( Cmd(p, "ExchangePost" ) ) return BUILD_INFO;
- if ( Cmd(p, "FlatGround" ) ) return BUILD_GFLAT;
- if ( Cmd(p, "Flag" ) ) return BUILD_FLAG;
-
- return 0;
-}
-
-// Returns the type of search.
-
-int GetResearch(char *line, int rank)
-{
- char* p;
-
- p = SearchArg(line, rank);
- if ( *p == 0 ) return 0;
-
- if ( Cmd(p, "TRACKER" ) ) return RESEARCH_TANK;
- if ( Cmd(p, "WINGER" ) ) return RESEARCH_FLY;
- if ( Cmd(p, "THUMPER" ) ) return RESEARCH_THUMP;
- if ( Cmd(p, "SHOOTER" ) ) return RESEARCH_CANON;
- if ( Cmd(p, "TOWER" ) ) return RESEARCH_TOWER;
- if ( Cmd(p, "PHAZER" ) ) return RESEARCH_PHAZER;
- if ( Cmd(p, "SHIELDER") ) return RESEARCH_SHIELD;
- if ( Cmd(p, "ATOMIC" ) ) return RESEARCH_ATOMIC;
- if ( Cmd(p, "iPAW" ) ) return RESEARCH_iPAW;
- if ( Cmd(p, "iGUN" ) ) return RESEARCH_iGUN;
- if ( Cmd(p, "RECYCLER") ) return RESEARCH_RECYCLER;
- if ( Cmd(p, "SUBBER" ) ) return RESEARCH_SUBM;
- if ( Cmd(p, "SNIFFER" ) ) return RESEARCH_SNIFFER;
-
- return 0;
-}
-
-// Returns the type of pyrotechnic effect.
-
-PyroType GetPyro(char *line, int rank)
-{
- char* p;
-
- p = SearchArg(line, rank);
- if ( *p == 0 ) return PT_NULL;
-
- if ( Cmd(p, "FRAGt" ) ) return PT_FRAGT;
- if ( Cmd(p, "FRAGo" ) ) return PT_FRAGO;
- if ( Cmd(p, "FRAGw" ) ) return PT_FRAGW;
- if ( Cmd(p, "EXPLOt" ) ) return PT_EXPLOT;
- if ( Cmd(p, "EXPLOo" ) ) return PT_EXPLOO;
- if ( Cmd(p, "EXPLOw" ) ) return PT_EXPLOW;
- if ( Cmd(p, "SHOTt" ) ) return PT_SHOTT;
- if ( Cmd(p, "SHOTh" ) ) return PT_SHOTH;
- if ( Cmd(p, "SHOTm" ) ) return PT_SHOTM;
- if ( Cmd(p, "SHOTw" ) ) return PT_SHOTW;
- if ( Cmd(p, "EGG" ) ) return PT_EGG;
- if ( Cmd(p, "BURNt" ) ) return PT_BURNT;
- if ( Cmd(p, "BURNo" ) ) return PT_BURNO;
- if ( Cmd(p, "SPIDER" ) ) return PT_SPIDER;
- if ( Cmd(p, "FALL" ) ) return PT_FALL;
- if ( Cmd(p, "RESET" ) ) return PT_RESET;
- if ( Cmd(p, "WIN" ) ) return PT_WIN;
- if ( Cmd(p, "LOST" ) ) return PT_LOST;
-
- return PT_NULL;
-}
-
-// Returns the type of camera.
-
-CameraType GetCamera(char *line, int rank)
-{
- char* p;
-
- p = SearchArg(line, rank);
- if ( *p == 0 ) return CAMERA_NULL;
-
- if ( Cmd(p, "BACK" ) ) return CAMERA_BACK;
- if ( Cmd(p, "PLANE" ) ) return CAMERA_PLANE;
- if ( Cmd(p, "ONBOARD" ) ) return CAMERA_ONBOARD;
- if ( Cmd(p, "FIX" ) ) return CAMERA_FIX;
-
- return CAMERA_NULL;
-}
-
-// Returns the name of a camera.
-
-char* GetCamera(CameraType type)
-{
- if ( type == CAMERA_ONBOARD ) return "ONBOARD";
- if ( type == CAMERA_FIX ) return "FIX";
- return "BACK";
-}
-
-// Returns an integer.
-
-int OpInt(char *line, char *op, int def)
-{
- line = SearchOp(line, op);
- if ( *line == 0 ) return def;
- return GetInt(line, 0, def);
-}
-
-// Returns a float number.
-
-float OpFloat(char *line, char *op, float def)
-{
- line = SearchOp(line, op);
- if ( *line == 0 ) return def;
- return GetFloat(line, 0, def);
-}
-
-// Returns a string.
-
-void OpString(char *line, char *op, char *buffer)
-{
- line = SearchOp(line, op);
- if ( *line == 0 )
- {
- buffer[0] = 0;
- }
- else
- {
- GetString(line, 0, buffer);
- }
-}
-
-// Returns the type of an object.
-
-ObjectType OpTypeObject(char *line, char *op, ObjectType def)
-{
- line = SearchOp(line, op);
- if ( *line == 0 ) return def;
- return GetTypeObject(line, 0, def);
-}
-
-// Returns the type of a water.
-
-WaterType OpTypeWater(char *line, char *op, WaterType def)
-{
- line = SearchOp(line, op);
- if ( *line == 0 ) return def;
- return GetTypeWater(line, 0, def);
-}
-
-// Returns the type of a terrain.
-
-D3DTypeObj OpTypeTerrain(char *line, char *op, D3DTypeObj def)
-{
- line = SearchOp(line, op);
- if ( *line == 0 ) return def;
- return GetTypeTerrain(line, 0, def);
-}
-
-// Returns the type of research.
-
-int OpResearch(char *line, char *op)
-{
- line = SearchOp(line, op);
- if ( *line == 0 ) return 0;
- return GetResearch(line, 0);
-}
-
-// Returns the type of pyrotechnic effect.
-
-PyroType OpPyro(char *line, char *op)
-{
- line = SearchOp(line, op);
- if ( *line == 0 ) return PT_NULL;
- return GetPyro(line, 0);
-}
-
-// Returns the type of camera.
-
-CameraType OpCamera(char *line, char *op)
-{
- line = SearchOp(line, op);
- if ( *line == 0 ) return CAMERA_NULL;
- return GetCamera(line, 0);
-}
-
-// Returns the type of a building.
-
-int OpBuild(char *line, char *op)
-{
- line = SearchOp(line, op);
- if ( *line == 0 ) return 0;
- return GetBuild(line, 0);
-}
-
-// Returns a position in the XZ plane (top view).
-
-Math::Vector OpPos(char *line, char *op)
-{
- Math::Vector pos;
-
- line = SearchOp(line, op);
- if ( *line == 0 )
- {
- pos = Math::Vector(0.0f, 0.0f, 0.0f);
- return pos;
- }
- pos.x = GetFloat(line, 0, 0.0f);
- pos.y = 0.0f;
- pos.z = GetFloat(line, 1, 0.0f);
- return pos;
-}
-
-// Returns a direction.
-
-Math::Vector OpDir(char *line, char *op)
-{
- Math::Vector dir;
-
- line = SearchOp(line, op);
- if ( *line == 0 )
- {
- dir = Math::Vector(0.0f, 0.0f, 0.0f);
- return dir;
- }
- dir.x = GetFloat(line, 0, 0.0f);
- dir.y = GetFloat(line, 1, 0.0f);
- dir.z = GetFloat(line, 2, 0.0f);
- return dir;
-}
-
-// Reads a color (0 .. 255).
-
-D3DCOLOR OpColor(char *line, char *op, D3DCOLOR def)
-{
- D3DCOLOR color;
-
- line = SearchOp(line, op);
- if ( *line == 0 ) return def;
-
- color = 0;
- color |= (GetInt(line, 0, 0)&0xff)<<16; // r
- color |= (GetInt(line, 1, 0)&0xff)<<8; // g
- color |= (GetInt(line, 2, 0)&0xff)<<0; // b
- color |= (GetInt(line, 3, 0)&0xff)<<24; // a
- return color;
-}
-
-// Reads a color (-1 .. 1).
-
-D3DCOLORVALUE OpColorValue(char *line, char *op, D3DCOLORVALUE def)
-{
- D3DCOLORVALUE color;
-
- line = SearchOp(line, op);
- if ( *line == 0 ) return def;
-
- color.r = GetFloat(line, 0, 0.0f);
- color.g = GetFloat(line, 1, 0.0f);
- color.b = GetFloat(line, 2, 0.0f);
- color.a = GetFloat(line, 3, 0.0f);
- return color;
-}
-
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + + +#include <windows.h> +#include <stdio.h> +#include <d3d.h> + +#include "common/struct.h" +#include "old/d3dengine.h" +#include "old/d3dmath.h" +#include "common/language.h" +#include "common/global.h" +#include "common/event.h" +#include "old/water.h" +#include "old/pyro.h" +#include "old/camera.h" +#include "object/object.h" +#include "script/cmdtoken.h" + + + + + +// Skips spaces. + +char* SkipSpace(char *line) +{ + while ( *line == ' ' ) + { + line ++; + } + return line; +} + +// Checks if a line contains a command. + +bool Cmd(char *line, char *token) +{ + char* p; + + line = SkipSpace(line); + p = strstr(line, token); + return ( p == line ); // command at the beginning? +} + +// Seeking an operator. + +char* SearchOp(char *line, char *op) +{ + char opeq[50]; + char* p; + + strcpy(opeq, " "); + strcat(opeq, op); + strcat(opeq, "="); + + p = strstr(line, opeq); + if ( p == 0 ) // not found? + { + return line+strlen(line); // point zero terminator + } + return p+strlen(opeq); // after the point "=" +} + +// Seeks the argument. + +char* SearchArg(char *line, int rank) +{ + int i; + char c; + + for ( i=0 ; i<rank ; i++ ) + { + while ( true ) + { + c = *line++; + if ( c == ';' ) break; + if ( c == '=' || + c == 0 ) return line+strlen(line); + } + } + + line = SkipSpace(line); + return line; +} + +// Reads an integer, eventually hexadecimal. + +int GetInt(char *line, int rank, int def) +{ + char* p; + int n = 0; + + p = SearchArg(line, rank); + if ( *p == 0 ) return def; + + if ( p[0] == '0' && + p[1] == 'x' ) // begins with "0x" (hexadecimal)? + { + p += 2; + while ( true ) + { + if ( *p >= '0' && *p <= '9' ) + { + n *= 16; + n += (*p++)-'0'; + continue; + } + if ( *p >= 'a' && *p <= 'f' ) + { + n *= 16; + n += (*p++)-'a'+10; + continue; + } + break; + } + } + else // integer? + { + sscanf(p, "%d", &n); + } + return n; +} + +// Reads a float number. + +float GetFloat(char *line, int rank, float def) +{ + char* p; + float n = 0.0f; + + p = SearchArg(line, rank); + if ( *p == 0 ) return def; + + sscanf(p, "%f", &n); + return n; +} + +// Reads a string. + +void GetString(char *line, int rank, char *buffer) +{ + char* p; + + p = SearchArg(line, rank); + *buffer = 0; + if ( *p++ != '"' ) return; + + while ( p[0] != 0 ) + { + if ( p[0] == '"' && + p[1] == '"' ) + { + *buffer++ = *p++; + p++; + continue; + } + if ( p[0] == '"' ) break; + + *buffer++ = *p++; + } + *buffer = 0; +} + +// Returns the type of an object. + +ObjectType GetTypeObject(char *line, int rank, ObjectType def) +{ + char* p; + + p = SearchArg(line, rank); + if ( *p == 0 ) return def; + + if ( Cmd(p, "All" ) ) return OBJECT_NULL; + if ( Cmd(p, "Portico" ) ) return OBJECT_PORTICO; + if ( Cmd(p, "SpaceShip" ) ) return OBJECT_BASE; + if ( Cmd(p, "PracticeBot" ) ) return OBJECT_MOBILEwt; + if ( Cmd(p, "WingedGrabber" ) ) return OBJECT_MOBILEfa; + if ( Cmd(p, "TrackedGrabber" ) ) return OBJECT_MOBILEta; + if ( Cmd(p, "WheeledGrabber" ) ) return OBJECT_MOBILEwa; + if ( Cmd(p, "LeggedGrabber" ) ) return OBJECT_MOBILEia; + if ( Cmd(p, "WingedShooter" ) ) return OBJECT_MOBILEfc; + if ( Cmd(p, "TrackedShooter" ) ) return OBJECT_MOBILEtc; + if ( Cmd(p, "WheeledShooter" ) ) return OBJECT_MOBILEwc; + if ( Cmd(p, "LeggedShooter" ) ) return OBJECT_MOBILEic; + if ( Cmd(p, "WingedOrgaShooter" ) ) return OBJECT_MOBILEfi; + if ( Cmd(p, "TrackedOrgaShooter") ) return OBJECT_MOBILEti; + if ( Cmd(p, "WheeledOrgaShooter") ) return OBJECT_MOBILEwi; + if ( Cmd(p, "LeggedOrgaShooter" ) ) return OBJECT_MOBILEii; + if ( Cmd(p, "WingedSniffer" ) ) return OBJECT_MOBILEfs; + if ( Cmd(p, "TrackedSniffer" ) ) return OBJECT_MOBILEts; + if ( Cmd(p, "WheeledSniffer" ) ) return OBJECT_MOBILEws; + if ( Cmd(p, "LeggedSniffer" ) ) return OBJECT_MOBILEis; + if ( Cmd(p, "Thumper" ) ) return OBJECT_MOBILErt; + if ( Cmd(p, "PhazerShooter" ) ) return OBJECT_MOBILErc; + if ( Cmd(p, "Recycler" ) ) return OBJECT_MOBILErr; + if ( Cmd(p, "Shielder" ) ) return OBJECT_MOBILErs; + if ( Cmd(p, "Subber" ) ) return OBJECT_MOBILEsa; + if ( Cmd(p, "TargetBot" ) ) return OBJECT_MOBILEtg; + if ( Cmd(p, "Scribbler" ) ) return OBJECT_MOBILEdr; + if ( Cmd(p, "PowerSpot" ) ) return OBJECT_MARKPOWER; + if ( Cmd(p, "TitaniumSpot" ) ) return OBJECT_MARKSTONE; + if ( Cmd(p, "UraniumSpot" ) ) return OBJECT_MARKURANIUM; + if ( Cmd(p, "PlatinumSpot" ) ) return OBJECT_MARKURANIUM; + if ( Cmd(p, "KeyASpot" ) ) return OBJECT_MARKKEYa; + if ( Cmd(p, "KeyBSpot" ) ) return OBJECT_MARKKEYb; + if ( Cmd(p, "KeyCSpot" ) ) return OBJECT_MARKKEYc; + if ( Cmd(p, "KeyDSpot" ) ) return OBJECT_MARKKEYd; + if ( Cmd(p, "WayPoint" ) ) return OBJECT_WAYPOINT; + if ( Cmd(p, "BlueFlag" ) ) return OBJECT_FLAGb; + if ( Cmd(p, "RedFlag" ) ) return OBJECT_FLAGr; + if ( Cmd(p, "GreenFlag" ) ) return OBJECT_FLAGg; + if ( Cmd(p, "YellowFlag" ) ) return OBJECT_FLAGy; + if ( Cmd(p, "VioletFlag" ) ) return OBJECT_FLAGv; + if ( Cmd(p, "PowerCell" ) ) return OBJECT_POWER; + if ( Cmd(p, "FuelCellPlant" ) ) return OBJECT_NUCLEAR; + if ( Cmd(p, "FuelCell" ) ) return OBJECT_ATOMIC; + if ( Cmd(p, "NuclearCell" ) ) return OBJECT_ATOMIC; + if ( Cmd(p, "TitaniumOre" ) ) return OBJECT_STONE; + if ( Cmd(p, "UraniumOre" ) ) return OBJECT_URANIUM; + if ( Cmd(p, "PlatinumOre" ) ) return OBJECT_URANIUM; + if ( Cmd(p, "Titanium" ) ) return OBJECT_METAL; + if ( Cmd(p, "OrgaMatter" ) ) return OBJECT_BULLET; + if ( Cmd(p, "BlackBox" ) ) return OBJECT_BBOX; + if ( Cmd(p, "KeyA" ) ) return OBJECT_KEYa; + if ( Cmd(p, "KeyB" ) ) return OBJECT_KEYb; + if ( Cmd(p, "KeyC" ) ) return OBJECT_KEYc; + if ( Cmd(p, "KeyD" ) ) return OBJECT_KEYd; + if ( Cmd(p, "TNT" ) ) return OBJECT_TNT; + if ( Cmd(p, "Scrap1" ) ) return OBJECT_SCRAP1; + if ( Cmd(p, "Scrap2" ) ) return OBJECT_SCRAP2; + if ( Cmd(p, "Scrap3" ) ) return OBJECT_SCRAP3; + if ( Cmd(p, "Scrap4" ) ) return OBJECT_SCRAP4; + if ( Cmd(p, "Scrap5" ) ) return OBJECT_SCRAP5; + if ( Cmd(p, "Mine" ) ) return OBJECT_BOMB; + if ( Cmd(p, "Firework" ) ) return OBJECT_WINFIRE; + if ( Cmd(p, "Bag" ) ) return OBJECT_BAG; + if ( Cmd(p, "Greenery10" ) ) return OBJECT_PLANT10; + if ( Cmd(p, "Greenery11" ) ) return OBJECT_PLANT11; + if ( Cmd(p, "Greenery12" ) ) return OBJECT_PLANT12; + if ( Cmd(p, "Greenery13" ) ) return OBJECT_PLANT13; + if ( Cmd(p, "Greenery14" ) ) return OBJECT_PLANT14; + if ( Cmd(p, "Greenery15" ) ) return OBJECT_PLANT15; + if ( Cmd(p, "Greenery16" ) ) return OBJECT_PLANT16; + if ( Cmd(p, "Greenery17" ) ) return OBJECT_PLANT17; + if ( Cmd(p, "Greenery18" ) ) return OBJECT_PLANT18; + if ( Cmd(p, "Greenery19" ) ) return OBJECT_PLANT19; + if ( Cmd(p, "Greenery0" ) ) return OBJECT_PLANT0; + if ( Cmd(p, "Greenery1" ) ) return OBJECT_PLANT1; + if ( Cmd(p, "Greenery2" ) ) return OBJECT_PLANT2; + if ( Cmd(p, "Greenery3" ) ) return OBJECT_PLANT3; + if ( Cmd(p, "Greenery4" ) ) return OBJECT_PLANT4; + if ( Cmd(p, "Greenery5" ) ) return OBJECT_PLANT5; + if ( Cmd(p, "Greenery6" ) ) return OBJECT_PLANT6; + if ( Cmd(p, "Greenery7" ) ) return OBJECT_PLANT7; + if ( Cmd(p, "Greenery8" ) ) return OBJECT_PLANT8; + if ( Cmd(p, "Greenery9" ) ) return OBJECT_PLANT9; + if ( Cmd(p, "Tree0" ) ) return OBJECT_TREE0; + if ( Cmd(p, "Tree1" ) ) return OBJECT_TREE1; + if ( Cmd(p, "Tree2" ) ) return OBJECT_TREE2; + if ( Cmd(p, "Tree3" ) ) return OBJECT_TREE3; + if ( Cmd(p, "Tree4" ) ) return OBJECT_TREE4; + if ( Cmd(p, "Tree5" ) ) return OBJECT_TREE5; + if ( Cmd(p, "Tree6" ) ) return OBJECT_TREE6; + if ( Cmd(p, "Tree7" ) ) return OBJECT_TREE7; + if ( Cmd(p, "Tree8" ) ) return OBJECT_TREE8; + if ( Cmd(p, "Tree9" ) ) return OBJECT_TREE9; + if ( Cmd(p, "Mushroom0" ) ) return OBJECT_MUSHROOM0; + if ( Cmd(p, "Mushroom1" ) ) return OBJECT_MUSHROOM1; + if ( Cmd(p, "Mushroom2" ) ) return OBJECT_MUSHROOM2; + if ( Cmd(p, "Mushroom3" ) ) return OBJECT_MUSHROOM3; + if ( Cmd(p, "Mushroom4" ) ) return OBJECT_MUSHROOM4; + if ( Cmd(p, "Mushroom5" ) ) return OBJECT_MUSHROOM5; + if ( Cmd(p, "Mushroom6" ) ) return OBJECT_MUSHROOM6; + if ( Cmd(p, "Mushroom7" ) ) return OBJECT_MUSHROOM7; + if ( Cmd(p, "Mushroom8" ) ) return OBJECT_MUSHROOM8; + if ( Cmd(p, "Mushroom9" ) ) return OBJECT_MUSHROOM9; + if ( Cmd(p, "Home" ) ) return OBJECT_HOME1; + if ( Cmd(p, "Derrick" ) ) return OBJECT_DERRICK; + if ( Cmd(p, "BotFactory" ) ) return OBJECT_FACTORY; + if ( Cmd(p, "PowerStation" ) ) return OBJECT_STATION; + if ( Cmd(p, "Converter" ) ) return OBJECT_CONVERT; + if ( Cmd(p, "RepairCenter" ) ) return OBJECT_REPAIR; + if ( Cmd(p, "Destroyer" ) ) return OBJECT_DESTROYER; + if ( Cmd(p, "DefenseTower" ) ) return OBJECT_TOWER; + if ( Cmd(p, "AlienNest" ) ) return OBJECT_NEST; + if ( Cmd(p, "ResearchCenter" ) ) return OBJECT_RESEARCH; + if ( Cmd(p, "RadarStation" ) ) return OBJECT_RADAR; + if ( Cmd(p, "ExchangePost" ) ) return OBJECT_INFO; + if ( Cmd(p, "PowerPlant" ) ) return OBJECT_ENERGY; + if ( Cmd(p, "AutoLab" ) ) return OBJECT_LABO; + if ( Cmd(p, "NuclearPlant" ) ) return OBJECT_NUCLEAR; + if ( Cmd(p, "PowerCaptor" ) ) return OBJECT_PARA; + if ( Cmd(p, "Vault" ) ) return OBJECT_SAFE; + if ( Cmd(p, "Houston" ) ) return OBJECT_HUSTON; + if ( Cmd(p, "Target1" ) ) return OBJECT_TARGET1; + if ( Cmd(p, "Target2" ) ) return OBJECT_TARGET2; + if ( Cmd(p, "StartArea" ) ) return OBJECT_START; + if ( Cmd(p, "GoalArea" ) ) return OBJECT_END; + if ( Cmd(p, "AlienQueen" ) ) return OBJECT_MOTHER; + if ( Cmd(p, "AlienEgg" ) ) return OBJECT_EGG; + if ( Cmd(p, "AlienAnt" ) ) return OBJECT_ANT; + if ( Cmd(p, "AlienSpider" ) ) return OBJECT_SPIDER; + if ( Cmd(p, "AlienWasp" ) ) return OBJECT_BEE; + if ( Cmd(p, "AlienWorm" ) ) return OBJECT_WORM; + if ( Cmd(p, "WreckBotw1" ) ) return OBJECT_RUINmobilew1; + if ( Cmd(p, "WreckBotw2" ) ) return OBJECT_RUINmobilew2; + if ( Cmd(p, "WreckBott1" ) ) return OBJECT_RUINmobilet1; + if ( Cmd(p, "WreckBott2" ) ) return OBJECT_RUINmobilet2; + if ( Cmd(p, "WreckBotr1" ) ) return OBJECT_RUINmobiler1; + if ( Cmd(p, "WreckBotr2" ) ) return OBJECT_RUINmobiler2; + if ( Cmd(p, "RuinBotFactory" ) ) return OBJECT_RUINfactory; + if ( Cmd(p, "RuinDoor" ) ) return OBJECT_RUINdoor; + if ( Cmd(p, "RuinSupport" ) ) return OBJECT_RUINsupport; + if ( Cmd(p, "RuinRadar" ) ) return OBJECT_RUINradar; + if ( Cmd(p, "RuinConvert" ) ) return OBJECT_RUINconvert; + if ( Cmd(p, "RuinBaseCamp" ) ) return OBJECT_RUINbase; + if ( Cmd(p, "RuinHeadCamp" ) ) return OBJECT_RUINhead; + if ( Cmd(p, "Barrier0" ) ) return OBJECT_BARRIER0; + if ( Cmd(p, "Barrier1" ) ) return OBJECT_BARRIER1; + if ( Cmd(p, "Barrier2" ) ) return OBJECT_BARRIER2; + if ( Cmd(p, "Barrier3" ) ) return OBJECT_BARRIER3; + if ( Cmd(p, "Barrier4" ) ) return OBJECT_BARRIER4; + if ( Cmd(p, "Teen40" ) ) return OBJECT_TEEN40; + if ( Cmd(p, "Teen41" ) ) return OBJECT_TEEN41; + if ( Cmd(p, "Teen42" ) ) return OBJECT_TEEN42; + if ( Cmd(p, "Teen43" ) ) return OBJECT_TEEN43; + if ( Cmd(p, "Teen44" ) ) return OBJECT_TEEN44; + if ( Cmd(p, "Teen45" ) ) return OBJECT_TEEN45; + if ( Cmd(p, "Teen46" ) ) return OBJECT_TEEN46; + if ( Cmd(p, "Teen47" ) ) return OBJECT_TEEN47; + if ( Cmd(p, "Teen48" ) ) return OBJECT_TEEN48; + if ( Cmd(p, "Teen49" ) ) return OBJECT_TEEN49; + if ( Cmd(p, "Teen30" ) ) return OBJECT_TEEN30; + if ( Cmd(p, "Teen31" ) ) return OBJECT_TEEN31; + if ( Cmd(p, "Teen32" ) ) return OBJECT_TEEN32; + if ( Cmd(p, "Teen33" ) ) return OBJECT_TEEN33; + if ( Cmd(p, "Stone" ) ) return OBJECT_TEEN34; + if ( Cmd(p, "Teen35" ) ) return OBJECT_TEEN35; + if ( Cmd(p, "Teen36" ) ) return OBJECT_TEEN36; + if ( Cmd(p, "Teen37" ) ) return OBJECT_TEEN37; + if ( Cmd(p, "Teen38" ) ) return OBJECT_TEEN38; + if ( Cmd(p, "Teen39" ) ) return OBJECT_TEEN39; + if ( Cmd(p, "Teen20" ) ) return OBJECT_TEEN20; + if ( Cmd(p, "Teen21" ) ) return OBJECT_TEEN21; + if ( Cmd(p, "Teen22" ) ) return OBJECT_TEEN22; + if ( Cmd(p, "Teen23" ) ) return OBJECT_TEEN23; + if ( Cmd(p, "Teen24" ) ) return OBJECT_TEEN24; + if ( Cmd(p, "Teen25" ) ) return OBJECT_TEEN25; + if ( Cmd(p, "Teen26" ) ) return OBJECT_TEEN26; + if ( Cmd(p, "Teen27" ) ) return OBJECT_TEEN27; + if ( Cmd(p, "Teen28" ) ) return OBJECT_TEEN28; + if ( Cmd(p, "Teen29" ) ) return OBJECT_TEEN29; + if ( Cmd(p, "Teen10" ) ) return OBJECT_TEEN10; + if ( Cmd(p, "Teen11" ) ) return OBJECT_TEEN11; + if ( Cmd(p, "Teen12" ) ) return OBJECT_TEEN12; + if ( Cmd(p, "Teen13" ) ) return OBJECT_TEEN13; + if ( Cmd(p, "Teen14" ) ) return OBJECT_TEEN14; + if ( Cmd(p, "Teen15" ) ) return OBJECT_TEEN15; + if ( Cmd(p, "Teen16" ) ) return OBJECT_TEEN16; + if ( Cmd(p, "Teen17" ) ) return OBJECT_TEEN17; + if ( Cmd(p, "Teen18" ) ) return OBJECT_TEEN18; + if ( Cmd(p, "Teen19" ) ) return OBJECT_TEEN19; + if ( Cmd(p, "Teen0" ) ) return OBJECT_TEEN0; + if ( Cmd(p, "Teen1" ) ) return OBJECT_TEEN1; + if ( Cmd(p, "Teen2" ) ) return OBJECT_TEEN2; + if ( Cmd(p, "Teen3" ) ) return OBJECT_TEEN3; + if ( Cmd(p, "Teen4" ) ) return OBJECT_TEEN4; + if ( Cmd(p, "Teen5" ) ) return OBJECT_TEEN5; + if ( Cmd(p, "Teen6" ) ) return OBJECT_TEEN6; + if ( Cmd(p, "Teen7" ) ) return OBJECT_TEEN7; + if ( Cmd(p, "Teen8" ) ) return OBJECT_TEEN8; + if ( Cmd(p, "Teen9" ) ) return OBJECT_TEEN9; + if ( Cmd(p, "Quartz0" ) ) return OBJECT_QUARTZ0; + if ( Cmd(p, "Quartz1" ) ) return OBJECT_QUARTZ1; + if ( Cmd(p, "Quartz2" ) ) return OBJECT_QUARTZ2; + if ( Cmd(p, "Quartz3" ) ) return OBJECT_QUARTZ3; + if ( Cmd(p, "Quartz4" ) ) return OBJECT_QUARTZ4; + if ( Cmd(p, "Quartz5" ) ) return OBJECT_QUARTZ5; + if ( Cmd(p, "Quartz6" ) ) return OBJECT_QUARTZ6; + if ( Cmd(p, "Quartz7" ) ) return OBJECT_QUARTZ7; + if ( Cmd(p, "Quartz8" ) ) return OBJECT_QUARTZ8; + if ( Cmd(p, "Quartz9" ) ) return OBJECT_QUARTZ9; + if ( Cmd(p, "MegaStalk0" ) ) return OBJECT_ROOT0; + if ( Cmd(p, "MegaStalk1" ) ) return OBJECT_ROOT1; + if ( Cmd(p, "MegaStalk2" ) ) return OBJECT_ROOT2; + if ( Cmd(p, "MegaStalk3" ) ) return OBJECT_ROOT3; + if ( Cmd(p, "MegaStalk4" ) ) return OBJECT_ROOT4; + if ( Cmd(p, "MegaStalk5" ) ) return OBJECT_ROOT5; + if ( Cmd(p, "MegaStalk6" ) ) return OBJECT_ROOT6; + if ( Cmd(p, "MegaStalk7" ) ) return OBJECT_ROOT7; + if ( Cmd(p, "MegaStalk8" ) ) return OBJECT_ROOT8; + if ( Cmd(p, "MegaStalk9" ) ) return OBJECT_ROOT9; + if ( Cmd(p, "ApolloLEM" ) ) return OBJECT_APOLLO1; + if ( Cmd(p, "ApolloJeep" ) ) return OBJECT_APOLLO2; + if ( Cmd(p, "ApolloFlag" ) ) return OBJECT_APOLLO3; + if ( Cmd(p, "ApolloModule" ) ) return OBJECT_APOLLO4; + if ( Cmd(p, "ApolloAntenna" ) ) return OBJECT_APOLLO5; + if ( Cmd(p, "Me" ) ) return OBJECT_HUMAN; + if ( Cmd(p, "Tech" ) ) return OBJECT_TECH; + + return def; +} + +// Returns the name of an object type. + +char* GetTypeObject(ObjectType type) +{ + if ( type == OBJECT_PORTICO ) return "Portico"; + if ( type == OBJECT_BASE ) return "SpaceShip"; + if ( type == OBJECT_MOBILEwt ) return "PracticeBot"; + if ( type == OBJECT_MOBILEfa ) return "WingedGrabber"; + if ( type == OBJECT_MOBILEta ) return "TrackedGrabber"; + if ( type == OBJECT_MOBILEwa ) return "WheeledGrabber"; + if ( type == OBJECT_MOBILEia ) return "LeggedGrabber"; + if ( type == OBJECT_MOBILEfc ) return "WingedShooter"; + if ( type == OBJECT_MOBILEtc ) return "TrackedShooter"; + if ( type == OBJECT_MOBILEwc ) return "WheeledShooter"; + if ( type == OBJECT_MOBILEic ) return "LeggedShooter"; + if ( type == OBJECT_MOBILEfi ) return "WingedOrgaShooter"; + if ( type == OBJECT_MOBILEti ) return "TrackedOrgaShooter"; + if ( type == OBJECT_MOBILEwi ) return "WheeledOrgaShooter"; + if ( type == OBJECT_MOBILEii ) return "LeggedOrgaShooter"; + if ( type == OBJECT_MOBILEfs ) return "WingedSniffer"; + if ( type == OBJECT_MOBILEts ) return "TrackedSniffer"; + if ( type == OBJECT_MOBILEws ) return "WheeledSniffer"; + if ( type == OBJECT_MOBILEis ) return "LeggedSniffer"; + if ( type == OBJECT_MOBILErt ) return "Thumper"; + if ( type == OBJECT_MOBILErc ) return "PhazerShooter"; + if ( type == OBJECT_MOBILErr ) return "Recycler"; + if ( type == OBJECT_MOBILErs ) return "Shielder"; + if ( type == OBJECT_MOBILEsa ) return "Subber"; + if ( type == OBJECT_MOBILEtg ) return "TargetBot"; + if ( type == OBJECT_MOBILEdr ) return "Scribbler"; + if ( type == OBJECT_MARKPOWER ) return "PowerSpot"; + if ( type == OBJECT_MARKSTONE ) return "TitaniumSpot"; +#if _GERMAN | _WG + if ( type == OBJECT_MARKURANIUM ) return "PlatinumSpot"; +#else + if ( type == OBJECT_MARKURANIUM ) return "UraniumSpot"; +#endif + if ( type == OBJECT_MARKKEYa ) return "KeyASpot"; + if ( type == OBJECT_MARKKEYb ) return "KeyBSpot"; + if ( type == OBJECT_MARKKEYc ) return "KeyCSpot"; + if ( type == OBJECT_MARKKEYd ) return "KeyDSpot"; + if ( type == OBJECT_WAYPOINT ) return "WayPoint"; + if ( type == OBJECT_FLAGb ) return "BlueFlag"; + if ( type == OBJECT_FLAGr ) return "RedFlag"; + if ( type == OBJECT_FLAGg ) return "GreenFlag"; + if ( type == OBJECT_FLAGy ) return "YellowFlag"; + if ( type == OBJECT_FLAGv ) return "VioletFlag"; + if ( type == OBJECT_POWER ) return "PowerCell"; +#if _GERMAN | _WG + if ( type == OBJECT_ATOMIC ) return "FuelCell"; +#else + if ( type == OBJECT_ATOMIC ) return "NuclearCell"; +#endif + if ( type == OBJECT_STONE ) return "TitaniumOre"; +#if _GERMAN | _WG + if ( type == OBJECT_URANIUM ) return "PlatinumOre"; +#else + if ( type == OBJECT_URANIUM ) return "UraniumOre"; +#endif + if ( type == OBJECT_METAL ) return "Titanium"; + if ( type == OBJECT_BULLET ) return "OrgaMatter"; + if ( type == OBJECT_BBOX ) return "BlackBox"; + if ( type == OBJECT_KEYa ) return "KeyA"; + if ( type == OBJECT_KEYb ) return "KeyB"; + if ( type == OBJECT_KEYc ) return "KeyC"; + if ( type == OBJECT_KEYd ) return "KeyD"; + if ( type == OBJECT_TNT ) return "TNT"; + if ( type == OBJECT_SCRAP1 ) return "Scrap1"; + if ( type == OBJECT_SCRAP2 ) return "Scrap2"; + if ( type == OBJECT_SCRAP3 ) return "Scrap3"; + if ( type == OBJECT_SCRAP4 ) return "Scrap4"; + if ( type == OBJECT_SCRAP5 ) return "Scrap5"; + if ( type == OBJECT_BOMB ) return "Mine"; + if ( type == OBJECT_WINFIRE ) return "Firework"; + if ( type == OBJECT_BAG ) return "Bag"; + if ( type == OBJECT_PLANT0 ) return "Greenery0"; + if ( type == OBJECT_PLANT1 ) return "Greenery1"; + if ( type == OBJECT_PLANT2 ) return "Greenery2"; + if ( type == OBJECT_PLANT3 ) return "Greenery3"; + if ( type == OBJECT_PLANT4 ) return "Greenery4"; + if ( type == OBJECT_PLANT5 ) return "Greenery5"; + if ( type == OBJECT_PLANT6 ) return "Greenery6"; + if ( type == OBJECT_PLANT7 ) return "Greenery7"; + if ( type == OBJECT_PLANT8 ) return "Greenery8"; + if ( type == OBJECT_PLANT9 ) return "Greenery9"; + if ( type == OBJECT_PLANT10 ) return "Greenery10"; + if ( type == OBJECT_PLANT11 ) return "Greenery11"; + if ( type == OBJECT_PLANT12 ) return "Greenery12"; + if ( type == OBJECT_PLANT13 ) return "Greenery13"; + if ( type == OBJECT_PLANT14 ) return "Greenery14"; + if ( type == OBJECT_PLANT15 ) return "Greenery15"; + if ( type == OBJECT_PLANT16 ) return "Greenery16"; + if ( type == OBJECT_PLANT17 ) return "Greenery17"; + if ( type == OBJECT_PLANT18 ) return "Greenery18"; + if ( type == OBJECT_PLANT19 ) return "Greenery19"; + if ( type == OBJECT_TREE0 ) return "Tree0"; + if ( type == OBJECT_TREE1 ) return "Tree1"; + if ( type == OBJECT_TREE2 ) return "Tree2"; + if ( type == OBJECT_TREE3 ) return "Tree3"; + if ( type == OBJECT_TREE4 ) return "Tree4"; + if ( type == OBJECT_TREE5 ) return "Tree5"; + if ( type == OBJECT_TREE6 ) return "Tree6"; + if ( type == OBJECT_TREE7 ) return "Tree7"; + if ( type == OBJECT_TREE8 ) return "Tree8"; + if ( type == OBJECT_TREE9 ) return "Tree9"; + if ( type == OBJECT_MUSHROOM0 ) return "Mushroom0"; + if ( type == OBJECT_MUSHROOM1 ) return "Mushroom1"; + if ( type == OBJECT_MUSHROOM2 ) return "Mushroom2"; + if ( type == OBJECT_MUSHROOM3 ) return "Mushroom3"; + if ( type == OBJECT_MUSHROOM4 ) return "Mushroom4"; + if ( type == OBJECT_MUSHROOM5 ) return "Mushroom5"; + if ( type == OBJECT_MUSHROOM6 ) return "Mushroom6"; + if ( type == OBJECT_MUSHROOM7 ) return "Mushroom7"; + if ( type == OBJECT_MUSHROOM8 ) return "Mushroom8"; + if ( type == OBJECT_MUSHROOM9 ) return "Mushroom9"; + if ( type == OBJECT_HOME1 ) return "Home"; + if ( type == OBJECT_DERRICK ) return "Derrick"; + if ( type == OBJECT_FACTORY ) return "BotFactory"; + if ( type == OBJECT_STATION ) return "PowerStation"; + if ( type == OBJECT_CONVERT ) return "Converter"; + if ( type == OBJECT_REPAIR ) return "RepairCenter"; + if ( type == OBJECT_DESTROYER ) return "Destroyer"; + if ( type == OBJECT_TOWER ) return "DefenseTower"; + if ( type == OBJECT_NEST ) return "AlienNest"; + if ( type == OBJECT_RESEARCH ) return "ResearchCenter"; + if ( type == OBJECT_RADAR ) return "RadarStation"; + if ( type == OBJECT_INFO ) return "ExchangePost"; + if ( type == OBJECT_ENERGY ) return "PowerPlant"; + if ( type == OBJECT_LABO ) return "AutoLab"; +#if _GERMAN | _WG + if ( type == OBJECT_NUCLEAR ) return "FuelCellPlant"; +#else + if ( type == OBJECT_NUCLEAR ) return "NuclearPlant"; +#endif + if ( type == OBJECT_PARA ) return "PowerCaptor"; + if ( type == OBJECT_SAFE ) return "Vault"; + if ( type == OBJECT_HUSTON ) return "Houston"; + if ( type == OBJECT_TARGET1 ) return "Target1"; + if ( type == OBJECT_TARGET2 ) return "Target2"; + if ( type == OBJECT_START ) return "StartArea"; + if ( type == OBJECT_END ) return "GoalArea"; + if ( type == OBJECT_MOTHER ) return "AlienQueen"; + if ( type == OBJECT_EGG ) return "AlienEgg"; + if ( type == OBJECT_ANT ) return "AlienAnt"; + if ( type == OBJECT_SPIDER ) return "AlienSpider"; + if ( type == OBJECT_BEE ) return "AlienWasp"; + if ( type == OBJECT_WORM ) return "AlienWorm"; + if ( type == OBJECT_RUINmobilew1 ) return "WreckBotw1"; + if ( type == OBJECT_RUINmobilew2 ) return "WreckBotw2"; + if ( type == OBJECT_RUINmobilet1 ) return "WreckBott1"; + if ( type == OBJECT_RUINmobilet2 ) return "WreckBott2"; + if ( type == OBJECT_RUINmobiler1 ) return "WreckBotr1"; + if ( type == OBJECT_RUINmobiler2 ) return "WreckBotr2"; + if ( type == OBJECT_RUINfactory ) return "RuinBotFactory"; + if ( type == OBJECT_RUINdoor ) return "RuinDoor"; + if ( type == OBJECT_RUINsupport ) return "RuinSupport"; + if ( type == OBJECT_RUINradar ) return "RuinRadar"; + if ( type == OBJECT_RUINconvert ) return "RuinConvert"; + if ( type == OBJECT_RUINbase ) return "RuinBaseCamp"; + if ( type == OBJECT_RUINhead ) return "RuinHeadCamp"; + if ( type == OBJECT_BARRIER0 ) return "Barrier0"; + if ( type == OBJECT_BARRIER1 ) return "Barrier1"; + if ( type == OBJECT_BARRIER2 ) return "Barrier2"; + if ( type == OBJECT_BARRIER3 ) return "Barrier3"; + if ( type == OBJECT_BARRIER4 ) return "Barrier4"; + if ( type == OBJECT_TEEN0 ) return "Teen0"; + if ( type == OBJECT_TEEN1 ) return "Teen1"; + if ( type == OBJECT_TEEN2 ) return "Teen2"; + if ( type == OBJECT_TEEN3 ) return "Teen3"; + if ( type == OBJECT_TEEN4 ) return "Teen4"; + if ( type == OBJECT_TEEN5 ) return "Teen5"; + if ( type == OBJECT_TEEN6 ) return "Teen6"; + if ( type == OBJECT_TEEN7 ) return "Teen7"; + if ( type == OBJECT_TEEN8 ) return "Teen8"; + if ( type == OBJECT_TEEN9 ) return "Teen9"; + if ( type == OBJECT_TEEN10 ) return "Teen10"; + if ( type == OBJECT_TEEN11 ) return "Teen11"; + if ( type == OBJECT_TEEN12 ) return "Teen12"; + if ( type == OBJECT_TEEN13 ) return "Teen13"; + if ( type == OBJECT_TEEN14 ) return "Teen14"; + if ( type == OBJECT_TEEN15 ) return "Teen15"; + if ( type == OBJECT_TEEN16 ) return "Teen16"; + if ( type == OBJECT_TEEN17 ) return "Teen17"; + if ( type == OBJECT_TEEN18 ) return "Teen18"; + if ( type == OBJECT_TEEN19 ) return "Teen19"; + if ( type == OBJECT_TEEN20 ) return "Teen20"; + if ( type == OBJECT_TEEN21 ) return "Teen21"; + if ( type == OBJECT_TEEN22 ) return "Teen22"; + if ( type == OBJECT_TEEN23 ) return "Teen23"; + if ( type == OBJECT_TEEN24 ) return "Teen24"; + if ( type == OBJECT_TEEN25 ) return "Teen25"; + if ( type == OBJECT_TEEN26 ) return "Teen26"; + if ( type == OBJECT_TEEN27 ) return "Teen27"; + if ( type == OBJECT_TEEN28 ) return "Teen28"; + if ( type == OBJECT_TEEN29 ) return "Teen29"; + if ( type == OBJECT_TEEN30 ) return "Teen30"; + if ( type == OBJECT_TEEN31 ) return "Teen31"; + if ( type == OBJECT_TEEN32 ) return "Teen32"; + if ( type == OBJECT_TEEN33 ) return "Teen33"; + if ( type == OBJECT_TEEN34 ) return "Stone"; + if ( type == OBJECT_TEEN35 ) return "Teen35"; + if ( type == OBJECT_TEEN36 ) return "Teen36"; + if ( type == OBJECT_TEEN37 ) return "Teen37"; + if ( type == OBJECT_TEEN38 ) return "Teen38"; + if ( type == OBJECT_TEEN39 ) return "Teen39"; + if ( type == OBJECT_TEEN40 ) return "Teen40"; + if ( type == OBJECT_TEEN41 ) return "Teen41"; + if ( type == OBJECT_TEEN42 ) return "Teen42"; + if ( type == OBJECT_TEEN43 ) return "Teen43"; + if ( type == OBJECT_TEEN44 ) return "Teen44"; + if ( type == OBJECT_TEEN45 ) return "Teen45"; + if ( type == OBJECT_TEEN46 ) return "Teen46"; + if ( type == OBJECT_TEEN47 ) return "Teen47"; + if ( type == OBJECT_TEEN48 ) return "Teen48"; + if ( type == OBJECT_TEEN49 ) return "Teen49"; + if ( type == OBJECT_QUARTZ0 ) return "Quartz0"; + if ( type == OBJECT_QUARTZ1 ) return "Quartz1"; + if ( type == OBJECT_QUARTZ2 ) return "Quartz2"; + if ( type == OBJECT_QUARTZ3 ) return "Quartz3"; + if ( type == OBJECT_QUARTZ4 ) return "Quartz4"; + if ( type == OBJECT_QUARTZ5 ) return "Quartz5"; + if ( type == OBJECT_QUARTZ6 ) return "Quartz6"; + if ( type == OBJECT_QUARTZ7 ) return "Quartz7"; + if ( type == OBJECT_QUARTZ8 ) return "Quartz8"; + if ( type == OBJECT_QUARTZ9 ) return "Quartz9"; + if ( type == OBJECT_ROOT0 ) return "MegaStalk0"; + if ( type == OBJECT_ROOT1 ) return "MegaStalk1"; + if ( type == OBJECT_ROOT2 ) return "MegaStalk2"; + if ( type == OBJECT_ROOT3 ) return "MegaStalk3"; + if ( type == OBJECT_ROOT4 ) return "MegaStalk4"; + if ( type == OBJECT_ROOT5 ) return "MegaStalk5"; + if ( type == OBJECT_ROOT6 ) return "MegaStalk6"; + if ( type == OBJECT_ROOT7 ) return "MegaStalk7"; + if ( type == OBJECT_ROOT8 ) return "MegaStalk8"; + if ( type == OBJECT_ROOT9 ) return "MegaStalk9"; + if ( type == OBJECT_APOLLO1 ) return "ApolloLEM"; + if ( type == OBJECT_APOLLO2 ) return "ApolloJeep"; + if ( type == OBJECT_APOLLO3 ) return "ApolloFlag"; + if ( type == OBJECT_APOLLO4 ) return "ApolloModule"; + if ( type == OBJECT_APOLLO5 ) return "ApolloAntenna"; + if ( type == OBJECT_HUMAN ) return "Me"; + if ( type == OBJECT_TECH ) return "Tech"; + return ""; +} + +// Returns the type of water. + +WaterType GetTypeWater(char *line, int rank, WaterType def) +{ + char* p; + + p = SearchArg(line, rank); + if ( *p == 0 ) return def; + + if ( Cmd(p, "NULL" ) ) return WATER_NULL; + if ( Cmd(p, "TT" ) ) return WATER_TT; + if ( Cmd(p, "TO" ) ) return WATER_TO; + if ( Cmd(p, "CT" ) ) return WATER_CT; + if ( Cmd(p, "CO" ) ) return WATER_CO; + + return def; +} + +// Returns the type of terrain. + +D3DTypeObj GetTypeTerrain(char *line, int rank, D3DTypeObj def) +{ + char* p; + + p = SearchArg(line, rank); + if ( *p == 0 ) return def; + + if ( Cmd(p, "Terrain" ) ) return TYPETERRAIN; + if ( Cmd(p, "Object" ) ) return TYPEFIX; + if ( Cmd(p, "Quartz" ) ) return TYPEQUARTZ; + if ( Cmd(p, "Metal" ) ) return TYPEMETAL; + + return def; +} + +// Returns the type of a building. + +int GetBuild(char *line, int rank) +{ + char* p; + + p = SearchArg(line, rank); + if ( *p == 0 ) return 0; + + if ( Cmd(p, "BotFactory" ) ) return BUILD_FACTORY; + if ( Cmd(p, "Derrick" ) ) return BUILD_DERRICK; + if ( Cmd(p, "Converter" ) ) return BUILD_CONVERT; + if ( Cmd(p, "RadarStation" ) ) return BUILD_RADAR; + if ( Cmd(p, "PowerPlant" ) ) return BUILD_ENERGY; + if ( Cmd(p, "NuclearPlant" ) ) return BUILD_NUCLEAR; + if ( Cmd(p, "FuelCellPlant" ) ) return BUILD_NUCLEAR; + if ( Cmd(p, "PowerStation" ) ) return BUILD_STATION; + if ( Cmd(p, "RepairCenter" ) ) return BUILD_REPAIR; + if ( Cmd(p, "DefenseTower" ) ) return BUILD_TOWER; + if ( Cmd(p, "ResearchCenter") ) return BUILD_RESEARCH; + if ( Cmd(p, "AutoLab" ) ) return BUILD_LABO; + if ( Cmd(p, "PowerCaptor" ) ) return BUILD_PARA; + if ( Cmd(p, "ExchangePost" ) ) return BUILD_INFO; + if ( Cmd(p, "FlatGround" ) ) return BUILD_GFLAT; + if ( Cmd(p, "Flag" ) ) return BUILD_FLAG; + + return 0; +} + +// Returns the type of search. + +int GetResearch(char *line, int rank) +{ + char* p; + + p = SearchArg(line, rank); + if ( *p == 0 ) return 0; + + if ( Cmd(p, "TRACKER" ) ) return RESEARCH_TANK; + if ( Cmd(p, "WINGER" ) ) return RESEARCH_FLY; + if ( Cmd(p, "THUMPER" ) ) return RESEARCH_THUMP; + if ( Cmd(p, "SHOOTER" ) ) return RESEARCH_CANON; + if ( Cmd(p, "TOWER" ) ) return RESEARCH_TOWER; + if ( Cmd(p, "PHAZER" ) ) return RESEARCH_PHAZER; + if ( Cmd(p, "SHIELDER") ) return RESEARCH_SHIELD; + if ( Cmd(p, "ATOMIC" ) ) return RESEARCH_ATOMIC; + if ( Cmd(p, "iPAW" ) ) return RESEARCH_iPAW; + if ( Cmd(p, "iGUN" ) ) return RESEARCH_iGUN; + if ( Cmd(p, "RECYCLER") ) return RESEARCH_RECYCLER; + if ( Cmd(p, "SUBBER" ) ) return RESEARCH_SUBM; + if ( Cmd(p, "SNIFFER" ) ) return RESEARCH_SNIFFER; + + return 0; +} + +// Returns the type of pyrotechnic effect. + +PyroType GetPyro(char *line, int rank) +{ + char* p; + + p = SearchArg(line, rank); + if ( *p == 0 ) return PT_NULL; + + if ( Cmd(p, "FRAGt" ) ) return PT_FRAGT; + if ( Cmd(p, "FRAGo" ) ) return PT_FRAGO; + if ( Cmd(p, "FRAGw" ) ) return PT_FRAGW; + if ( Cmd(p, "EXPLOt" ) ) return PT_EXPLOT; + if ( Cmd(p, "EXPLOo" ) ) return PT_EXPLOO; + if ( Cmd(p, "EXPLOw" ) ) return PT_EXPLOW; + if ( Cmd(p, "SHOTt" ) ) return PT_SHOTT; + if ( Cmd(p, "SHOTh" ) ) return PT_SHOTH; + if ( Cmd(p, "SHOTm" ) ) return PT_SHOTM; + if ( Cmd(p, "SHOTw" ) ) return PT_SHOTW; + if ( Cmd(p, "EGG" ) ) return PT_EGG; + if ( Cmd(p, "BURNt" ) ) return PT_BURNT; + if ( Cmd(p, "BURNo" ) ) return PT_BURNO; + if ( Cmd(p, "SPIDER" ) ) return PT_SPIDER; + if ( Cmd(p, "FALL" ) ) return PT_FALL; + if ( Cmd(p, "RESET" ) ) return PT_RESET; + if ( Cmd(p, "WIN" ) ) return PT_WIN; + if ( Cmd(p, "LOST" ) ) return PT_LOST; + + return PT_NULL; +} + +// Returns the type of camera. + +CameraType GetCamera(char *line, int rank) +{ + char* p; + + p = SearchArg(line, rank); + if ( *p == 0 ) return CAMERA_NULL; + + if ( Cmd(p, "BACK" ) ) return CAMERA_BACK; + if ( Cmd(p, "PLANE" ) ) return CAMERA_PLANE; + if ( Cmd(p, "ONBOARD" ) ) return CAMERA_ONBOARD; + if ( Cmd(p, "FIX" ) ) return CAMERA_FIX; + + return CAMERA_NULL; +} + +// Returns the name of a camera. + +char* GetCamera(CameraType type) +{ + if ( type == CAMERA_ONBOARD ) return "ONBOARD"; + if ( type == CAMERA_FIX ) return "FIX"; + return "BACK"; +} + +// Returns an integer. + +int OpInt(char *line, char *op, int def) +{ + line = SearchOp(line, op); + if ( *line == 0 ) return def; + return GetInt(line, 0, def); +} + +// Returns a float number. + +float OpFloat(char *line, char *op, float def) +{ + line = SearchOp(line, op); + if ( *line == 0 ) return def; + return GetFloat(line, 0, def); +} + +// Returns a string. + +void OpString(char *line, char *op, char *buffer) +{ + line = SearchOp(line, op); + if ( *line == 0 ) + { + buffer[0] = 0; + } + else + { + GetString(line, 0, buffer); + } +} + +// Returns the type of an object. + +ObjectType OpTypeObject(char *line, char *op, ObjectType def) +{ + line = SearchOp(line, op); + if ( *line == 0 ) return def; + return GetTypeObject(line, 0, def); +} + +// Returns the type of a water. + +WaterType OpTypeWater(char *line, char *op, WaterType def) +{ + line = SearchOp(line, op); + if ( *line == 0 ) return def; + return GetTypeWater(line, 0, def); +} + +// Returns the type of a terrain. + +D3DTypeObj OpTypeTerrain(char *line, char *op, D3DTypeObj def) +{ + line = SearchOp(line, op); + if ( *line == 0 ) return def; + return GetTypeTerrain(line, 0, def); +} + +// Returns the type of research. + +int OpResearch(char *line, char *op) +{ + line = SearchOp(line, op); + if ( *line == 0 ) return 0; + return GetResearch(line, 0); +} + +// Returns the type of pyrotechnic effect. + +PyroType OpPyro(char *line, char *op) +{ + line = SearchOp(line, op); + if ( *line == 0 ) return PT_NULL; + return GetPyro(line, 0); +} + +// Returns the type of camera. + +CameraType OpCamera(char *line, char *op) +{ + line = SearchOp(line, op); + if ( *line == 0 ) return CAMERA_NULL; + return GetCamera(line, 0); +} + +// Returns the type of a building. + +int OpBuild(char *line, char *op) +{ + line = SearchOp(line, op); + if ( *line == 0 ) return 0; + return GetBuild(line, 0); +} + +// Returns a position in the XZ plane (top view). + +Math::Vector OpPos(char *line, char *op) +{ + Math::Vector pos; + + line = SearchOp(line, op); + if ( *line == 0 ) + { + pos = Math::Vector(0.0f, 0.0f, 0.0f); + return pos; + } + pos.x = GetFloat(line, 0, 0.0f); + pos.y = 0.0f; + pos.z = GetFloat(line, 1, 0.0f); + return pos; +} + +// Returns a direction. + +Math::Vector OpDir(char *line, char *op) +{ + Math::Vector dir; + + line = SearchOp(line, op); + if ( *line == 0 ) + { + dir = Math::Vector(0.0f, 0.0f, 0.0f); + return dir; + } + dir.x = GetFloat(line, 0, 0.0f); + dir.y = GetFloat(line, 1, 0.0f); + dir.z = GetFloat(line, 2, 0.0f); + return dir; +} + +// Reads a color (0 .. 255). + +D3DCOLOR OpColor(char *line, char *op, D3DCOLOR def) +{ + D3DCOLOR color; + + line = SearchOp(line, op); + if ( *line == 0 ) return def; + + color = 0; + color |= (GetInt(line, 0, 0)&0xff)<<16; // r + color |= (GetInt(line, 1, 0)&0xff)<<8; // g + color |= (GetInt(line, 2, 0)&0xff)<<0; // b + color |= (GetInt(line, 3, 0)&0xff)<<24; // a + return color; +} + +// Reads a color (-1 .. 1). + +D3DCOLORVALUE OpColorValue(char *line, char *op, D3DCOLORVALUE def) +{ + D3DCOLORVALUE color; + + line = SearchOp(line, op); + if ( *line == 0 ) return def; + + color.r = GetFloat(line, 0, 0.0f); + color.g = GetFloat(line, 1, 0.0f); + color.b = GetFloat(line, 2, 0.0f); + color.a = GetFloat(line, 3, 0.0f); + return color; +} + + |