summaryrefslogtreecommitdiffstats
path: root/src/ui/slider.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/ui/slider.h')
-rw-r--r--src/ui/slider.h162
1 files changed, 81 insertions, 81 deletions
diff --git a/src/ui/slider.h b/src/ui/slider.h
index a1eb127..1ec9ea5 100644
--- a/src/ui/slider.h
+++ b/src/ui/slider.h
@@ -1,81 +1,81 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// slider.h
-
-#pragma once
-
-
-#include "ui/control.h"
-
-
-class CD3DEngine;
-class CButton;
-
-
-
-class CSlider : public CControl
-{
-public:
- CSlider(CInstanceManager* iMan);
- ~CSlider();
-
- bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
-
- void SetPos(Math::Point pos);
- void SetDim(Math::Point dim);
-
- bool SetState(int state, bool bState);
- bool SetState(int state);
- bool ClearState(int state);
-
- bool EventProcess(const Event &event);
- void Draw();
-
- void SetLimit(float min, float max);
-
- void SetVisibleValue(float value);
- float RetVisibleValue();
-
- void SetArrowStep(float step);
- float RetArrowStep();
-
-protected:
- void MoveAdjust();
- void AdjustGlint();
- void DrawVertex(Math::Point pos, Math::Point dim, int icon);
-
-protected:
- CButton* m_buttonLeft;
- CButton* m_buttonRight;
-
- float m_min;
- float m_max;
- float m_visibleValue;
- float m_step;
-
- bool m_bHoriz;
- float m_marginButton;
-
- bool m_bCapture;
- Math::Point m_pressPos;
- float m_pressValue;
-
- EventMsg m_eventUp;
- EventMsg m_eventDown;
-};
-
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// slider.h
+
+#pragma once
+
+
+#include "ui/control.h"
+
+
+class CD3DEngine;
+class CButton;
+
+
+
+class CSlider : public CControl
+{
+public:
+ CSlider(CInstanceManager* iMan);
+ ~CSlider();
+
+ bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+
+ void SetPos(Math::Point pos);
+ void SetDim(Math::Point dim);
+
+ bool SetState(int state, bool bState);
+ bool SetState(int state);
+ bool ClearState(int state);
+
+ bool EventProcess(const Event &event);
+ void Draw();
+
+ void SetLimit(float min, float max);
+
+ void SetVisibleValue(float value);
+ float RetVisibleValue();
+
+ void SetArrowStep(float step);
+ float RetArrowStep();
+
+protected:
+ void MoveAdjust();
+ void AdjustGlint();
+ void DrawVertex(Math::Point pos, Math::Point dim, int icon);
+
+protected:
+ CButton* m_buttonLeft;
+ CButton* m_buttonRight;
+
+ float m_min;
+ float m_max;
+ float m_visibleValue;
+ float m_step;
+
+ bool m_bHoriz;
+ float m_marginButton;
+
+ bool m_bCapture;
+ Math::Point m_pressPos;
+ float m_pressValue;
+
+ EventMsg m_eventUp;
+ EventMsg m_eventDown;
+};
+
+