| Commit message (Collapse) | Author | Age | Files | Lines |
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Also fixed minor memory leak
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* fixed stupid error in light manager
* tweaked ambient light colors to 0.1 of diffuse;
colors should not be oversaturated now
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Should fix lighting issue (#62)
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* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
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- temporarily commented out misbehaving code in CPhysics
- some fixes in CLightManager
- minor refactoring in CRobotMain
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- changed fixed light allocation to prioritized per-use basis
- minor refactoring in CPlanet and CWater
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- detection of texture format
- fixed depth mask bug
- minor refactoring
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- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
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