| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
This ensures that users with a correctly-defined locale don't need to
explicitely set the locale.
- By dropping the setlocale content, it fixes the loading of translations.
- Add a Debug log message to check what is put in the environment.
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
- new class CModelManager
- rewritten engine object structure in CEngine
- created shared model data instead of separate objects per each
model instance
- minor refactoring
|
| | | |
|
| | | |
|
|/ /
| |
| |
| | |
Frame updates were posted one frame behind in event queue
|
| | |
|
| | |
|
|/ |
|
|\ |
|
| | |
|
| | |
|
| |
| |
| |
| |
| |
| | |
- added font coloring and changed default color to black
- fixed resize hack incorrectly changing video config,
but font resizing will not work for now
|
|/
|
|
|
| |
Currently makes text buggy!
(full screen must be initiated by window manager, for example Alt+F11 in Fluxbox)
|
|\ |
|
| |
| |
| |
| |
| | |
Fixed includes
profile changed from SimpleIni to boost::ptree -> not finished yet
|
| |
| |
| |
| |
| |
| |
| |
| | |
- fixed 2nd texture setting
- added padding to some structs for faster access
- changed rendering primitives to glDrawArrays()
- optimized texture modesetting calls
- fixed some valgrind errors
|
|/ |
|
| |
|
|
|
|
|
|
|
|
| |
- disabled UserDir() in path lookup
- fixed crashes on loading missions in CObject
- fixed texture bug in CTerrain
- changed mouse move event handling to avoid flooding event queue
- enabled all missions for testing
|
|
|
|
|
| |
- changed access to paths in data directory in CApplication
- models now load from data directory
|
|
|
|
|
|
| |
- added new state tracking to Event
- removed old fields from Event
- fixed some issues with Events and fps counter
|
|
|
|
|
|
| |
* Added colobot.ini to CApp in Create function
* Fixes to plugin manager
* Fixed CProfile segfault
|
| |
|
|
|
|
|
|
| |
- added mouse wheel events
- added motion vectors to CRobotMain
- other minor changes in event.h
|
|
|
|
|
|
| |
- moved input bindings to CRobotMain
- added virtual keymod and joystick button key presses
- fixed putenv error; other minor fixes
|
| |
|
|\
| |
| |
| |
| | |
Conflicts:
src/ui/slider.cpp
|
| |
| |
| |
| |
| |
| | |
- removed old 4 quarter backgrounds
- fixes in texture loading
- other minor fixes
|
|/ |
|
| |
|
|
|
|
|
|
| |
- removed mock of CInterface and fixed event passing to CRobotMain
- changed texture names from tga and bmp to png
- UI now works but interaction is still broken
|
|
|
|
|
|
|
| |
- temporarily mocked CSoundInterface and CPluginInterface
- added CRobotMain to application
- successfully compiles & runs, but doesn't display correctly at the
moment
|
|
|
|
|
|
| |
- added locale setting
- removed unused translations
- updated .po files
|
|
|
|
|
|
| |
- added new simulation time calculations in CApplication
- added simulation frame updates
- rewritten old input binding code and input state tracking
|
|
|
|
|
| |
- refactored CInstanceManager and some headers
- removed old headers
|
|
|
|
|
|
|
| |
- added new binary and text formats for models
- fixes and improvements in CModelFile
- tool for converting model files
- minor additions and fixes
|
|
|
|
| |
Added some logging and improved error messages displayed to user
|
|
|
|
|
| |
- fixed bugs in settings modes, etc.
- some additions and minor refactoring
|
|
|
|
|
|
| |
- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
|
|
|
|
|
|
| |
- finished SetState in CEngine
- refactored Size and IntSize back to Point and IntPoint
- other minor changes in CEngine
|
|
|
|
|
| |
- added rewritten implementation for basic modesetting in CEngine
- started rewriting proper rendering and object handling in CEngine
|
|
|
|
|
| |
- added basic font rendering
- minor refactoring & fixes
|
|
|
|
|
|
| |
- rewrote old C-style casts to new ..._cast<>
- corrected some dangerous casts
- added -Wold-style-cast to compile flags
|
|
|
|
|
|
| |
- added video mode querying & changing
- added joystick querying & changing
- cleaned up CApplication interface
|
| |
|
|
|
|
|
| |
- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
|
|
|
|
|
|
|
| |
- refactored texture structs & functions
- added note about OpenGL extensions
- removed device.cpp as unnecessary
- minor changes in CEngine
|
|
|
|
|
| |
- fixed cursor drawing in CEngine
- changed event loop to generate more events
|
|
|
|
|
|
|
|
|
|
|
| |
- cleaned up and added documentation to engine.h
- refactored CEngine interface and associated structs
- added mouse handling functions in CApplication & CEngine
- fixed bugs in projection matrix setting
- changed texture loading & handling
- added const-values in CDevice & CGLDevice
- changed event management in CApplication
- other minor changes & bugfixes
|
|
|
|
|
|
|
|
|
| |
- fixed model loading code
- added simple model viewer (model_test) in src/graphics/opengl/test
- added system time stamp code
- split the code in app/system modules to separate headers
- added debug messages in model loading
- minor fixes in OpenGL engine
|