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-rw-r--r--src/sound/oalsound/alsound.h103
1 files changed, 53 insertions, 50 deletions
diff --git a/src/sound/oalsound/alsound.h b/src/sound/oalsound/alsound.h
index bb9bf28..895b5ac 100644
--- a/src/sound/oalsound/alsound.h
+++ b/src/sound/oalsound/alsound.h
@@ -1,19 +1,21 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
+/*
+ * This file is part of the Colobot: Gold Edition source code
+ * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
+ * http://epsiteс.ch; http://colobot.info; http://github.com/colobot
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see http://gnu.org/licenses
+ */
/**
* \file alsound.h
@@ -48,45 +50,46 @@ public:
ALSound();
~ALSound();
- bool Create();
- bool Cache(Sound, const std::string &);
- bool CacheMusic(const std::string &);
-
- bool GetEnable();
-
- void SetAudioVolume(int volume);
- int GetAudioVolume();
- void SetMusicVolume(int volume);
- int GetMusicVolume();
-
- void SetListener(const Math::Vector &eye, const Math::Vector &lookat);
- void FrameMove(float rTime);
-
- int Play(Sound sound, float amplitude=1.0f, float frequency=1.0f, bool bLoop = false);
- int Play(Sound sound, const Math::Vector &pos, float amplitude=1.0f, float frequency=1.0f, bool bLoop = false);
- bool FlushEnvelope(int channel);
- bool AddEnvelope(int channel, float amplitude, float frequency, float time, SoundNext oper);
- bool Position(int channel, const Math::Vector &pos);
- bool Frequency(int channel, float frequency);
- bool Stop(int channel);
- bool StopAll();
- bool MuteAll(bool bMute);
-
- bool PlayMusic(int rank, bool bRepeat, float fadeTime=2.0f);
- bool PlayMusic(const std::string &filename, bool bRepeat, float fadeTime=2.0f);
- bool RestartMusic();
- void SuspendMusic();
- void StopMusic(float fadeTime=2.0f);
- bool IsPlayingMusic();
- bool PlayPauseMusic(const std::string &filename, bool repeat);
- void StopPauseMusic();
-
- bool CheckChannel(int &channel);
+ bool Create() override;
+ bool Cache(Sound, const std::string &) override;
+ bool CacheMusic(const std::string &) override;
+ bool IsCached(Sound) override;
+ bool IsCachedMusic(const std::string &) override;
+
+ bool GetEnable() override;
+
+ void SetAudioVolume(int volume) override;
+ int GetAudioVolume() override;
+ void SetMusicVolume(int volume) override;
+ int GetMusicVolume() override;
+
+ void SetListener(const Math::Vector &eye, const Math::Vector &lookat) override;
+ void FrameMove(float rTime) override;
+
+ int Play(Sound sound, float amplitude=1.0f, float frequency=1.0f, bool bLoop = false) override;
+ int Play(Sound sound, const Math::Vector &pos, float amplitude=1.0f, float frequency=1.0f, bool bLoop = false) override;
+ bool FlushEnvelope(int channel) override;
+ bool AddEnvelope(int channel, float amplitude, float frequency, float time, SoundNext oper) override;
+ bool Position(int channel, const Math::Vector &pos) override;
+ bool Frequency(int channel, float frequency) override;
+ bool Stop(int channel) override;
+ bool StopAll() override;
+ bool MuteAll(bool bMute) override;
+
+ bool PlayMusic(int rank, bool bRepeat, float fadeTime=2.0f) override;
+ bool PlayMusic(const std::string &filename, bool bRepeat, float fadeTime=2.0f) override;
+ bool RestartMusic() override;
+ void SuspendMusic() override;
+ void StopMusic(float fadeTime=2.0f) override;
+ bool IsPlayingMusic() override;
+ bool PlayPauseMusic(const std::string &filename, bool repeat) override;
+ void StopPauseMusic() override;
private:
void CleanUp();
int GetPriority(Sound);
bool SearchFreeBuffer(Sound sound, int &channel, bool &bAlreadyLoaded);
+ bool CheckChannel(int &channel);
bool m_enabled;
float m_audioVolume;