| Commit message (Collapse) | Author | Age | Files | Lines |
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- added support for cross-compiling with MXE (http://mxe.cc/)
- refactored CMake files, adding some options and moving definitions
to more suitable places
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* Added colobot.ini to CApp in Create function
* Fixes to plugin manager
* Fixed CProfile segfault
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with latest trunk
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- temporarily mocked CSoundInterface and CPluginInterface
- added CRobotMain to application
- successfully compiles & runs, but doesn't display correctly at the
moment
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- rewritten CMainDialog and updated CRobotMain
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- merged changes from dev-common
- fixed many compilation errors (CBrain, UI, ...)
- temporarily commented out some problematic code (e.g. input bindings)
- (partially) fixed #include styling
- everything compiles except for CRobotMain, CMainDialog and CStudio
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- rewritten tests to use new framework
- updated/reformatted Doxygen
- removed legacy conversions
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- refactored CInstanceManager and some headers
- removed old headers
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Conflicts:
src/object/robotmain.cpp
src/object/robotmain.h
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Conflicts:
src/CMakeLists.txt
src/common/misc.cpp
src/common/misc.h
src/object/robotmain.cpp
src/object/robotmain.h
src/script/cbottoken.cpp
src/script/cbottoken.h
src/ui/button.cpp
src/ui/button.h
src/ui/check.cpp
src/ui/check.h
src/ui/color.cpp
src/ui/color.h
src/ui/compass.cpp
src/ui/compass.h
src/ui/control.cpp
src/ui/control.h
src/ui/displayinfo.cpp
src/ui/displayinfo.h
src/ui/displaytext.cpp
src/ui/displaytext.h
src/ui/edit.cpp
src/ui/edit.h
src/ui/gauge.cpp
src/ui/gauge.h
src/ui/interface.cpp
src/ui/interface.h
src/ui/key.cpp
src/ui/map.h
src/ui/shortcut.h
src/ui/slider.h
src/ui/target.cpp
src/ui/target.h
src/ui/window.cpp
src/ui/window.h
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Conflicts:
src/common/restext.cpp
src/common/restext.h
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* wrong event function used
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commited later after implementation is finished in dev-object branch.
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- fixes in CModelFile IO
- added Google Test framework for automatic testing
- rewrote modelfile_test in the new framework
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- added new binary and text formats for models
- fixes and improvements in CModelFile
- tool for converting model files
- minor additions and fixes
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- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
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- added basic font rendering
- minor refactoring & fixes
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Rewritten old code; doesn't compile yet because changes in other
modules are needed.
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Added GLEW for loading OpenGL extensions
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Pulled changes & resolved conflicts
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Changes in CBot
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Removed Winapi, but now library don't work - work in progress.
Some translations.
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- added logger to main()
- removed reference to Snd namespace and renamed back to sound.h
- fixed minor issues
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- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
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- fixed cursor drawing in CEngine
- changed event loop to generate more events
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- borrowed implementation of ComputeSphereVisibility from libwine
- added -lrt to Linux libs
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- added other texture formats: BGR and BGRA
- fixed texture loading in model viewer
- moved code from texture.cpp module to texture.h
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- written new implementation of CModelFile (old CModFile)
- added stringutils and ioutils in src/common
- removed old CModel (model viewer)
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- moved texture-related structs to texture.h & code to texture.cpp
- cleaned up texture test code
- added Math:: namespace qualifiers to math modules for clarity
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Resolved conflicts & added fixes.
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- added CImage class for loading/saving images and a simple test for it
- added libpng library to build
- added Gfx::Texture struct
- updated the Gfx::CDevice interface to include new features
- implemented the new features in Gfx::CGLDevice
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