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-rw-r--r--src/sound/oalsound/CMakeLists.txt24
-rw-r--r--src/sound/oalsound/alsound.cpp540
-rw-r--r--src/sound/oalsound/alsound.h94
-rw-r--r--src/sound/oalsound/buffer.cpp80
-rw-r--r--src/sound/oalsound/buffer.h48
-rw-r--r--src/sound/oalsound/channel.cpp304
-rw-r--r--src/sound/oalsound/channel.h99
-rw-r--r--src/sound/oalsound/check.h39
-rw-r--r--src/sound/oalsound/test/CMakeLists.txt14
-rw-r--r--src/sound/oalsound/test/plugin_test.cpp40
10 files changed, 1282 insertions, 0 deletions
diff --git a/src/sound/oalsound/CMakeLists.txt b/src/sound/oalsound/CMakeLists.txt
new file mode 100644
index 0000000..bb7e9ff
--- /dev/null
+++ b/src/sound/oalsound/CMakeLists.txt
@@ -0,0 +1,24 @@
+cmake_minimum_required(VERSION 2.8)
+
+set(SOURCES
+ alsound.cpp
+ buffer.cpp
+ channel.cpp
+)
+
+SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -std=c++0x -fPIC")
+SET (CMAKE_CXX_FLAGS_DEBUG "-g")
+
+include(FindPkgConfig)
+include(FindOpenAL)
+pkg_check_modules(OPENAL_LIB REQUIRED openal)
+
+set(OPENAL_LIBRARIES
+ openal
+ alut
+)
+
+include_directories(../../..)
+include_directories(.)
+add_library(openalsound SHARED ${SOURCES})
+target_link_libraries(openalsound ${OPENAL_LIBRARIES})
diff --git a/src/sound/oalsound/alsound.cpp b/src/sound/oalsound/alsound.cpp
new file mode 100644
index 0000000..83a4def
--- /dev/null
+++ b/src/sound/oalsound/alsound.cpp
@@ -0,0 +1,540 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// * Copyright (C) 2012 Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// alsound.cpp
+
+
+#include "alsound.h"
+
+
+#define MIN(a, b) (a > b ? b : a)
+
+
+PLUGIN_INTERFACE(ALSound)
+
+
+std::string ALSound::PluginName()
+{
+ return "Sound plugin using OpenAL library to play sounds.";
+}
+
+
+int ALSound::PluginVersion()
+{
+ return 2;
+}
+
+
+void ALSound::InstallPlugin()
+{
+ auto pointer = CInstanceManager::GetInstancePointer();
+ if (pointer != nullptr)
+ CInstanceManager::GetInstancePointer()->AddInstance(CLASS_SOUND, this);
+}
+
+
+bool ALSound::UninstallPlugin(std::string &reason)
+{
+ auto pointer = CInstanceManager::GetInstancePointer();
+ if (pointer != nullptr)
+ CInstanceManager::GetInstancePointer()->DeleteInstance(CLASS_SOUND, this);
+ CleanUp();
+ return true;
+}
+
+
+ALSound::ALSound()
+{
+ mEnabled = false;
+ m3D = false;
+ mAudioVolume = MAXVOLUME;
+ mMute = false;
+}
+
+
+ALSound::~ALSound()
+{
+ CleanUp();
+}
+
+
+void ALSound::CleanUp()
+{
+ if (mEnabled) {
+ GetLogger()->Info("Unloading files and closing device...\n");
+ StopAll();
+
+ for (auto item : mSounds)
+ delete item.second;
+
+ mEnabled = false;
+ alutExit();
+ }
+}
+
+
+bool ALSound::Create(bool b3D)
+{
+ CleanUp();
+
+ if (mEnabled)
+ return true;
+
+ GetLogger()->Info("Opening audio device...\n");
+ if (!alutInit(NULL, NULL)) {
+ ALenum error = alutGetError();
+ GetLogger()->Error("Could not open audio device! Reason: %s\n", alutGetErrorString(error));
+ return false;
+ }
+ GetLogger()->Info("Done.\n");
+
+ mEnabled = true;
+ return true;
+}
+
+
+void ALSound::SetSound3D(bool bMode)
+{
+ // TODO stub! need to be implemented
+ m3D = bMode;
+}
+
+
+bool ALSound::RetSound3D()
+{
+ // TODO stub! need to be implemented
+ return true;
+}
+
+
+bool ALSound::RetSound3DCap()
+{
+ // TODO stub! need to be implemented
+ return true;
+}
+
+
+bool ALSound::RetEnable()
+{
+ return mEnabled;
+}
+
+
+void ALSound::SetAudioVolume(int volume)
+{
+ alListenerf(AL_GAIN, MIN(volume, MAXVOLUME) * 0.01f);
+ mAudioVolume = MIN(volume, MAXVOLUME);
+}
+
+
+int ALSound::RetAudioVolume()
+{
+ float volume;
+ if ( !mEnabled )
+ return 0;
+
+ alGetListenerf(AL_GAIN, &volume);
+ return volume * MAXVOLUME;
+}
+
+
+void ALSound::SetMusicVolume(int volume)
+{
+ // TODO stub! Add music support
+}
+
+
+int ALSound::RetMusicVolume()
+{
+ // TODO stub! Add music support
+ if ( !mEnabled )
+ return 0;
+
+ return 0;
+}
+
+
+bool ALSound::Cache(Sound sound, std::string filename)
+{
+ Buffer *buffer = new Buffer();
+ if (buffer->LoadFromFile(filename, sound)) {
+ mSounds[sound] = buffer;
+ return true;
+ }
+ return false;
+}
+
+
+int ALSound::RetPriority(Sound sound)
+{
+ if ( sound == SOUND_FLYh ||
+ sound == SOUND_FLY ||
+ sound == SOUND_MOTORw ||
+ sound == SOUND_MOTORt ||
+ sound == SOUND_MOTORr ||
+ sound == SOUND_MOTORs ||
+ sound == SOUND_SLIDE ||
+ sound == SOUND_ERROR )
+ {
+ return 30;
+ }
+
+ if ( sound == SOUND_CONVERT ||
+ sound == SOUND_ENERGY ||
+ sound == SOUND_DERRICK ||
+ sound == SOUND_STATION ||
+ sound == SOUND_REPAIR ||
+ sound == SOUND_RESEARCH ||
+ sound == SOUND_BURN ||
+ sound == SOUND_BUILD ||
+ sound == SOUND_TREMBLE ||
+ sound == SOUND_NUCLEAR ||
+ sound == SOUND_EXPLO ||
+ sound == SOUND_EXPLOl ||
+ sound == SOUND_EXPLOlp ||
+ sound == SOUND_EXPLOp ||
+ sound == SOUND_EXPLOi )
+ {
+ return 20;
+ }
+
+ if ( sound == SOUND_BLUP ||
+ sound == SOUND_INSECTs ||
+ sound == SOUND_INSECTa ||
+ sound == SOUND_INSECTb ||
+ sound == SOUND_INSECTw ||
+ sound == SOUND_INSECTm ||
+ sound == SOUND_PSHHH ||
+ sound == SOUND_EGG )
+ {
+ return 0;
+ }
+
+ return 10;
+}
+
+
+bool ALSound::SearchFreeBuffer(Sound sound, int &channel, bool &bAlreadyLoaded)
+{
+ int priority = RetPriority(sound);
+
+ // Seeks a channel used which sound is stopped.
+ for (auto it : mChannels) {
+ if (it.second->IsPlaying())
+ continue;
+ if (it.second->GetSoundType() != sound)
+ continue;
+
+ it.second->SetPriority(priority);
+ channel = it.first;
+ bAlreadyLoaded = true;
+ return true;
+ }
+
+ // just add a new channel if we dont have any
+ if (mChannels.size() == 0) {
+ Channel *chn = new Channel();
+ // check if we channel ready to play music, if not report error
+ if (chn->IsReady()) {
+ chn->SetPriority(priority);
+ mChannels[1] = chn;
+ channel = 1;
+ bAlreadyLoaded = false;
+ return true;
+ }
+ delete chn;
+ GetLogger()->Error("Could not open channel to play sound!");
+ return false;
+ }
+
+ // Seeks a channel completely free.
+ if (mChannels.size() < 64) {
+ auto it = mChannels.end();
+ it--;
+ int i = (*it).first;
+ while (++i)
+ {
+ if (mChannels.find(i) == mChannels.end()) {
+ Channel *chn = new Channel();
+ // check if channel is ready to play music, if not destroy it and seek free one
+ if (chn->IsReady()) {
+ chn->SetPriority(priority);
+ mChannels[++i] = chn;
+ channel = i;
+ bAlreadyLoaded = false;
+ return true;
+ }
+ delete chn;
+ GetLogger()->Warn("Could not open additional channel to play sound!");
+ }
+ }
+ }
+
+ int lowerOrEqual = -1;
+ for (auto it : mChannels) {
+ if (it.second->GetPriority() < priority) {
+ GetLogger()->Info("Sound channel with lower priority will be reused.");
+ channel = it.first;
+ return true;
+ }
+ if (it.second->GetPriority() <= priority)
+ lowerOrEqual = it.first;
+ }
+
+ if (lowerOrEqual != -1) {
+ channel = lowerOrEqual;
+ GetLogger()->Info("Sound channel with lower or equal priority will be reused.");
+ return true;
+ }
+
+ GetLogger()->Warn("Could not find free buffer to use.\n");
+ return false;
+}
+
+
+int ALSound::Play(Sound sound, float amplitude, float frequency, bool bLoop)
+{
+ return Play(sound, Math::Vector(), amplitude, frequency, bLoop);
+}
+
+
+int ALSound::Play(Sound sound, Math::Vector pos, float amplitude, float frequency, bool bLoop)
+{
+ if (!mEnabled)
+ return -1;
+
+ if (mAudioVolume <= 0.0f)
+ return -1;
+
+ if (mSounds.find(sound) == mSounds.end()) {
+ GetLogger()->Warn("Sound %d was not loaded!\n", sound);
+ return -1;
+ }
+
+ int channel;
+ bool bAlreadyLoaded;
+ if (!SearchFreeBuffer(sound, channel, bAlreadyLoaded))
+ return -1;
+ if ( !bAlreadyLoaded ) {
+ mChannels[channel]->SetBuffer(mSounds[sound]);
+ }
+
+ Position(channel, pos);
+
+ // setting initial values
+ mChannels[channel]->SetStartAmplitude(amplitude);
+ mChannels[channel]->SetStartFrequency(frequency);
+ mChannels[channel]->SetChangeFrequency(1.0f);
+ mChannels[channel]->ResetOper();
+ mChannels[channel]->AdjustFrequency(frequency);
+ mChannels[channel]->AdjustVolume(mAudioVolume);
+ mChannels[channel]->Play();
+ return channel;
+}
+
+
+bool ALSound::FlushEnvelope(int channel)
+{
+ if (mChannels.find(channel) == mChannels.end()) {
+ return false;
+ }
+
+ mChannels[channel]->ResetOper();
+ return true;
+}
+
+
+bool ALSound::AddEnvelope(int channel, float amplitude, float frequency, float time, SoundNext oper)
+{
+ if (!mEnabled)
+ return false;
+
+ if (mChannels.find(channel) == mChannels.end()) {
+ return false;
+ }
+
+ SoundOper op;
+ op.finalAmplitude = amplitude;
+ op.finalFrequency = frequency;
+ op.totalTime = time;
+ op.nextOper = oper;
+ mChannels[channel]->AddOper(op);
+
+ return false;
+}
+
+
+bool ALSound::Position(int channel, Math::Vector pos)
+{
+ if (!mEnabled)
+ return false;
+
+ if (mChannels.find(channel) == mChannels.end()) {
+ return false;
+ }
+
+ mChannels[channel]->SetPosition(pos);
+ return true;
+}
+
+
+bool ALSound::Frequency(int channel, float frequency)
+{
+ if (!mEnabled)
+ return false;
+
+ if (mChannels.find(channel) == mChannels.end()) {
+ return false;
+ }
+
+ mChannels[channel]->SetFrequency(frequency);
+ return true;
+}
+
+bool ALSound::Stop(int channel)
+{
+ if (!mEnabled)
+ return false;
+
+ if (mChannels.find(channel) == mChannels.end()) {
+ return false;
+ }
+
+ mChannels[channel]->Stop();
+ mChannels[channel]->ResetOper();
+
+ return true;
+}
+
+
+bool ALSound::StopAll()
+{
+ if (!mEnabled)
+ return false;
+
+ for (auto channel : mChannels) {
+ channel.second->Stop();
+ channel.second->ResetOper();
+ }
+
+ return true;
+}
+
+
+bool ALSound::MuteAll(bool bMute)
+{
+ if (!mEnabled)
+ return false;
+
+ float volume;
+ mMute = bMute;
+ if (mMute)
+ volume = 0;
+ else
+ volume = mAudioVolume;
+
+ for (auto channel : mChannels) {
+ channel.second->SetVolume(volume);
+ }
+
+ return true;
+}
+
+
+void ALSound::FrameMove(float delta)
+{
+ if (!mEnabled)
+ return;
+
+ float progress;
+ float volume, frequency;
+ for (auto it : mChannels) {
+ if (!it.second->IsPlaying())
+ continue;
+
+ if (!it.second->HasEnvelope())
+ continue;
+
+ //it.second->GetEnvelope().currentTime += delta;
+ SoundOper oper = it.second->GetEnvelope();
+ progress = it.second->GetCurrentTime() / oper.totalTime;
+ progress = MIN(progress, 1.0f);
+
+ // setting volume
+ volume = progress * abs(oper.finalAmplitude - it.second->GetStartAmplitude());
+ it.second->AdjustVolume(volume * mAudioVolume);
+
+ // setting frequency
+ frequency = progress * (oper.finalFrequency - it.second->GetStartFrequency()) * it.second->GetStartFrequency() * it.second->GetChangeFrequency();
+ it.second->AdjustFrequency(frequency);
+
+ if (it.second->GetEnvelope().totalTime <= it.second->GetCurrentTime()) {
+
+ if (oper.nextOper == SOPER_LOOP) {
+ GetLogger()->Info("Replay.\n");
+ it.second->SetCurrentTime(0.0f);
+ it.second->Play();
+ } else {
+ GetLogger()->Info("Next.\n");
+ it.second->SetStartAmplitude(oper.finalAmplitude);
+ it.second->SetStartFrequency(oper.finalFrequency);
+ it.second->PopEnvelope();
+ }
+ }
+ }
+}
+
+
+void ALSound::SetListener(Math::Vector eye, Math::Vector lookat)
+{
+ float orientation[] = {lookat.x, lookat.y, lookat.z, 0.f, 1.f, 0.f};
+ alListener3f(AL_POSITION, eye.x, eye.y, eye.z);
+ alListenerfv(AL_ORIENTATION, orientation);
+}
+
+
+bool ALSound::PlayMusic(int rank, bool bRepeat)
+{
+ // TODO stub! Add music support
+ return true;
+}
+
+
+bool ALSound::RestartMusic()
+{
+ // TODO stub! Add music support
+ return true;
+}
+
+void ALSound::StopMusic()
+{
+ // TODO stub! Add music support
+ SuspendMusic();
+}
+
+
+bool ALSound::IsPlayingMusic()
+{
+ // TODO stub! Add music support
+ return true;
+}
+
+
+void ALSound::SuspendMusic()
+{
+ // TODO stub! Add music support
+}
diff --git a/src/sound/oalsound/alsound.h b/src/sound/oalsound/alsound.h
new file mode 100644
index 0000000..a1128e0
--- /dev/null
+++ b/src/sound/oalsound/alsound.h
@@ -0,0 +1,94 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// alsound.h
+
+#pragma once
+
+#include <map>
+#include <string>
+
+#include <AL/alut.h>
+
+#include "common/iman.h"
+#include "common/logger.h"
+#include "sound/sound.h"
+
+#include "buffer.h"
+#include "channel.h"
+#include "check.h"
+
+
+class ALSound : public CSoundInterface
+{
+ public:
+ ALSound();
+ ~ALSound();
+
+ bool Create(bool b3D);
+ bool Cache(Sound, std::string);
+
+ bool RetEnable();
+
+ void SetSound3D(bool bMode);
+ bool RetSound3D();
+ bool RetSound3DCap();
+
+ void SetAudioVolume(int volume);
+ int RetAudioVolume();
+ void SetMusicVolume(int volume);
+ int RetMusicVolume();
+
+ void SetListener(Math::Vector eye, Math::Vector lookat);
+ void FrameMove(float rTime);
+
+ int Play(Sound sound, float amplitude=1.0f, float frequency=1.0f, bool bLoop = false);
+ int Play(Sound sound, Math::Vector pos, float amplitude=1.0f, float frequency=1.0f, bool bLoop = false);
+ bool FlushEnvelope(int channel);
+ bool AddEnvelope(int channel, float amplitude, float frequency, float time, SoundNext oper);
+ bool Position(int channel, Math::Vector pos);
+ bool Frequency(int channel, float frequency);
+ bool Stop(int channel);
+ bool StopAll();
+ bool MuteAll(bool bMute);
+
+ bool PlayMusic(int rank, bool bRepeat);
+ bool RestartMusic();
+ void SuspendMusic();
+ void StopMusic();
+ bool IsPlayingMusic();
+
+ // plugin interface
+ std::string PluginName();
+ int PluginVersion();
+ void InstallPlugin();
+ bool UninstallPlugin(std::string &);
+
+ private:
+ void CleanUp();
+ int RetPriority(Sound);
+ bool SearchFreeBuffer(Sound sound, int &channel, bool &bAlreadyLoaded);
+
+ bool mEnabled;
+ bool m3D;
+ bool mMute;
+ int mAudioVolume;
+ ALCdevice* audioDevice;
+ ALCcontext* audioContext;
+ std::map<Sound, Buffer*> mSounds;
+ std::map<int, Channel*> mChannels;
+};
diff --git a/src/sound/oalsound/buffer.cpp b/src/sound/oalsound/buffer.cpp
new file mode 100644
index 0000000..37211e9
--- /dev/null
+++ b/src/sound/oalsound/buffer.cpp
@@ -0,0 +1,80 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// buffer.cpp
+
+#include "buffer.h"
+
+Buffer::Buffer() {
+ mLoaded = false;
+ mDuration = 0;
+}
+
+
+Buffer::~Buffer() {
+ if (mLoaded) {
+ alDeleteBuffers(1, &mBuffer);
+ if (alCheck())
+ GetLogger()->Warn("Failed to unload buffer. Code %d\n", alGetCode());
+ }
+}
+
+
+bool Buffer::LoadFromFile(std::string filename, Sound sound) {
+ mSound = sound;
+
+ GetLogger()->Info("Loading audio file: %s\n", filename.c_str());
+ mBuffer = alutCreateBufferFromFile(filename.c_str());
+
+ ALenum error = alutGetError();
+ if (error) {
+ GetLogger()->Warn("Failed to load file. Reason: %s\n", alutGetErrorString(error));
+ mLoaded = false;
+ return false;
+ }
+
+ ALint size, bits, channels, freq;
+
+ alGetBufferi(mBuffer, AL_SIZE, &size);
+ alGetBufferi(mBuffer, AL_BITS, &bits);
+ alGetBufferi(mBuffer, AL_CHANNELS, &channels);
+ alGetBufferi(mBuffer, AL_FREQUENCY, &freq);
+
+ mDuration = (ALfloat)size / channels / bits / 8 / (ALfloat)freq;
+
+ mLoaded = true;
+ return true;
+}
+
+
+Sound Buffer::GetSoundType() {
+ return mSound;
+}
+
+
+ALuint Buffer::GetBuffer() {
+ return mBuffer;
+}
+
+
+bool Buffer::IsLoaded() {
+ return mLoaded;
+}
+
+
+float Buffer::GetDuration() {
+ return mDuration;
+}
diff --git a/src/sound/oalsound/buffer.h b/src/sound/oalsound/buffer.h
new file mode 100644
index 0000000..8c4a2d3
--- /dev/null
+++ b/src/sound/oalsound/buffer.h
@@ -0,0 +1,48 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// buffer.h
+
+#pragma once
+
+#include <string>
+
+#include <AL/alut.h>
+
+#include "sound/sound.h"
+#include "common/logger.h"
+
+#include "check.h"
+
+class Buffer
+{
+ public:
+ Buffer();
+ ~Buffer();
+
+ bool LoadFromFile(std::string, Sound);
+ bool IsLoaded();
+
+ Sound GetSoundType();
+ ALuint GetBuffer();
+ float GetDuration();
+
+ private:
+ ALuint mBuffer;
+ Sound mSound;
+ bool mLoaded;
+ float mDuration;
+};
diff --git a/src/sound/oalsound/channel.cpp b/src/sound/oalsound/channel.cpp
new file mode 100644
index 0000000..4476dee
--- /dev/null
+++ b/src/sound/oalsound/channel.cpp
@@ -0,0 +1,304 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// channel.cpp
+
+#include "channel.h"
+
+
+Channel::Channel() {
+ alGenSources(1, &mSource);
+
+ if (alCheck()) {
+ GetLogger()->Warn("Failed to create sound source. Code: %d\n", alGetCode());
+ mReady = false;
+ } else {
+ mReady = true;
+ }
+
+ mPriority = 0;
+ mBuffer = nullptr;
+}
+
+
+Channel::~Channel() {
+ if (mReady) {
+ alSourcei(mSource, AL_BUFFER, 0);
+ alDeleteSources(1, &mSource);
+ if (alCheck())
+ GetLogger()->Warn("Failed to delete sound source. Code: %s\n", alGetCode());
+ }
+}
+
+
+bool Channel::Play() {
+ if (!mReady)
+ return false;
+
+ alSourcePlay(mSource);
+ if (alCheck())
+ GetLogger()->Warn("Could not play audio sound source. Code: %s\n", alGetCode());
+ return true;
+}
+
+
+bool Channel::SetPosition(Math::Vector pos) {
+ if (!mReady)
+ return false;
+
+ alSource3f(mSource, AL_POSITION, pos.x, pos.y, pos.z);
+ if (alCheck()) {
+ GetLogger()->Warn("Could not set sound position. Code: %s\n", alGetCode());
+ return false;
+ }
+ return true;
+}
+
+
+bool Channel::SetFrequency(float freq)
+{
+ if (!mReady)
+ return false;
+
+ alSourcef(mSource, AL_PITCH, freq);
+ if (alCheck()) {
+ GetLogger()->Warn("Could not set sound pitch. Code: %s\n", alGetCode());
+ return false;
+ }
+ return true;
+}
+
+
+float Channel::GetFrequency()
+{
+ ALfloat freq;
+ if (!mReady)
+ return 0;
+
+ alGetSourcef(mSource, AL_PITCH, &freq);
+ if (alCheck()) {
+ GetLogger()->Warn("Could not get sound pitch. Code: %s\n", alGetCode());
+ return 0;
+ }
+
+ return freq;
+}
+
+
+bool Channel::SetVolume(float vol)
+{
+ if (!mReady || vol < 0)
+ return false;
+
+ alSourcef(mSource, AL_GAIN, vol / MAXVOLUME);
+ if (alCheck()) {
+ GetLogger()->Warn("Could not set sound volume. Code: %s\n", alGetCode());
+ return false;
+ }
+ return true;
+}
+
+
+float Channel::GetVolume()
+{
+ ALfloat vol;
+ if (!mReady)
+ return 0;
+
+ alGetSourcef(mSource, AL_GAIN, &vol);
+ if (alCheck()) {
+ GetLogger()->Warn("Could not get sound volume. Code: %s\n", alGetCode());
+ return 0;
+ }
+
+ return vol * MAXVOLUME;
+}
+
+
+int Channel::GetPriority()
+{
+ return mPriority;
+}
+
+
+void Channel::SetPriority(int pri)
+{
+ mPriority = pri;
+}
+
+
+void Channel::SetStartAmplitude(float gain)
+{
+ mStartAmplitude = gain;
+}
+
+
+void Channel::SetStartFrequency(float freq)
+{
+ mStartFrequency = freq;
+}
+
+
+void Channel::SetChangeFrequency(float freq)
+{
+ mChangeFrequency = freq;
+}
+
+
+void Channel::SetInitFrequency(float freq)
+{
+ mInitFrequency = freq;
+}
+
+
+float Channel::GetStartAmplitude()
+{
+ return mStartAmplitude;
+}
+
+
+float Channel::GetStartFrequency()
+{
+ return mStartFrequency;
+}
+
+
+float Channel::GetChangeFrequency()
+{
+ return mChangeFrequency;
+}
+
+
+float Channel::GetInitFrequency()
+{
+ return mInitFrequency;
+}
+
+
+void Channel::AddOper(SoundOper oper)
+{
+ mOper.push_back(oper);
+}
+
+
+void Channel::ResetOper()
+{
+ mOper.clear();
+}
+
+
+Sound Channel::GetSoundType() {
+ return mBuffer->GetSoundType();
+}
+
+
+bool Channel::SetBuffer(Buffer *buffer) {
+ if (!mReady)
+ return false;
+
+ assert(buffer);
+ mBuffer = buffer;
+ alSourcei(mSource, AL_BUFFER, buffer->GetBuffer());
+ if (alCheck()) {
+ GetLogger()->Warn("Could not set sound buffer. Code: %s\n", alGetCode());
+ return false;
+ }
+ mInitFrequency = GetFrequency();
+ return true;
+}
+
+
+void Channel::AdjustFrequency(float freq) {
+ SetFrequency(freq * mInitFrequency);
+}
+
+
+void Channel::AdjustVolume(float volume) {
+ SetVolume(mStartAmplitude * (float) volume);
+}
+
+
+bool Channel::IsPlaying() {
+ ALint status;
+ if (!mReady) return false;
+
+ alGetSourcei(mSource, AL_SOURCE_STATE, &status);
+ if (alCheck()) {
+ GetLogger()->Warn("Could not get sound status. Code: %s\n", alGetCode());
+ return false;
+ }
+
+ return status == AL_PLAYING;
+}
+
+
+bool Channel::IsReady() {
+ return mReady;
+}
+
+
+bool Channel::Stop() {
+ alSourceStop(mSource);
+ if (alCheck()) {
+ GetLogger()->Warn("Could not stop sound. Code: %s\n", alGetCode());
+ return false;
+ }
+ return true;
+}
+
+
+float Channel::GetCurrentTime()
+{
+ ALfloat current;
+ alGetSourcef(mSource, AL_SEC_OFFSET, &current);
+ if (alCheck()) {
+ GetLogger()->Warn("Could not get source current play time. Code: %s\n", alGetCode());
+ return 0.0f;
+ }
+ return current;
+}
+
+
+void Channel::SetCurrentTime(float current)
+{
+ alSourcef(mSource, AL_SEC_OFFSET, current);
+ if (alCheck())
+ GetLogger()->Warn("Could not get source current play time. Code: %s\n", alGetCode());
+}
+
+
+float Channel::GetDuration()
+{
+ return mBuffer->GetDuration();
+}
+
+
+bool Channel::HasEnvelope()
+{
+ return mOper.size() > 0;
+}
+
+
+SoundOper& Channel::GetEnvelope()
+{
+ return mOper.front();
+}
+
+
+void Channel::PopEnvelope()
+{
+ mOper.pop_front();
+}
diff --git a/src/sound/oalsound/channel.h b/src/sound/oalsound/channel.h
new file mode 100644
index 0000000..165ff50
--- /dev/null
+++ b/src/sound/oalsound/channel.h
@@ -0,0 +1,99 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// channel.h
+
+#pragma once
+
+#include <string>
+#include <deque>
+#include <cassert>
+
+#include <AL/al.h>
+#include <AL/alc.h>
+
+#include "sound/sound.h"
+
+#include "buffer.h"
+#include "check.h"
+
+struct SoundOper
+{
+ float finalAmplitude;
+ float finalFrequency;
+ float totalTime;
+ SoundNext nextOper;
+};
+
+
+class Channel
+{
+ public:
+ Channel();
+ ~Channel();
+
+ bool Play();
+ bool Stop();
+ bool SetPosition(Math::Vector);
+
+ bool SetFrequency(float);
+ float GetFrequency();
+
+ float GetCurrentTime();
+ void SetCurrentTime(float);
+ float GetDuration();
+
+ bool SetVolume(float);
+ float GetVolume();
+ bool IsPlaying();
+ bool IsReady();
+
+ bool SetBuffer(Buffer *);
+ bool HasEnvelope();
+ SoundOper& GetEnvelope();
+ void PopEnvelope();
+
+ int GetPriority();
+ void SetPriority(int);
+
+ void SetStartAmplitude(float);
+ void SetStartFrequency(float);
+ void SetChangeFrequency(float);
+ void SetInitFrequency(float);
+
+ float GetStartAmplitude();
+ float GetStartFrequency();
+ float GetChangeFrequency();
+ float GetInitFrequency();
+
+ void AddOper(SoundOper);
+ void ResetOper();
+ Sound GetSoundType();
+ void AdjustFrequency(float);
+ void AdjustVolume(float);
+
+ private:
+ Buffer *mBuffer;
+ ALuint mSource;
+
+ int mPriority;
+ float mStartAmplitude;
+ float mStartFrequency;
+ float mChangeFrequency;
+ float mInitFrequency;
+ std::deque<SoundOper> mOper;
+ bool mReady;
+};
diff --git a/src/sound/oalsound/check.h b/src/sound/oalsound/check.h
new file mode 100644
index 0000000..cf3e468
--- /dev/null
+++ b/src/sound/oalsound/check.h
@@ -0,0 +1,39 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// check.h
+
+#pragma once
+
+#include <AL/al.h>
+#include <AL/alc.h>
+
+#include "common/logger.h"
+
+static ALenum CODE = AL_NO_ERROR;
+
+inline bool alCheck()
+{
+ CODE = alGetError();
+ return CODE != AL_NO_ERROR;
+}
+
+inline ALenum alGetCode()
+{
+ ALenum ret = CODE;
+ CODE = AL_NO_ERROR;
+ return ret;
+}
diff --git a/src/sound/oalsound/test/CMakeLists.txt b/src/sound/oalsound/test/CMakeLists.txt
new file mode 100644
index 0000000..dd208ea
--- /dev/null
+++ b/src/sound/oalsound/test/CMakeLists.txt
@@ -0,0 +1,14 @@
+cmake_minimum_required(VERSION 2.8)
+
+if(NOT CMAKE_BUILD_TYPE)
+ set(CMAKE_BUILD_TYPE debug)
+endif(NOT CMAKE_BUILD_TYPE)
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -std=c++11 -rdynamic")
+set(CMAKE_CXX_FLAGS_DEBUG "-g -O0")
+
+add_executable(plugin_test plugin_test.cpp ../../../../common/iman.cpp ../../../../common/logger.cpp ../../../../plugins/pluginloader.cpp)
+
+include_directories(".")
+include_directories("../../../../")
+
+target_link_libraries(plugin_test ${LTDL_LIBRARY})
diff --git a/src/sound/oalsound/test/plugin_test.cpp b/src/sound/oalsound/test/plugin_test.cpp
new file mode 100644
index 0000000..40c1cd2
--- /dev/null
+++ b/src/sound/oalsound/test/plugin_test.cpp
@@ -0,0 +1,40 @@
+#include <string>
+#include <cstdio>
+#include <unistd.h>
+
+#include <common/logger.h>
+#include <common/iman.h>
+#include <sound/sound.h>
+#include <plugins/pluginloader.h>
+
+
+int main() {
+ new CLogger();
+ new CInstanceManager();
+
+ lt_dlinit();
+
+ CPluginLoader *plugin = new CPluginLoader("libopenalsound");
+ if (plugin->LoadPlugin()) {
+ CSoundInterface *sound = static_cast<CSoundInterface*>(CInstanceManager::GetInstancePointer()->SearchInstance(CLASS_SOUND));
+
+ sound->Create(true);
+ sound->CacheAll();
+ sound->Play((Sound)8);
+ sound->Play((Sound)18);
+
+ sleep(10);
+ /*
+ while (1)
+ {
+ // just a test, very slow
+ plugin->FrameMove(0);
+ //if ('n' == getchar())
+ // break;
+ }*/
+ plugin->UnloadPlugin();
+ }
+
+ lt_dlexit();
+ return 0;
+}