Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added portable build flag | krzys-h | 2014-10-18 | 1 | -0/+5 |
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* | Changed all occurences of PPC in the code to TerranovaTeam | krzys-h | 2014-10-14 | 17 | -270/+306 |
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* | CProfile refactoring | Piotr Dziwinski | 2014-08-12 | 1 | -5/+5 |
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* | Remove some more delete checks (#318) | Piotr Dziwinski | 2014-08-10 | 1 | -15/+6 |
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* | Fixed tests | krzys-h | 2014-06-26 | 1 | -2/+18 |
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* | Fixed not destroying CGameData | krzys-h | 2014-06-26 | 1 | -0/+3 |
| | | | | This also fixed failing assertion in tests | ||||
* | fixed savefile screenshot loading bug | Mohamed Waheed | 2014-06-24 | 1 | -19/+16 |
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* | Remove dead code | Piotr Dziwinski | 2014-06-01 | 1 | -6/+0 |
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* | Better datadir mod support | krzys-h | 2014-05-18 | 4 | -115/+210 |
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* | Added fall damage | MrSimbax | 2014-03-08 | 1 | -1/+1 |
| | | | | + changed window title | ||||
* | Added option to set pause audio in Scene | krzys-h | 2014-02-21 | 1 | -21/+3 |
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* | Move engine frame update after game state update | Piotr Dziwinski | 2014-01-18 | 1 | -4/+4 |
| | | | | This should finally fix #225 | ||||
* | Fixed log level in 8d30791595cf981b08310472faa2066a99aa9595 | krzys-h | 2014-01-01 | 1 | -1/+1 |
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* | Ability to set language via ini file | krzys-h | 2013-12-31 | 1 | -0/+10 |
| | | | | If language autodetection doesn't work, someone might want to manually force the game to use correct language without using -language parameter every time | ||||
* | Code for changing music in pause mode | krzys-h | 2013-12-31 | 2 | -10/+44 |
| | | | | As requested by @Emxx52. Only code for now, we don't have the music yet. Temporairly in developements builds music will change to Prototype (in CBot editor) and Constructive Destruction (in SatCom) | ||||
* | CPauseManager | krzys-h | 2013-12-31 | 2 | -0/+140 |
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* | Removed prototypes support | krzys-h | 2013-12-27 | 2 | -16/+1 |
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* | Whoops | krzys-h | 2013-12-26 | 1 | -0/+1 |
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* | Added scene test mode | krzys-h | 2013-12-26 | 2 | -1/+19 |
| | | | | ... and fixed a "small" bug in previous commit ;) | ||||
* | Sound support changes | erihel | 2013-12-19 | 1 | -1/+1 |
| | | | | | | * removed 2d sound * fixed listener orientation (propably issue #235) * removed unused code and minor refactoring | ||||
* | Never cache Data, Sound and Music paths | Didier 'OdyX' Raboud | 2013-12-09 | 1 | -16/+0 |
| | | | | | Let them always be either auto-detected, defined on the command-line or written in the configuration file | ||||
* | Updated README and INSTALL files | Piotr Dziwinski | 2013-11-26 | 1 | -1/+1 |
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* | On MacOSX, define the LangPath as being i18n in the Resources path of the bundle | Didier 'OdyX' Raboud | 2013-11-13 | 2 | -8/+13 |
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* | Abstract the definition of LangPath to CSystemUtils | Didier 'OdyX' Raboud | 2013-11-13 | 3 | -2/+10 |
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* | On MacOSX, don't cache the Data, Sound and Music paths | Didier 'OdyX' Raboud | 2013-11-13 | 1 | -0/+7 |
| | | | | | | As users can potentially move the bundle around, it doesn't make sense to cache these (It would probably make sense to drop this caching on all architectures, but it's only on MacOSX where it hurts most) | ||||
* | On MacOSX, define the DataPath as being the Resources path in the bundle | Didier 'OdyX' Raboud | 2013-11-13 | 2 | -0/+54 |
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* | Abstract the definition of DataPath to CSystemUtils | Didier 'OdyX' Raboud | 2013-11-13 | 3 | -1/+9 |
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* | On Mac OS X, write colobot.ini and savegames to Application Support directories | Didier 'OdyX' Raboud | 2013-11-13 | 3 | -0/+100 |
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* | Add russian language support | Didier 'OdyX' Raboud | 2013-11-07 | 1 | -0/+17 |
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* | Revert "Include SDL.h in main.cpp to make sure the main loop is SDL's main loop" | Didier 'OdyX' Raboud | 2013-10-29 | 1 | -1/+0 |
| | | | | | | This was the wrong fix for the problem. This reverts commit f31a570d96e1a0ee28baecefa18b7e8c586c201c. | ||||
* | Include SDL.h in main.cpp to make sure the main loop is SDL's main loop | Didier 'OdyX' Raboud | 2013-10-26 | 1 | -0/+1 |
| | | | | This allows the MacOSX program to start. | ||||
* | Fix system_other implementation by adding an Init() and fixing the wrong const | Didier 'OdyX' Raboud | 2013-10-24 | 2 | -2/+3 |
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* | Fixed @Emxx52 's fail :P | krzys-h | 2013-09-08 | 1 | -1/+3 |
|\ | | | | | | | | | | | Merge branch 'master' into dev Conflicts: src/app/app.cpp | ||||
| * | Added '-game' launch option | Emxx52 | 2013-09-08 | 1 | -1/+3 |
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* | | Datadir in command line didn't work with config. | erihel | 2013-07-16 | 2 | -3/+8 |
|/ | | | | Values from config file overwrote datadir | ||||
* | Fixed auto-detecting locale on Windows | Piotr Dziwinski | 2013-06-24 | 1 | -20/+27 |
| | | | | | | * localename library is now used to determine the actual locale used * added patched version of FindGettext.cmake to fix installation path of translation files | ||||
* | Added -proto to options[] | krzys-h | 2013-06-17 | 1 | -0/+1 |
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* | Enhanced logging, option to auto-start mission | Piotr Dziwinski | 2013-06-16 | 3 | -152/+232 |
| | | | | | | | | | * added logging of application events * changed debug mode flag to independent debug modes * added option to auto-start mission (load a mission immediately after startup) * removed "enum value out of range" prints * some refactoring | ||||
* | Fix for #195 | Piotr Dziwinski | 2013-06-13 | 2 | -2/+19 |
| | | | | * loading time now is not counted in elapsed time | ||||
* | Fixed code formatting | Piotr Dziwinski | 2013-05-27 | 10 | -38/+48 |
| | | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues | ||||
* | Changes in texture code & refactoring | Piotr Dziwinski | 2013-05-26 | 2 | -99/+126 |
| | | | | | | * refactored and altered slightly the texture pack code * added flushing of texture cache * some refactoring and const-correctness in CApplication methods | ||||
* | Fix for #213 | Piotr Dziwinski | 2013-05-26 | 1 | -1/+2 |
| | | | | Was caused by invalid options for getopt | ||||
* | Added simple texturepack support (#208) | krzys-h | 2013-05-12 | 2 | -2/+18 |
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* | Fixed deleting of CObjectManager | Piotr Dziwinski | 2013-05-11 | 1 | -0/+3 |
| | | | | | * fix in CApplication destructor * re-enabled unit tests | ||||
* | Removed most of "No such node" messages | krzys-h | 2013-05-04 | 1 | -1/+8 |
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* | Added relative install paths for MXE build | krzys-h | 2013-05-03 | 1 | -1/+1 |
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* | Added creating ini file with default values | krzys-h | 2013-05-03 | 1 | -30/+36 |
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* | * Key repeating in edit fields | erihel | 2013-04-18 | 1 | -0/+1 |
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* | Improved log levels | krzys-h | 2013-04-01 | 1 | -1/+1 |
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* | And it compiled and worked? o.O | krzys-h | 2013-03-31 | 1 | -1/+1 |
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