| Commit message (Collapse) | Author | Age | Files | Lines |
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cleanup:
* Removed CProfile::SetUserPath (unused)
* Removed CProfile::GetUserBasedPath (unused)
* Removed CProfile::CopyFileToTemp (i have no idea why it even existed)
* Removed CopyFileListToTemp (it did the same as CopyFileToTemp but for multiple files, wasn't even fully implemented)
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Conflicts:
data
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* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
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* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
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* fixed SDL_main() and putenv() issues
* disabled desktop subdir for MSYS
* disabled building CBot_console for now
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* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
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- new class CModelManager
- rewritten engine object structure in CEngine
- created shared model data instead of separate objects per each
model instance
- minor refactoring
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- now loading can be from any image format
- added IntColor struct for precise pixel operations
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- disabled UserDir() in path lookup
- fixed crashes on loading missions in CObject
- fixed texture bug in CTerrain
- changed mouse move event handling to avoid flooding event queue
- enabled all missions for testing
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- changed access to paths in data directory in CApplication
- models now load from data directory
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- refactored CTerrain code
- fixed some minor bugs
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- added new binary and text formats for models
- fixes and improvements in CModelFile
- tool for converting model files
- minor additions and fixes
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- finished rewriting CEngine object, shadow, etc. handling
- refactored texture code
- added new log levels
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Added rewritten CTerrain implementation
Compiles OK, but functions are missing from other classes
Also needs testing
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- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
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