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-rw-r--r--src/ui/map.h274
1 files changed, 137 insertions, 137 deletions
diff --git a/src/ui/map.h b/src/ui/map.h
index 9551d12..efdf54b 100644
--- a/src/ui/map.h
+++ b/src/ui/map.h
@@ -1,137 +1,137 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// map.h
-
-#pragma once
-
-
-#include "ui/control.h"
-#include "object/object.h"
-
-
-class CD3DEngine;
-class CTerrain;
-class CWater;
-class CRobotMain;
-
-
-
-const int MAPMAXOBJECT = 100;
-
-enum MapColor
-{
- MAPCOLOR_NULL,
- MAPCOLOR_BASE,
- MAPCOLOR_FIX,
- MAPCOLOR_MOVE,
- MAPCOLOR_ALIEN,
- MAPCOLOR_WAYPOINTb,
- MAPCOLOR_WAYPOINTr,
- MAPCOLOR_WAYPOINTg,
- MAPCOLOR_WAYPOINTy,
- MAPCOLOR_WAYPOINTv,
- MAPCOLOR_BBOX,
-};
-
-struct MapObject
-{
- char bUsed;
- CObject* object;
- MapColor color;
- ObjectType type;
- Math::Point pos;
- float dir;
-};
-
-
-
-class CMap : public CControl
-{
-public:
- CMap(CInstanceManager* iMan);
- ~CMap();
-
- bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- bool EventProcess(const Event &event);
- void Draw();
-
- void UpdateTerrain();
- void UpdateTerrain(int bx, int by, int ex, int ey);
-
- void SetFixImage(char *filename);
- bool RetFixImage();
-
- void SetOffset(float ox, float oy);
- void SetAngle(float angle);
- void SetMode(int mode);
- void SetToy(bool bToy);
- void SetDebug(bool bDebug);
-
- void SetZoom(float value);
- float RetZoom();
-
- void SetEnable(bool bEnable);
- bool RetEnable();
-
- void SetFloorColor(D3DCOLORVALUE color);
- void SetWaterColor(D3DCOLORVALUE color);
-
- void FlushObject();
- void UpdateObject(CObject* pObj);
-
- CObject* DetectObject(Math::Point pos, bool &bInMap);
- void SetHilite(CObject* pObj);
-
-protected:
- Math::Point AdjustOffset(Math::Point offset);
- void SelectObject(Math::Point pos);
- Math::Point MapInter(Math::Point pos, float dir);
- void DrawFocus(Math::Point pos, float dir, ObjectType type, MapColor color);
- void DrawObject(Math::Point pos, float dir, ObjectType type, MapColor color, bool bSelect, bool bHilite);
- void DrawObjectIcon(Math::Point pos, Math::Point dim, MapColor color, ObjectType type, bool bHilite);
- void DrawHilite(Math::Point pos);
- void DrawTriangle(Math::Point p1, Math::Point p2, Math::Point p3, Math::Point uv1, Math::Point uv2);
- void DrawPenta(Math::Point p1, Math::Point p2, Math::Point p3, Math::Point p4, Math::Point p5, Math::Point uv1, Math::Point uv2);
- void DrawVertex(Math::Point uv1, Math::Point uv2, float zoom);
-
-protected:
- CTerrain* m_terrain;
- CWater* m_water;
- CRobotMain* m_main;
-
- bool m_bEnable;
- float m_time;
- float m_half;
- float m_zoom;
- Math::Point m_offset;
- float m_angle;
- D3DCOLORVALUE m_floorColor;
- D3DCOLORVALUE m_waterColor;
- MapObject m_map[MAPMAXOBJECT];
- int m_totalFix;
- int m_totalMove;
- int m_hiliteRank;
- Math::Point m_mapPos;
- Math::Point m_mapDim;
- bool m_bRadar;
- char m_fixImage[100];
- int m_mode;
- bool m_bToy;
- bool m_bDebug;
-};
-
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// map.h
+
+#pragma once
+
+
+#include "ui/control.h"
+#include "object/object.h"
+
+
+class CD3DEngine;
+class CTerrain;
+class CWater;
+class CRobotMain;
+
+
+
+const int MAPMAXOBJECT = 100;
+
+enum MapColor
+{
+ MAPCOLOR_NULL,
+ MAPCOLOR_BASE,
+ MAPCOLOR_FIX,
+ MAPCOLOR_MOVE,
+ MAPCOLOR_ALIEN,
+ MAPCOLOR_WAYPOINTb,
+ MAPCOLOR_WAYPOINTr,
+ MAPCOLOR_WAYPOINTg,
+ MAPCOLOR_WAYPOINTy,
+ MAPCOLOR_WAYPOINTv,
+ MAPCOLOR_BBOX,
+};
+
+struct MapObject
+{
+ char bUsed;
+ CObject* object;
+ MapColor color;
+ ObjectType type;
+ Math::Point pos;
+ float dir;
+};
+
+
+
+class CMap : public CControl
+{
+public:
+ CMap(CInstanceManager* iMan);
+ ~CMap();
+
+ bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ bool EventProcess(const Event &event);
+ void Draw();
+
+ void UpdateTerrain();
+ void UpdateTerrain(int bx, int by, int ex, int ey);
+
+ void SetFixImage(char *filename);
+ bool RetFixImage();
+
+ void SetOffset(float ox, float oy);
+ void SetAngle(float angle);
+ void SetMode(int mode);
+ void SetToy(bool bToy);
+ void SetDebug(bool bDebug);
+
+ void SetZoom(float value);
+ float RetZoom();
+
+ void SetEnable(bool bEnable);
+ bool RetEnable();
+
+ void SetFloorColor(D3DCOLORVALUE color);
+ void SetWaterColor(D3DCOLORVALUE color);
+
+ void FlushObject();
+ void UpdateObject(CObject* pObj);
+
+ CObject* DetectObject(Math::Point pos, bool &bInMap);
+ void SetHilite(CObject* pObj);
+
+protected:
+ Math::Point AdjustOffset(Math::Point offset);
+ void SelectObject(Math::Point pos);
+ Math::Point MapInter(Math::Point pos, float dir);
+ void DrawFocus(Math::Point pos, float dir, ObjectType type, MapColor color);
+ void DrawObject(Math::Point pos, float dir, ObjectType type, MapColor color, bool bSelect, bool bHilite);
+ void DrawObjectIcon(Math::Point pos, Math::Point dim, MapColor color, ObjectType type, bool bHilite);
+ void DrawHilite(Math::Point pos);
+ void DrawTriangle(Math::Point p1, Math::Point p2, Math::Point p3, Math::Point uv1, Math::Point uv2);
+ void DrawPenta(Math::Point p1, Math::Point p2, Math::Point p3, Math::Point p4, Math::Point p5, Math::Point uv1, Math::Point uv2);
+ void DrawVertex(Math::Point uv1, Math::Point uv2, float zoom);
+
+protected:
+ CTerrain* m_terrain;
+ CWater* m_water;
+ CRobotMain* m_main;
+
+ bool m_bEnable;
+ float m_time;
+ float m_half;
+ float m_zoom;
+ Math::Point m_offset;
+ float m_angle;
+ D3DCOLORVALUE m_floorColor;
+ D3DCOLORVALUE m_waterColor;
+ MapObject m_map[MAPMAXOBJECT];
+ int m_totalFix;
+ int m_totalMove;
+ int m_hiliteRank;
+ Math::Point m_mapPos;
+ Math::Point m_mapDim;
+ bool m_bRadar;
+ char m_fixImage[100];
+ int m_mode;
+ bool m_bToy;
+ bool m_bDebug;
+};
+
+