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-rw-r--r--src/ui/slider.h75
1 files changed, 38 insertions, 37 deletions
diff --git a/src/ui/slider.h b/src/ui/slider.h
index 1ec9ea5..4912453 100644
--- a/src/ui/slider.h
+++ b/src/ui/slider.h
@@ -1,5 +1,6 @@
// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
@@ -20,62 +21,62 @@
#include "ui/control.h"
+#include "common/event.h"
+namespace Ui {
-class CD3DEngine;
class CButton;
-
-
class CSlider : public CControl
{
-public:
- CSlider(CInstanceManager* iMan);
- ~CSlider();
+ public:
+ CSlider();
+ ~CSlider();
- bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+ bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventMsg);
- void SetPos(Math::Point pos);
- void SetDim(Math::Point dim);
+ void SetPos(Math::Point pos);
+ void SetDim(Math::Point dim);
- bool SetState(int state, bool bState);
- bool SetState(int state);
- bool ClearState(int state);
+ bool SetState(int state, bool bState);
+ bool SetState(int state);
+ bool ClearState(int state);
- bool EventProcess(const Event &event);
- void Draw();
+ bool EventProcess(const Event &event);
+ void Draw();
- void SetLimit(float min, float max);
+ void SetLimit(float min, float max);
- void SetVisibleValue(float value);
- float RetVisibleValue();
+ void SetVisibleValue(float value);
+ float GetVisibleValue();
- void SetArrowStep(float step);
- float RetArrowStep();
+ void SetArrowStep(float step);
+ float GetArrowStep();
-protected:
- void MoveAdjust();
- void AdjustGlint();
- void DrawVertex(Math::Point pos, Math::Point dim, int icon);
+ protected:
+ void MoveAdjust();
+ void AdjustGlint();
+ void DrawVertex(Math::Point pos, Math::Point dim, int icon);
-protected:
- CButton* m_buttonLeft;
- CButton* m_buttonRight;
+ protected:
+ CButton* m_buttonLeft;
+ CButton* m_buttonRight;
- float m_min;
- float m_max;
- float m_visibleValue;
- float m_step;
+ float m_min;
+ float m_max;
+ float m_visibleValue;
+ float m_step;
- bool m_bHoriz;
- float m_marginButton;
+ bool m_bHoriz;
+ float m_marginButton;
- bool m_bCapture;
- Math::Point m_pressPos;
- float m_pressValue;
+ bool m_bCapture;
+ Math::Point m_pressPos;
+ float m_pressValue;
- EventMsg m_eventUp;
- EventMsg m_eventDown;
+ EventType m_eventUp;
+ EventType m_eventDown;
};
+}