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-rw-r--r--src/ui/editvalue.h166
1 files changed, 83 insertions, 83 deletions
diff --git a/src/ui/editvalue.h b/src/ui/editvalue.h
index 1b45df9..dbb7812 100644
--- a/src/ui/editvalue.h
+++ b/src/ui/editvalue.h
@@ -1,83 +1,83 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// editvalue.h
-
-#pragma once
-
-
-#include "ui/control.h"
-
-
-enum EditValueType
-{
- EVT_INT = 1, // integer
- EVT_FLOAT = 2, // float value
- EVT_100 = 3, // percent (0 .. 1)
-};
-
-
-class CD3DEngine;
-class CEdit;
-class CButton;
-
-
-
-class CEditValue : public CControl
-{
-public:
- CEditValue(CInstanceManager* iMan);
- virtual ~CEditValue();
-
- bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
-
- void SetPos(Math::Point pos);
- void SetDim(Math::Point dim);
-
- bool EventProcess(const Event &event);
- void Draw();
-
- void SetType(EditValueType type);
- EditValueType RetType();
-
- void SetValue(float value, bool bSendMessage=false);
- float RetValue();
-
- void SetStepValue(float value);
- float RetStepValue();
-
- void SetMinValue(float value);
- float RetMinValue();
-
- void SetMaxValue(float value);
- float RetMaxValue();
-
-protected:
- void MoveAdjust();
- void HiliteValue(const Event &event);
-
-protected:
- CEdit* m_edit;
- CButton* m_buttonUp;
- CButton* m_buttonDown;
-
- EditValueType m_type;
- float m_stepValue;
- float m_minValue;
- float m_maxValue;
-};
-
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// editvalue.h
+
+#pragma once
+
+
+#include "ui/control.h"
+
+
+enum EditValueType
+{
+ EVT_INT = 1, // integer
+ EVT_FLOAT = 2, // float value
+ EVT_100 = 3, // percent (0 .. 1)
+};
+
+
+class CD3DEngine;
+class CEdit;
+class CButton;
+
+
+
+class CEditValue : public CControl
+{
+public:
+ CEditValue(CInstanceManager* iMan);
+ virtual ~CEditValue();
+
+ bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+
+ void SetPos(Math::Point pos);
+ void SetDim(Math::Point dim);
+
+ bool EventProcess(const Event &event);
+ void Draw();
+
+ void SetType(EditValueType type);
+ EditValueType RetType();
+
+ void SetValue(float value, bool bSendMessage=false);
+ float RetValue();
+
+ void SetStepValue(float value);
+ float RetStepValue();
+
+ void SetMinValue(float value);
+ float RetMinValue();
+
+ void SetMaxValue(float value);
+ float RetMaxValue();
+
+protected:
+ void MoveAdjust();
+ void HiliteValue(const Event &event);
+
+protected:
+ CEdit* m_edit;
+ CButton* m_buttonUp;
+ CButton* m_buttonDown;
+
+ EditValueType m_type;
+ float m_stepValue;
+ float m_minValue;
+ float m_maxValue;
+};
+
+