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* CInstanceManager refactoringPiotr DziwiƄski2013-02-171-5/+2
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Doxygen/comment fixes and some #include refactoringPiotr Dziwinski2012-10-171-0/+1
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* Various fixesPiotr Dziwinski2012-09-221-2/+6
| | | | | | | | - disabled UserDir() in path lookup - fixed crashes on loading missions in CObject - fixed texture bug in CTerrain - changed mouse move event handling to avoid flooding event queue - enabled all missions for testing
* warnings fight in progress.Zaba9992012-09-181-2/+2
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* Refactoring in src/commonPiotr Dziwinski2012-09-091-0/+10
| | | | | - refactored CInstanceManager and some headers - removed old headers
* Whitespace fixPiotr Dziwinski2012-07-271-68/+68
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* Event handling, CApplication and switch to c++-11Piotr Dziwinski2012-06-301-96/+68
| | | | | | - added/changed event structs and event queue in common/event.h - added event handling and some minor functions in CApplication - switched to --std=c++11 because of union in Event struct
* Whitespace and language changePiotr Dziwinski2012-06-261-96/+96
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* SDL projectPiotr Dziwinski2012-06-251-6/+13
| | | | | | | | - added (very basic) SDL template in CApplication and CEngine - split project into two targets: colobot_old (dependent on DirectX and WinAPI) and colobot_new (dependent on SDL and OpenGL) - moved sound.h/cpp to old/ and created new template in Snd namespace - added platform-independent dialog boxes in app/system.h/cpp
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-2/+0
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-6/+6
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-3/+3
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+91