summaryrefslogtreecommitdiffstats
path: root/src/ui/control.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/ui/control.h')
-rw-r--r--src/ui/control.h209
1 files changed, 103 insertions, 106 deletions
diff --git a/src/ui/control.h b/src/ui/control.h
index 635ae12..7f5077d 100644
--- a/src/ui/control.h
+++ b/src/ui/control.h
@@ -22,7 +22,6 @@
#include <string>
#include "common/event.h"
-#include "common/iman.h"
#include "common/misc.h"
#include "common/restext.h"
@@ -39,108 +38,106 @@
namespace Ui {
- enum ControlState
- {
- STATE_ENABLE = (1<<0), // active
- STATE_CHECK = (1<<1), // pressed
- STATE_HILIGHT = (1<<2), // overflown by mouse
- STATE_PRESS = (1<<3), // pressed by mouse
- STATE_VISIBLE = (1<<4), // visible
- STATE_DEAD = (1<<5), // inaccessible (x)
- STATE_DEFAULT = (1<<6), // actuated by RETURN
- STATE_OKAY = (1<<7), // green point at the bottom right
- STATE_SHADOW = (1<<8), // shadow
- STATE_GLINT = (1<<9), // dynamic reflection
- STATE_CARD = (1<<10), // tab
- STATE_EXTEND = (1<<11), // extended mode
- STATE_SIMPLY = (1<<12), // undecorated
- STATE_FRAME = (1<<13), // framework highlighting
- STATE_WARNING = (1<<14), // framework hatched yellow / black
- STATE_VALUE = (1<<15), // displays the value
- STATE_RUN = (1<<16) // running program
- };
-
-
-
- class CControl
- {
- public:
- CControl();
- virtual ~CControl();
-
- virtual bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventType);
-
- virtual bool EventProcess(const Event &event);
-
- virtual void SetPos(Math::Point pos);
- virtual Math::Point GetPos();
- virtual void SetDim(Math::Point dim);
- virtual Math::Point GetDim();
- virtual bool SetState(int state, bool bState);
- virtual bool SetState(int state);
- virtual bool ClearState(int state);
- virtual bool TestState(int state);
- virtual int GetState();
- virtual void SetIcon(int icon);
- virtual int GetIcon();
- virtual void SetName(std::string name, bool bTooltip=true);
- virtual std::string GetName();
- virtual void SetTextAlign(Gfx::TextAlign mode);
- virtual int GetTextAlign();
- virtual void SetFontSize(float size);
- virtual float GetFontSize();
- virtual void SetFontStretch(float stretch);
- virtual float GetFontStretch();
- virtual void SetFontType(Gfx::FontType font);
- virtual Gfx::FontType GetFontType();
- virtual bool SetTooltip(std::string name);
- virtual bool GetTooltip(Math::Point pos, std::string &name);
- virtual void SetFocus(bool bFocus);
- virtual bool GetFocus();
-
- virtual EventType GetEventType();
-
- virtual void Draw();
-
- protected:
- void GlintDelete();
- void GlintCreate(Math::Point ref, bool bLeft=true, bool bUp=true);
- void GlintFrame(const Event &event);
- void DrawPart(int icon, float zoom, float ex);
- void DrawIcon(Math::Point pos, Math::Point dim, Math::Point uv1, Math::Point uv2, float ex=0.0f);
- void DrawIcon(Math::Point pos, Math::Point dim, Math::Point uv1, Math::Point uv2, Math::Point corner, float ex);
- void DrawWarning(Math::Point pos, Math::Point dim);
- void DrawShadow(Math::Point pos, Math::Point dim, float deep=1.0f);
- virtual bool Detect(Math::Point pos);
-
- protected:
- CInstanceManager* m_iMan;
- Gfx::CEngine* m_engine;
- Gfx::CParticle* m_particle;
- CEventQueue* m_event;
- CRobotMain* m_main;
- CSoundInterface* m_sound;
-
- Math::Point m_pos; // corner upper / left
- Math::Point m_dim; // dimensions
- int m_icon;
- EventType m_eventType; // message to send when clicking
- int m_state; // states (STATE_ *)
- float m_fontSize; // size of the button name
- float m_fontStretch; // stretch of the font
- Gfx::FontType m_fontType; // type of font
- Gfx::TextAlign m_textAlign; //type of alignment //comes in the place of m_justif
- // int m_justif; // type of justification (-1,0,1)
- std::string m_name; // name of the button
- std::string m_tooltip; // name of tooltip
- bool m_bFocus;
- bool m_bCapture;
-
- bool m_bGlint;
- Math::Point m_glintCorner1;
- Math::Point m_glintCorner2;
- float m_glintProgress;
- Math::Point m_glintMouse;
- };
-
-}
+enum ControlState
+{
+ STATE_ENABLE = (1<<0), // active
+ STATE_CHECK = (1<<1), // pressed
+ STATE_HILIGHT = (1<<2), // overflown by mouse
+ STATE_PRESS = (1<<3), // pressed by mouse
+ STATE_VISIBLE = (1<<4), // visible
+ STATE_DEAD = (1<<5), // inaccessible (x)
+ STATE_DEFAULT = (1<<6), // actuated by RETURN
+ STATE_OKAY = (1<<7), // green point at the bottom right
+ STATE_SHADOW = (1<<8), // shadow
+ STATE_GLINT = (1<<9), // dynamic reflection
+ STATE_CARD = (1<<10), // tab
+ STATE_EXTEND = (1<<11), // extended mode
+ STATE_SIMPLY = (1<<12), // undecorated
+ STATE_FRAME = (1<<13), // framework highlighting
+ STATE_WARNING = (1<<14), // framework hatched yellow / black
+ STATE_VALUE = (1<<15), // displays the value
+ STATE_RUN = (1<<16) // running program
+};
+
+
+
+class CControl
+{
+public:
+ CControl();
+ virtual ~CControl();
+
+ virtual bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventType);
+
+ virtual bool EventProcess(const Event &event);
+
+ virtual void SetPos(Math::Point pos);
+ virtual Math::Point GetPos();
+ virtual void SetDim(Math::Point dim);
+ virtual Math::Point GetDim();
+ virtual bool SetState(int state, bool bState);
+ virtual bool SetState(int state);
+ virtual bool ClearState(int state);
+ virtual bool TestState(int state);
+ virtual int GetState();
+ virtual void SetIcon(int icon);
+ virtual int GetIcon();
+ virtual void SetName(std::string name, bool bTooltip=true);
+ virtual std::string GetName();
+ virtual void SetTextAlign(Gfx::TextAlign mode);
+ virtual int GetTextAlign();
+ virtual void SetFontSize(float size);
+ virtual float GetFontSize();
+ virtual void SetFontStretch(float stretch);
+ virtual float GetFontStretch();
+ virtual void SetFontType(Gfx::FontType font);
+ virtual Gfx::FontType GetFontType();
+ virtual bool SetTooltip(std::string name);
+ virtual bool GetTooltip(Math::Point pos, std::string &name);
+ virtual void SetFocus(bool bFocus);
+ virtual bool GetFocus();
+
+ virtual EventType GetEventType();
+
+ virtual void Draw();
+
+protected:
+ void GlintDelete();
+ void GlintCreate(Math::Point ref, bool bLeft=true, bool bUp=true);
+ void GlintFrame(const Event &event);
+ void DrawPart(int icon, float zoom, float ex);
+ void DrawIcon(Math::Point pos, Math::Point dim, Math::Point uv1, Math::Point uv2, float ex=0.0f);
+ void DrawIcon(Math::Point pos, Math::Point dim, Math::Point uv1, Math::Point uv2, Math::Point corner, float ex);
+ void DrawWarning(Math::Point pos, Math::Point dim);
+ void DrawShadow(Math::Point pos, Math::Point dim, float deep=1.0f);
+ virtual bool Detect(Math::Point pos);
+
+protected:
+ Gfx::CEngine* m_engine;
+ Gfx::CParticle* m_particle;
+ CEventQueue* m_event;
+ CRobotMain* m_main;
+ CSoundInterface* m_sound;
+
+ Math::Point m_pos; // corner upper / left
+ Math::Point m_dim; // dimensions
+ int m_icon;
+ EventType m_eventType; // message to send when clicking
+ int m_state; // states (STATE_ *)
+ float m_fontSize; // size of the button name
+ float m_fontStretch; // stretch of the font
+ Gfx::FontType m_fontType; // type of font
+ Gfx::TextAlign m_textAlign; //type of alignment //comes in the place of m_justif
+ std::string m_name; // name of the button
+ std::string m_tooltip; // name of tooltip
+ bool m_bFocus;
+ bool m_bCapture;
+
+ bool m_bGlint;
+ Math::Point m_glintCorner1;
+ Math::Point m_glintCorner2;
+ float m_glintProgress;
+ Math::Point m_glintMouse;
+};
+
+} // namespace Ui