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path: root/src/graphics/engine/terrain.cpp
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* Fixed texture and script loadingkrzys-h2014-07-101-6/+0
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* Big part of PhysFS supportKrzysztof Dermont2014-06-201-7/+6
| | | | | | | | | | | * removed -mod argument * removed -datadir argument * removed -lang argument * removed some dead ui code * added resource manager and file loaders (stream and SDL) * changed interface textures location to match new directory structure * removed CGameData for mod support * added PhysFS support
* Better datadir mod supportkrzys-h2014-05-181-2/+3
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* Random relief generatorkrzys-h2014-04-101-0/+60
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* Fixed CTerrain-related memory leaksPiotr Dziwinski2013-10-131-1/+18
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* Fixed code formattingPiotr Dziwinski2013-05-271-0/+1
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Fixes for compiling on MSYSPiotr Dziwinski2013-03-221-1/+1
| | | | | | * fixed SDL_main() and putenv() issues * disabled desktop subdir for MSYS * disabled building CBot_console for now
* CInstanceManager refactoringPiotr DziwiƄski2013-02-171-7/+6
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Changed model min/max to LOD levelsPiotr Dziwinski2013-01-271-10/+3
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* Engine optimization - rewritten model managementPiotr Dziwinski2012-12-261-15/+14
| | | | | | | | - new class CModelManager - rewritten engine object structure in CEngine - created shared model data instead of separate objects per each model instance - minor refactoring
* Static objects using OpenGL VBOs and display listsPiotr Dziwinski2012-12-141-0/+6
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* Updated docs and some Doxygen fixesPiotr Dziwinski2012-09-271-3/+5
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* Refactored resource and relief loadingPiotr Dziwinski2012-09-261-43/+44
| | | | | - now loading can be from any image format - added IntColor struct for precise pixel operations
* * Building should work now without 'ground not flat' messageerihel2012-09-251-6/+6
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* Various fixesPiotr Dziwinski2012-09-221-6/+21
| | | | | | | | - disabled UserDir() in path lookup - fixed crashes on loading missions in CObject - fixed texture bug in CTerrain - changed mouse move event handling to avoid flooding event queue - enabled all missions for testing
* Data dir pathsPiotr Dziwinski2012-09-221-2/+2
| | | | | - changed access to paths in data directory in CApplication - models now load from data directory
* Namespace and styling fixPiotr Dziwinski2012-09-191-90/+96
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* CTerrain refactoring & fixesPiotr Dziwinski2012-09-081-502/+455
| | | | | - refactored CTerrain code - fixed some minor bugs
* New model file formatPiotr Dziwinski2012-08-311-1/+1
| | | | | | | - added new binary and text formats for models - fixes and improvements in CModelFile - tool for converting model files - minor additions and fixes
* Fixes in terrain renderingPiotr Dziwinski2012-08-271-3/+9
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* Object handling in CEnginePiotr Dziwinski2012-08-121-59/+59
| | | | | | - finished rewriting CEngine object, shadow, etc. handling - refactored texture code - added new log levels
* CTerrain implementationPiotr Dziwinski2012-08-081-1/+1801
| | | | | | Added rewritten CTerrain implementation Compiles OK, but functions are missing from other classes Also needs testing
* Change of paths in src/graphicsPiotr Dziwinski2012-07-261-0/+23
- moved abstract core to src/graphics/core - moved proper graphics engine to src/graphics/engine