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path: root/src/graphics/opengl/gldevice.cpp
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* formatting and enhancements for savefile screenshot featureMohamed Waheed2014-06-241-7/+3
* implemented savefile screenshot featureMohamed Waheed2014-06-241-0/+17
* Revert back "Merge pull request #243 from OdyX/dev-fix-textures-loading"Piotr Dziwinski2013-10-291-2/+6
* Revert "Merge pull request #243 from OdyX/dev-fix-textures-loading"Piotr Dziwinski2013-10-281-6/+2
* Fix the detection of alpha-channel in textures as created by IMG_LoadDidier 'OdyX' Raboud2013-10-281-2/+6
* Fixed terrain light priorities (fix for #139)Piotr Dziwinski2013-06-201-1/+1
* Added debug aids for lightingPiotr Dziwinski2013-06-171-0/+100
* Fixed code formattingPiotr Dziwinski2013-05-271-0/+1
* Corrected some valgrind issuesPiotr Dziwinski2013-05-261-2/+11
* Non-power-of-2 padding for background imagesPiotr Dziwinski2013-05-111-4/+13
* Added check and warning about non-power-of-2 texturesPiotr Dziwinski2013-05-111-1/+5
* Fixes for compiling on MSYSPiotr Dziwinski2013-03-221-1/+1
* VBO override option; argv parsing using getoptPiotr Dziwinski2013-03-101-4/+21
* GLEW fix for some graphics driversPiotr Dziwinski2013-01-061-2/+6
* Corrected OpenGL extension detectionPiotr Dziwinski2013-01-051-94/+110
* Fixed stupid debug codePiotr Dziwinski2013-01-031-1/+1
* Fixes and refactoringPiotr Dziwinski2012-12-271-1/+1
* Engine optimization - rewritten model managementPiotr Dziwinski2012-12-261-9/+90
* Static objects using OpenGL VBOs and display listsPiotr Dziwinski2012-12-141-0/+222
* ComputeSphereVisibility and fixes in CEngine TODOsPiotr Dziwinski2012-10-201-35/+45
* Merge branch 'dev' of https://github.com/colobot/colobot into devZaba9992012-10-111-1/+1
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| * Spot light angle fixPiotr Dziwinski2012-10-031-1/+1
* | Added saving user scripts on game save. Fixed bug in writing script to file.Zaba9992012-10-111-0/+4
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* Font coloring; fix for resize hackPiotr Dziwinski2012-09-301-27/+22
* Dirty hack to allow window resizing or even full screen.adiblol2012-09-301-0/+7
* Fix for transparent objects and fadeoutsPiotr Dziwinski2012-09-291-21/+2
* Fixed texture regressionPiotr Dziwinski2012-09-291-55/+12
* Some fixes and optimizationsPiotr Dziwinski2012-09-291-62/+110
* Completely fixed light issuesPiotr Dziwinski2012-09-271-12/+22
* Lighting fix (experimental)Piotr Dziwinski2012-09-261-10/+6
* Fog color fix; refactoringPiotr Dziwinski2012-09-261-3/+5
* Alpha operation fixPiotr Dziwinski2012-09-211-1/+1
* Namespace and styling fixPiotr Dziwinski2012-09-191-230/+236
* Input bindings rewritePiotr Dziwinski2012-09-191-1/+0
* Change of background image handlingPiotr Dziwinski2012-09-171-14/+44
* Fix max lights errorPiotr Dziwinski2012-09-161-2/+4
* Texture format detection; minor fixesPiotr Dziwinski2012-09-091-0/+50
* Improved error messagesPiotr Dziwinski2012-08-131-8/+8
* Object handling in CEnginePiotr Dziwinski2012-08-121-4/+3
* Fixes & testing in CEnginePiotr Dziwinski2012-08-121-5/+14
* Render mode setting, refactoringPiotr Dziwinski2012-08-111-3/+3
* Basic font renderingPiotr Dziwinski2012-08-031-13/+26
* Switched to new style castsPiotr Dziwinski2012-07-301-40/+40
* Lines and line strip primitivesPiotr Dziwinski2012-07-301-18/+18
* Video mode changingPiotr Dziwinski2012-07-291-12/+32
* GLEWPiotr Dziwinski2012-07-281-5/+31
* LightingPiotr Dziwinski2012-07-261-23/+84
* Fixed bug in texturingPiotr Dziwinski2012-07-251-10/+10
* Refactoring of texture codePiotr Dziwinski2012-07-251-137/+136
* Cursor drawingPiotr Dziwinski2012-07-231-14/+16