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* SDL projectPiotr Dziwinski2012-06-251-29/+163
| | | | | | | | - added (very basic) SDL template in CApplication and CEngine - split project into two targets: colobot_old (dependent on DirectX and WinAPI) and colobot_new (dependent on SDL and OpenGL) - moved sound.h/cpp to old/ and created new template in Snd namespace - added platform-independent dialog boxes in app/system.h/cpp
* Declarations for graphics/commonProgramerus2012-06-251-1/+2
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* CApplication and Gfx::CEngine interfaces & otherPiotr Dziwinski2012-06-241-0/+2
| | | | | | | | - added CApplication and Gfx::CEngine interfaces - added Gfx::Material struct - added Math::IntPoint struct - added template for Gfx::CDevice class - added templates for Gfx::CGLDevice and Gfx::CGLEngine classes
* Templates for new implementationPiotr Dziwinski2012-06-221-12/+26
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-2/+2
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-0/+2
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-119/+121
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Adding new MinGW branchPiotr Dziwinski2012-04-151-0/+142