| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
data
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* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
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* added logging of application events
* changed debug mode flag to independent debug modes
* added option to auto-start mission (load a mission immediately
after startup)
* removed "enum value out of range" prints
* some refactoring
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* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
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Should fix #120 and perhaps some other bugs as well
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* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
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- compiler detection (clang and gcc version check)
- compile flags only for src/ subdir
- system and local include paths
- fix for clang compilation
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- new class CModelManager
- rewritten engine object structure in CEngine
- created shared model data instead of separate objects per each
model instance
- minor refactoring
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