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* Multitexturing supportPiotr Dziwinski2012-07-041-0/+1
| | | | | | | | - added CImage class for loading/saving images and a simple test for it - added libpng library to build - added Gfx::Texture struct - updated the Gfx::CDevice interface to include new features - implemented the new features in Gfx::CGLDevice
* CDevice interface and stub of implementationPiotr Dziwinski2012-07-011-0/+2
| | | | | | | | - added CDevice abstract interface - began implementation of CGLDevice - added stub for Texture struct - created CGLDeviceConfig - changed particule -> particle & other minor changes
* Switched back to old standard; addded -WallPiotr Dziwinski2012-06-301-2/+2
| | | | | - removed -std=c++11 - added -Wall and removed most reported warnings
* Event handling, CApplication and switch to c++-11Piotr Dziwinski2012-06-301-2/+2
| | | | | | - added/changed event structs and event queue in common/event.h - added event handling and some minor functions in CApplication - switched to --std=c++11 because of union in Event struct
* Removed old code and build targetPiotr Dziwinski2012-06-261-4/+3
| | | | | | | - removed directory with old target - changed CMakeLists.txt to new target only and temporarily commented out reference to CBot - updated README
* SDL projectPiotr Dziwinski2012-06-251-2/+9
| | | | | | | | - added (very basic) SDL template in CApplication and CEngine - split project into two targets: colobot_old (dependent on DirectX and WinAPI) and colobot_new (dependent on SDL and OpenGL) - moved sound.h/cpp to old/ and created new template in Snd namespace - added platform-independent dialog boxes in app/system.h/cpp
* Adding new MinGW branchPiotr Dziwinski2012-04-151-0/+14