| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
data
src/app/gamedata.cpp
src/ui/control.cpp
src/ui/edit.cpp
src/ui/maindialog.cpp
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* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
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For example, some icons in SatCom
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* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
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* added padding options
* removed old hardcoded image sizes
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* fixed SDL_main() and putenv() issues
* disabled desktop subdir for MSYS
* disabled building CBot_console for now
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- now new/delete used everywhere except for CBotStack, which
has to be fixed in other way
- some segfaults should be fixed with this
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- now loading can be from any image format
- added IntColor struct for precise pixel operations
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- rewrote old C-style casts to new ..._cast<>
- corrected some dangerous casts
- added -Wold-style-cast to compile flags
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- added CImage class for loading/saving images and a simple test for it
- added libpng library to build
- added Gfx::Texture struct
- updated the Gfx::CDevice interface to include new features
- implemented the new features in Gfx::CGLDevice
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