| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
- now loading can be from any image format
- added IntColor struct for precise pixel operations
|
| |
|
|
|
|
|
|
|
|
| |
- disabled UserDir() in path lookup
- fixed crashes on loading missions in CObject
- fixed texture bug in CTerrain
- changed mouse move event handling to avoid flooding event queue
- enabled all missions for testing
|
|
|
|
|
| |
- changed access to paths in data directory in CApplication
- models now load from data directory
|
| |
|
|
|
|
|
| |
- refactored CTerrain code
- fixed some minor bugs
|
|
|
|
|
|
|
| |
- added new binary and text formats for models
- fixes and improvements in CModelFile
- tool for converting model files
- minor additions and fixes
|
| |
|
|
|
|
|
|
| |
- finished rewriting CEngine object, shadow, etc. handling
- refactored texture code
- added new log levels
|
|
|
|
|
|
| |
Added rewritten CTerrain implementation
Compiles OK, but functions are missing from other classes
Also needs testing
|
|
- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
|