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* Some code refactoringerihel2013-04-2711-21/+21
* Merge pull request #190 from xiendev/devPiotr DziwiƄski2013-04-275-1/+94
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| * Added buildXienDev2013-04-275-1/+94
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* Sorry, I've meant colobot_ut!krzys-h2013-04-272-2/+2
* Commented out edit_testkrzys-h2013-04-271-1/+1
* Fix for #167 when starting missionkrzys-h2013-04-271-2/+6
* * Patch for issue #167erihel2013-04-271-1/+4
* * Fix for issue #71: division by zero on init resulted in bad value aftererihel2013-04-261-2/+4
* * Issue #173erihel2013-04-261-0/+1
* * Changed order of reading Audio and AudioChange (issue #173)erihel2013-04-261-19/+18
* * Fix a problem with CleanUp function trying to clean up music cache twiceerihel2013-04-261-2/+5
* Merge pull request #187 from xiendev/Programs-list-sizeErihel2013-04-264-5/+23
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| * Fixes programs list sizeXienDev2013-04-254-5/+23
* | Merge pull request #186 from xiendev/welcome-screanErihel2013-04-251-12/+19
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| * Welcome screen blinking fixXienDev2013-04-251-12/+19
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* * Resetting arm position on abort for sniffer (issue #162)erihel2013-04-231-0/+6
* Merge branch 'dev' of github:colobot/colobot into deverihel2013-04-201-0/+3
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| * Fix for #180 (bug in commit dd180dd88739eb7dd71a6431b2651a18a36599d3)krzys-h2013-04-201-0/+3
* | * Changed order of libs in cmake for clipboarderihel2013-04-203-5/+5
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* Added powermin= and powermax= parameterskrzys-h2013-04-202-13/+39
* Fix for "Ability to select the object in Vault"krzys-h2013-04-201-0/+2
* Fix for not saving robot programskrzys-h2013-04-201-1/+1
* Small fix to music cachekrzys-h2013-04-201-2/+2
* * Key repeating in edit fieldserihel2013-04-181-0/+1
* Added loading from custom files for Audiokrzys-h2013-04-132-10/+17
* Added music files cachekrzys-h2013-04-134-9/+46
* Some optimalizations to AudioChangekrzys-h2013-04-131-5/+5
* Implemented AudioChange (partially)krzys-h2013-04-135-40/+126
* Removed find() & repeat() functionskrzys-h2013-04-127-323/+1
* Added cheats "all" & "allbuildings" (#163)krzys-h2013-04-121-0/+22
* * Minor changes to cmake fileserihel2013-04-122-2/+2
* * More work on sounderihel2013-04-123-20/+77
* * Fixed problem with 2D sound modeerihel2013-04-112-3/+2
* * Added X11 to libs in CMakefiles for linux builderihel2013-04-112-2/+2
* * Fix for bad file listing (issue #60)erihel2013-04-111-1/+1
* * Fix for issue #161: function checking for radar didn't check if it's finishederihel2013-04-111-2/+2
* * Added clipboard support (issue #60)erihel2013-04-1116-169/+2047
* * Fixed problem with MuteAll and some sounds not playing after muting other s...erihel2013-04-094-12/+36
* * Loading 3D sound settings from profileerihel2013-04-091-0/+5
* * Issue #60: Fix for "(null)" instead of time on windows platformerihel2013-04-081-5/+4
* * Adjusted pan computing function from original game (2D sound should work co...erihel2013-04-083-31/+91
* * Set distance model to fix issue #123erihel2013-04-071-0/+1
* * Sound are too quiet in 3D mode, for now added support for 2D sound option i...erihel2013-04-071-7/+21
* * Changed loading of scene and player info (there's problem with locales usin...erihel2013-04-014-135/+169
* Improved log levelskrzys-h2013-04-012-2/+2
* Fixed graphics objects after resetPiotr Dziwinski2013-03-314-1/+40
* More parameters to destroy()krzys-h2013-03-312-7/+34
* Small fix to CObject::ExploObjectkrzys-h2013-03-311-1/+1
* Tests AGAIN!krzys-h2013-03-311-0/+1
* And it compiled and worked? o.Okrzys-h2013-03-311-1/+1