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Diffstat (limited to 'test/unit/graphics/core/device_mock.h')
-rw-r--r-- | test/unit/graphics/core/device_mock.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/test/unit/graphics/core/device_mock.h b/test/unit/graphics/core/device_mock.h new file mode 100644 index 0000000..80e214f --- /dev/null +++ b/test/unit/graphics/core/device_mock.h @@ -0,0 +1,107 @@ +#pragma once + +#include "graphics/core/device.h" + +#include <gmock/gmock.h> + +class CDeviceMock : public Gfx::CDevice +{ +public: + CDeviceMock() {} + + MOCK_METHOD0(DebugHook, void()); + + MOCK_METHOD0(Create, bool()); + MOCK_METHOD0(Destroy, void()); + + MOCK_METHOD0(BeginScene, void()); + MOCK_METHOD0(EndScene, void()); + + MOCK_METHOD0(Clear, void()); + + MOCK_METHOD2(SetTransform, void(Gfx::TransformType type, const Math::Matrix &matrix)); + MOCK_METHOD1(GetTransform, const Math::Matrix& (Gfx::TransformType type)); + MOCK_METHOD2(MultiplyTransform, void(Gfx::TransformType type, const Math::Matrix &matrix)); + + MOCK_METHOD1(SetMaterial, void(const Gfx::Material &material)); + MOCK_METHOD0(GetMaterial, const Gfx::Material&()); + + MOCK_METHOD0(GetMaxLightCount, int()); + + MOCK_METHOD2(SetLight, void(int index, const Gfx::Light &light)); + MOCK_METHOD1(GetLight, const Gfx::Light&(int index)); + + MOCK_METHOD2(SetLightEnabled, void(int index, bool enabled)); + MOCK_METHOD1(GetLightEnabled, bool(int index)); + + MOCK_METHOD2(CreateTexture, Gfx::Texture(CImage *image, const Gfx::TextureCreateParams ¶ms)); + MOCK_METHOD2(CreateTexture, Gfx::Texture(ImageData *data, const Gfx::TextureCreateParams ¶ms)); + + MOCK_METHOD1(DestroyTexture, void(const Gfx::Texture &texture)); + MOCK_METHOD0(DestroyAllTextures, void()); + + MOCK_METHOD0(GetMaxTextureStageCount, int()); + + MOCK_METHOD2(SetTexture, void(int index, const Gfx::Texture &texture)); + MOCK_METHOD2(SetTexture, void(int index, unsigned int textureId)); + MOCK_METHOD1(GetTexture, Gfx::Texture(int index)); + + MOCK_METHOD2(SetTextureEnabled, void(int index, bool enabled)); + MOCK_METHOD1(GetTextureEnabled, bool(int index)); + + MOCK_METHOD2(SetTextureStageParams, void(int index, const Gfx::TextureStageParams ¶ms)); + MOCK_METHOD1(GetTextureStageParams, Gfx::TextureStageParams(int index)); + + MOCK_METHOD3(SetTextureStageWrap, void(int index, Gfx::TexWrapMode wrapS, Gfx::TexWrapMode wrapT)); + + MOCK_METHOD4(DrawPrimitive, void(Gfx::PrimitiveType type, const Gfx::Vertex *vertices, int vertexCount, Gfx::Color color)); + MOCK_METHOD4(DrawPrimitive, void(Gfx::PrimitiveType type, const Gfx::VertexTex2 *vertices, int vertexCount, Gfx::Color color)); + MOCK_METHOD3(DrawPrimitive, void(Gfx::PrimitiveType type, const Gfx::VertexCol *vertices, int vertexCount)); + + MOCK_METHOD3(CreateStaticBuffer, unsigned int(Gfx::PrimitiveType primitiveType, const Gfx::Vertex* vertices, int vertexCount)); + MOCK_METHOD3(CreateStaticBuffer, unsigned int(Gfx::PrimitiveType primitiveType, const Gfx::VertexTex2* vertices, int vertexCount)); + MOCK_METHOD3(CreateStaticBuffer, unsigned int(Gfx::PrimitiveType primitiveType, const Gfx::VertexCol* vertices, int vertexCount)); + + MOCK_METHOD4(UpdateStaticBuffer, void(unsigned int bufferId, Gfx::PrimitiveType primitiveType, const Gfx::Vertex* vertices, int vertexCount)); + MOCK_METHOD4(UpdateStaticBuffer, void(unsigned int bufferId, Gfx::PrimitiveType primitiveType, const Gfx::VertexTex2* vertices, int vertexCount)); + MOCK_METHOD4(UpdateStaticBuffer, void(unsigned int bufferId, Gfx::PrimitiveType primitiveType, const Gfx::VertexCol* vertices, int vertexCount)); + + MOCK_METHOD1(DrawStaticBuffer, void(unsigned int bufferId)); + + MOCK_METHOD1(DestroyStaticBuffer, void(unsigned int bufferId)); + + MOCK_METHOD2(ComputeSphereVisibility, int(const Math::Vector ¢er, float radius)); + + MOCK_METHOD2(SetRenderState, void(Gfx::RenderState state, bool enabled)); + MOCK_METHOD1(GetRenderState, bool(Gfx::RenderState state)); + + MOCK_METHOD1(SetDepthTestFunc, void(Gfx::CompFunc func)); + MOCK_METHOD0(GetDepthTestFunc, Gfx::CompFunc()); + + MOCK_METHOD1(SetDepthBias, void(float factor)); + MOCK_METHOD0(GetDepthBias, float()); + + MOCK_METHOD2(SetAlphaTestFunc, void(Gfx::CompFunc func, float refValue)); + MOCK_METHOD2(GetAlphaTestFunc, void(Gfx::CompFunc &func, float &refValue)); + + MOCK_METHOD2(SetBlendFunc, void(Gfx::BlendFunc srcBlend, Gfx::BlendFunc dstBlend)); + MOCK_METHOD2(GetBlendFunc, void(Gfx::BlendFunc &srcBlend, Gfx::BlendFunc &dstBlend)); + + MOCK_METHOD1(SetClearColor, void(const Gfx::Color &color)); + MOCK_METHOD0(GetClearColor, Gfx::Color()); + + MOCK_METHOD1(SetGlobalAmbient, void(const Gfx::Color &color)); + MOCK_METHOD0(GetGlobalAmbient, Gfx::Color()); + + MOCK_METHOD5(SetFogParams, void(Gfx::FogMode mode, const Gfx::Color &color, float start, float end, float density)); + MOCK_METHOD5(GetFogParams, void(Gfx::FogMode &mode, Gfx::Color &color, float &start, float &end, float &density)); + + MOCK_METHOD1(SetCullMode, void(Gfx::CullMode mode)); + MOCK_METHOD0(GetCullMode, Gfx::CullMode()); + + MOCK_METHOD1(SetShadeModel, void(Gfx::ShadeModel model)); + MOCK_METHOD0(GetShadeModel, Gfx::ShadeModel()); + + MOCK_METHOD1(SetFillMode, void(Gfx::FillMode mode)); + MOCK_METHOD0(GetFillMode, Gfx::FillMode()); +}; |