Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed log level in 8d30791595cf981b08310472faa2066a99aa9595 | krzys-h | 2014-01-01 | 1 | -1/+1 |
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* | Ability to set language via ini file | krzys-h | 2013-12-31 | 1 | -0/+10 |
| | | | | If language autodetection doesn't work, someone might want to manually force the game to use correct language without using -language parameter every time | ||||
* | Code for changing music in pause mode | krzys-h | 2013-12-31 | 2 | -10/+44 |
| | | | | As requested by @Emxx52. Only code for now, we don't have the music yet. Temporairly in developements builds music will change to Prototype (in CBot editor) and Constructive Destruction (in SatCom) | ||||
* | CPauseManager | krzys-h | 2013-12-31 | 2 | -0/+140 |
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* | Removed prototypes support | krzys-h | 2013-12-27 | 2 | -16/+1 |
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* | Whoops | krzys-h | 2013-12-26 | 1 | -0/+1 |
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* | Added scene test mode | krzys-h | 2013-12-26 | 2 | -1/+19 |
| | | | | ... and fixed a "small" bug in previous commit ;) | ||||
* | Sound support changes | erihel | 2013-12-19 | 1 | -1/+1 |
| | | | | | | * removed 2d sound * fixed listener orientation (propably issue #235) * removed unused code and minor refactoring | ||||
* | Never cache Data, Sound and Music paths | Didier 'OdyX' Raboud | 2013-12-09 | 1 | -16/+0 |
| | | | | | Let them always be either auto-detected, defined on the command-line or written in the configuration file | ||||
* | Updated README and INSTALL files | Piotr Dziwinski | 2013-11-26 | 1 | -1/+1 |
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* | On MacOSX, define the LangPath as being i18n in the Resources path of the bundle | Didier 'OdyX' Raboud | 2013-11-13 | 2 | -8/+13 |
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* | Abstract the definition of LangPath to CSystemUtils | Didier 'OdyX' Raboud | 2013-11-13 | 3 | -2/+10 |
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* | On MacOSX, don't cache the Data, Sound and Music paths | Didier 'OdyX' Raboud | 2013-11-13 | 1 | -0/+7 |
| | | | | | | As users can potentially move the bundle around, it doesn't make sense to cache these (It would probably make sense to drop this caching on all architectures, but it's only on MacOSX where it hurts most) | ||||
* | On MacOSX, define the DataPath as being the Resources path in the bundle | Didier 'OdyX' Raboud | 2013-11-13 | 2 | -0/+54 |
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* | Abstract the definition of DataPath to CSystemUtils | Didier 'OdyX' Raboud | 2013-11-13 | 3 | -1/+9 |
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* | On Mac OS X, write colobot.ini and savegames to Application Support directories | Didier 'OdyX' Raboud | 2013-11-13 | 3 | -0/+100 |
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* | Add russian language support | Didier 'OdyX' Raboud | 2013-11-07 | 1 | -0/+17 |
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* | Revert "Include SDL.h in main.cpp to make sure the main loop is SDL's main loop" | Didier 'OdyX' Raboud | 2013-10-29 | 1 | -1/+0 |
| | | | | | | This was the wrong fix for the problem. This reverts commit f31a570d96e1a0ee28baecefa18b7e8c586c201c. | ||||
* | Include SDL.h in main.cpp to make sure the main loop is SDL's main loop | Didier 'OdyX' Raboud | 2013-10-26 | 1 | -0/+1 |
| | | | | This allows the MacOSX program to start. | ||||
* | Fix system_other implementation by adding an Init() and fixing the wrong const | Didier 'OdyX' Raboud | 2013-10-24 | 2 | -2/+3 |
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* | Fixed @Emxx52 's fail :P | krzys-h | 2013-09-08 | 1 | -1/+3 |
|\ | | | | | | | | | | | Merge branch 'master' into dev Conflicts: src/app/app.cpp | ||||
| * | Added '-game' launch option | Emxx52 | 2013-09-08 | 1 | -1/+3 |
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* | | Datadir in command line didn't work with config. | erihel | 2013-07-16 | 2 | -3/+8 |
|/ | | | | Values from config file overwrote datadir | ||||
* | Fixed auto-detecting locale on Windows | Piotr Dziwinski | 2013-06-24 | 1 | -20/+27 |
| | | | | | | * localename library is now used to determine the actual locale used * added patched version of FindGettext.cmake to fix installation path of translation files | ||||
* | Added -proto to options[] | krzys-h | 2013-06-17 | 1 | -0/+1 |
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* | Enhanced logging, option to auto-start mission | Piotr Dziwinski | 2013-06-16 | 3 | -152/+232 |
| | | | | | | | | | * added logging of application events * changed debug mode flag to independent debug modes * added option to auto-start mission (load a mission immediately after startup) * removed "enum value out of range" prints * some refactoring | ||||
* | Fix for #195 | Piotr Dziwinski | 2013-06-13 | 2 | -2/+19 |
| | | | | * loading time now is not counted in elapsed time | ||||
* | Fixed code formatting | Piotr Dziwinski | 2013-05-27 | 10 | -38/+48 |
| | | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues | ||||
* | Changes in texture code & refactoring | Piotr Dziwinski | 2013-05-26 | 2 | -99/+126 |
| | | | | | | * refactored and altered slightly the texture pack code * added flushing of texture cache * some refactoring and const-correctness in CApplication methods | ||||
* | Fix for #213 | Piotr Dziwinski | 2013-05-26 | 1 | -1/+2 |
| | | | | Was caused by invalid options for getopt | ||||
* | Added simple texturepack support (#208) | krzys-h | 2013-05-12 | 2 | -2/+18 |
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* | Fixed deleting of CObjectManager | Piotr Dziwinski | 2013-05-11 | 1 | -0/+3 |
| | | | | | * fix in CApplication destructor * re-enabled unit tests | ||||
* | Removed most of "No such node" messages | krzys-h | 2013-05-04 | 1 | -1/+8 |
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* | Added relative install paths for MXE build | krzys-h | 2013-05-03 | 1 | -1/+1 |
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* | Added creating ini file with default values | krzys-h | 2013-05-03 | 1 | -30/+36 |
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* | * Key repeating in edit fields | erihel | 2013-04-18 | 1 | -0/+1 |
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* | Improved log levels | krzys-h | 2013-04-01 | 1 | -1/+1 |
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* | And it compiled and worked? o.O | krzys-h | 2013-03-31 | 1 | -1/+1 |
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* | Added field "item" to class "object" in CBot | krzys-h | 2013-03-31 | 2 | -0/+5 |
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* | Added SatCom translations | krzys-h | 2013-03-29 | 1 | -0/+4 |
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* | Changes to fix multilanguage on Windows | krzys-h | 2013-03-28 | 2 | -1/+14 |
| | | | | Issue #118 | ||||
* | Changed savegame & profile dir on Windows | krzys-h | 2013-03-27 | 2 | -0/+39 |
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* | Add Linux-specific savegame and profile settings according to the XDG Base ↵ | Didier Raboud | 2013-03-27 | 2 | -0/+57 |
| | | | | | | Directory Specification http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html | ||||
* | Add profile and savegame fetchers in SystemUtils | Didier Raboud | 2013-03-27 | 2 | -0/+16 |
| | | | | This breaks the tests compilation. :/ | ||||
* | Fixed timer functions on win32 | Piotr Dziwinski | 2013-03-24 | 11 | -312/+370 |
| | | | | | | | * changed win32 implementation to QueryPerformaceTimer system function * refactored system utils code * proper tests for time utils and update event creation in application * should fix issue #134 | ||||
* | Fixes for compiling on MSYS | Piotr Dziwinski | 2013-03-22 | 3 | -4/+9 |
| | | | | | | * fixed SDL_main() and putenv() issues * disabled desktop subdir for MSYS * disabled building CBot_console for now | ||||
* | Changed Linux time function | Piotr Dziwinski | 2013-03-19 | 1 | -1/+1 |
| | | | | With CLOCK_MONOTONIC_RAW, the timer should never go back in time. | ||||
* | Refactored platform-specific code | Piotr Dziwinski | 2013-03-19 | 6 | -263/+316 |
| | | | | Moved functions from .h to .cpp files | ||||
* | VBO override option; argv parsing using getopt | Piotr Dziwinski | 2013-03-10 | 2 | -94/+153 |
| | | | | | | * added -vbo option to override autodetection of OpenGL VBO extension * refactored argument parsing to use getopt() * fixed failing UTs | ||||
* | CInstanceManager refactoring | Piotr Dziwiński | 2013-02-17 | 2 | -6/+22 |
| | | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions |