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path: root/src/graphics/opengl/gldevice.cpp
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* Corrected clamping mode in texturesTomasz Kapuściński2014-10-261-4/+4
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* Another possible (and more likely correct) fix for #339krzys-h2014-10-251-1/+1
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* Added support for VBO in OpenGL older than 1.5 if ARB extension is presentTomasz Kapuściński2014-10-241-31/+115
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* Improved VBO support detectionTomasz Kapuściński2014-10-221-4/+17
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* Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-141-15/+18
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* Remove unused accessors from CDevicePiotr Dziwinski2014-08-121-209/+2
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* formatting and enhancements for savefile screenshot featureMohamed Waheed2014-06-241-7/+3
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* implemented savefile screenshot featureMohamed Waheed2014-06-241-0/+17
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* Revert back "Merge pull request #243 from OdyX/dev-fix-textures-loading"Piotr Dziwinski2013-10-291-2/+6
| | | | | False alarm, was caused probably by faulty build bot. This definately should work on all platforms.
* Revert "Merge pull request #243 from OdyX/dev-fix-textures-loading"Piotr Dziwinski2013-10-281-6/+2
| | | | Looks like it doesn't work on all platforms
* Fix the detection of alpha-channel in textures as created by IMG_LoadDidier 'OdyX' Raboud2013-10-281-2/+6
| | | | This fixes the textures loading under Mac OS X
* Fixed terrain light priorities (fix for #139)Piotr Dziwinski2013-06-201-1/+1
| | | | | * lights illuminating the terrain specified in scene file are now always moved to front of light ordering
* Added debug aids for lightingPiotr Dziwinski2013-06-171-0/+100
| | | | | | * displaying positions of current lights (F11) * dumping info to console (F10) * added assert() in suspicious place in CPyro
* Fixed code formattingPiotr Dziwinski2013-05-271-0/+1
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Corrected some valgrind issuesPiotr Dziwinski2013-05-261-2/+11
| | | | | * fixed several uninitialized variable issues * fixed possible memory corruption in CEngine
* Non-power-of-2 padding for background imagesPiotr Dziwinski2013-05-111-4/+13
| | | | | * added padding options * removed old hardcoded image sizes
* Added check and warning about non-power-of-2 texturesPiotr Dziwinski2013-05-111-1/+5
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* Fixes for compiling on MSYSPiotr Dziwinski2013-03-221-1/+1
| | | | | | * fixed SDL_main() and putenv() issues * disabled desktop subdir for MSYS * disabled building CBot_console for now
* VBO override option; argv parsing using getoptPiotr Dziwinski2013-03-101-4/+21
| | | | | | * added -vbo option to override autodetection of OpenGL VBO extension * refactored argument parsing to use getopt() * fixed failing UTs
* GLEW fix for some graphics driversPiotr Dziwinski2013-01-061-2/+6
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* Corrected OpenGL extension detectionPiotr Dziwinski2013-01-051-94/+110
| | | | | | - corrected multitexture and VBO detection - GLEW is now a required library - minor CMakeLists refactoring
* Fixed stupid debug codePiotr Dziwinski2013-01-031-1/+1
| | | | Terrain VBOs should work now
* Fixes and refactoringPiotr Dziwinski2012-12-271-1/+1
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* Engine optimization - rewritten model managementPiotr Dziwinski2012-12-261-9/+90
| | | | | | | | - new class CModelManager - rewritten engine object structure in CEngine - created shared model data instead of separate objects per each model instance - minor refactoring
* Static objects using OpenGL VBOs and display listsPiotr Dziwinski2012-12-141-0/+222
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* ComputeSphereVisibility and fixes in CEngine TODOsPiotr Dziwinski2012-10-201-35/+45
| | | | | | | - view frustum culling with ComputeSphereVisibility - game should run faster now - resolved/removed most TODOs from CEngine - fixed OpenGL tests
* Merge branch 'dev' of https://github.com/colobot/colobot into devZaba9992012-10-111-1/+1
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| * Spot light angle fixPiotr Dziwinski2012-10-031-1/+1
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* | Added saving user scripts on game save. Fixed bug in writing script to file.Zaba9992012-10-111-0/+4
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* Font coloring; fix for resize hackPiotr Dziwinski2012-09-301-27/+22
| | | | | | - added font coloring and changed default color to black - fixed resize hack incorrectly changing video config, but font resizing will not work for now
* Dirty hack to allow window resizing or even full screen.adiblol2012-09-301-0/+7
| | | | | Currently makes text buggy! (full screen must be initiated by window manager, for example Alt+F11 in Fluxbox)
* Fix for transparent objects and fadeoutsPiotr Dziwinski2012-09-291-21/+2
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* Fixed texture regressionPiotr Dziwinski2012-09-291-55/+12
| | | | | There was a bug in texture modesetting but only visible after certain mode changes.
* Some fixes and optimizationsPiotr Dziwinski2012-09-291-62/+110
| | | | | | | | - fixed 2nd texture setting - added padding to some structs for faster access - changed rendering primitives to glDrawArrays() - optimized texture modesetting calls - fixed some valgrind errors
* Completely fixed light issuesPiotr Dziwinski2012-09-271-12/+22
| | | | Directional and spot lights are now set properly
* Lighting fix (experimental)Piotr Dziwinski2012-09-261-10/+6
| | | | | - changed fixed light allocation to prioritized per-use basis - minor refactoring in CPlanet and CWater
* Fog color fix; refactoringPiotr Dziwinski2012-09-261-3/+5
| | | | | | - fixed fog color setting - removed unused glSecondaryColor and altered struct VertexCol - minor refactoring in CText
* Alpha operation fixPiotr Dziwinski2012-09-211-1/+1
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* Namespace and styling fixPiotr Dziwinski2012-09-191-230/+236
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* Input bindings rewritePiotr Dziwinski2012-09-191-1/+0
| | | | | | - moved input bindings to CRobotMain - added virtual keymod and joystick button key presses - fixed putenv error; other minor fixes
* Change of background image handlingPiotr Dziwinski2012-09-171-14/+44
| | | | | | - removed old 4 quarter backgrounds - fixes in texture loading - other minor fixes
* Fix max lights errorPiotr Dziwinski2012-09-161-2/+4
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* Texture format detection; minor fixesPiotr Dziwinski2012-09-091-0/+50
| | | | | | - detection of texture format - fixed depth mask bug - minor refactoring
* Improved error messagesPiotr Dziwinski2012-08-131-8/+8
| | | | Added some logging and improved error messages displayed to user
* Object handling in CEnginePiotr Dziwinski2012-08-121-4/+3
| | | | | | - finished rewriting CEngine object, shadow, etc. handling - refactored texture code - added new log levels
* Fixes & testing in CEnginePiotr Dziwinski2012-08-121-5/+14
| | | | | - fixed bugs in settings modes, etc. - some additions and minor refactoring
* Render mode setting, refactoringPiotr Dziwinski2012-08-111-3/+3
| | | | | | - finished SetState in CEngine - refactored Size and IntSize back to Point and IntPoint - other minor changes in CEngine
* Basic font renderingPiotr Dziwinski2012-08-031-13/+26
| | | | | - added basic font rendering - minor refactoring & fixes
* Switched to new style castsPiotr Dziwinski2012-07-301-40/+40
| | | | | | - rewrote old C-style casts to new ..._cast<> - corrected some dangerous casts - added -Wold-style-cast to compile flags
* Lines and line strip primitivesPiotr Dziwinski2012-07-301-18/+18
| | | | Will probably be useful