| Commit message (Collapse) | Author | Age | Files | Lines |
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- new class CModelManager
- rewritten engine object structure in CEngine
- created shared model data instead of separate objects per each
model instance
- minor refactoring
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- finished rewriting CEngine object, shadow, etc. handling
- refactored texture code
- added new log levels
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- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
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- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
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