summaryrefslogtreecommitdiffstats
path: root/test/unit/ui/stubs/particle_stub.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'test/unit/ui/stubs/particle_stub.cpp')
-rw-r--r--test/unit/ui/stubs/particle_stub.cpp205
1 files changed, 205 insertions, 0 deletions
diff --git a/test/unit/ui/stubs/particle_stub.cpp b/test/unit/ui/stubs/particle_stub.cpp
new file mode 100644
index 0000000..c3bf6dc
--- /dev/null
+++ b/test/unit/ui/stubs/particle_stub.cpp
@@ -0,0 +1,205 @@
+#include "graphics/engine/particle.h"
+
+#include "common/logger.h"
+
+
+// Graphics module namespace
+namespace Gfx {
+
+
+CParticle::CParticle(CInstanceManager* /*iMan*/, CEngine* /*engine*/)
+{
+}
+
+CParticle::~CParticle()
+{
+}
+
+void CParticle::SetDevice(CDevice* /*device*/)
+{
+}
+
+void CParticle::FlushParticle()
+{
+}
+
+void CParticle::FlushParticle(int /*sheet*/)
+{
+}
+
+int CParticle::CreateParticle(Math::Vector /*pos*/, Math::Vector /*speed*/, Math::Point /*dim*/,
+ ParticleType /*type*/, float /*duration*/, float /*mass*/,
+ float /*windSensitivity*/, int /*sheet*/)
+{
+ return 0;
+}
+
+int CParticle::CreateFrag(Math::Vector /*pos*/, Math::Vector /*speed*/, EngineTriangle */*triangle*/,
+ ParticleType /*type*/, float /*duration*/, float /*mass*/,
+ float /*windSensitivity*/, int /*sheet*/)
+{
+ return 0;
+}
+
+int CParticle::CreatePart(Math::Vector /*pos*/, Math::Vector /*speed*/, ParticleType /*type*/,
+ float /*duration*/, float /*mass*/, float /*weight*/,
+ float /*windSensitivity*/, int /*sheet*/)
+{
+ return 0;
+}
+
+int CParticle::CreateRay(Math::Vector /*pos*/, Math::Vector /*goal*/, ParticleType /*type*/, Math::Point /*dim*/,
+ float /*duration*/, int /*sheet*/)
+{
+ return 0;
+}
+
+int CParticle::CreateTrack(Math::Vector /*pos*/, Math::Vector /*speed*/, Math::Point /*dim*/, ParticleType /*type*/,
+ float /*duration*/, float /*mass*/, float /*length*/, float /*width*/)
+{
+ return 0;
+}
+
+void CParticle::CreateWheelTrace(const Math::Vector &/*p1*/, const Math::Vector &/*p2*/, const Math::Vector &/*p3*/,
+ const Math::Vector &/*p4*/, ParticleType /*type*/)
+{
+}
+
+void CParticle::DeleteParticle(ParticleType /*type*/)
+{
+}
+
+void CParticle::DeleteParticle(int /*channel*/)
+{
+}
+
+void CParticle::SetObjectLink(int /*channel*/, CObject */*object*/)
+{
+}
+
+void CParticle::SetObjectFather(int /*channel*/, CObject */*object*/)
+{
+}
+
+void CParticle::SetPosition(int /*channel*/, Math::Vector /*pos*/)
+{
+}
+
+void CParticle::SetDimension(int /*channel*/, Math::Point /*dim*/)
+{
+}
+
+void CParticle::SetZoom(int /*channel*/, float /*zoom*/)
+{
+}
+
+void CParticle::SetAngle(int /*channel*/, float /*angle*/)
+{
+}
+
+void CParticle::SetIntensity(int /*channel*/, float /*intensity*/)
+{
+}
+
+void CParticle::SetParam(int /*channel*/, Math::Vector /*pos*/, Math::Point /*dim*/, float /*zoom*/, float /*angle*/, float /*intensity*/)
+{
+}
+
+void CParticle::SetPhase(int /*channel*/, ParticlePhase /*phase*/, float /*duration*/)
+{
+}
+
+bool CParticle::GetPosition(int /*channel*/, Math::Vector &/*pos*/)
+{
+ return true;
+}
+
+Color CParticle::GetFogColor(Math::Vector /*pos*/)
+{
+ return Color();
+}
+
+void CParticle::SetFrameUpdate(int /*sheet*/, bool /*update*/)
+{
+}
+
+void CParticle::FrameParticle(float /*rTime*/)
+{
+}
+
+void CParticle::DrawParticle(int /*sheet*/)
+{
+}
+
+bool CParticle::WriteWheelTrace(const char */*filename*/, int /*width*/, int /*height*/, Math::Vector /*dl*/, Math::Vector /*ur*/)
+{
+ return true;
+}
+
+void CParticle::DeleteRank(int /*rank*/)
+{
+}
+
+bool CParticle::CheckChannel(int &/*channel*/)
+{
+ return true;
+}
+
+void CParticle::DrawParticleTriangle(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleNorm(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleFlat(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleFog(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleRay(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleSphere(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleCylinder(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleWheel(int /*i*/)
+{
+}
+
+CObject* CParticle::SearchObjectGun(Math::Vector /*old*/, Math::Vector /*pos*/, ParticleType /*type*/, CObject */*father*/)
+{
+ return nullptr;
+}
+
+CObject* CParticle::SearchObjectRay(Math::Vector /*pos*/, Math::Vector /*goal*/, ParticleType /*type*/, CObject */*father*/)
+{
+ return nullptr;
+}
+
+void CParticle::Play(Sound /*sound*/, Math::Vector /*pos*/, float /*amplitude*/)
+{
+}
+
+bool CParticle::TrackMove(int /*i*/, Math::Vector /*pos*/, float /*progress*/)
+{
+ return true;
+}
+
+void CParticle::TrackDraw(int /*i*/, ParticleType /*type*/)
+{
+}
+
+
+} // namespace Gfx
+