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* Texture & mouse functions; refactoring & fixesPiotr Dziwinski2012-07-221-2/+2
| | | | | | | | | | | - cleaned up and added documentation to engine.h - refactored CEngine interface and associated structs - added mouse handling functions in CApplication & CEngine - fixed bugs in projection matrix setting - changed texture loading & handling - added const-values in CDevice & CGLDevice - changed event management in CApplication - other minor changes & bugfixes
* Event handling, CApplication and switch to c++-11Piotr Dziwinski2012-06-301-0/+34
- added/changed event structs and event queue in common/event.h - added event handling and some minor functions in CApplication - switched to --std=c++11 because of union in Event struct