| Commit message (Collapse) | Author | Age | Files | Lines |
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- added mouse wheel events
- added motion vectors to CRobotMain
- other minor changes in event.h
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- moved input bindings to CRobotMain
- added virtual keymod and joystick button key presses
- fixed putenv error; other minor fixes
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Conflicts:
src/ui/slider.cpp
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- removed old 4 quarter backgrounds
- fixes in texture loading
- other minor fixes
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- removed mock of CInterface and fixed event passing to CRobotMain
- changed texture names from tga and bmp to png
- UI now works but interaction is still broken
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- merged changes from dev-common
- fixed many compilation errors (CBrain, UI, ...)
- temporarily commented out some problematic code (e.g. input bindings)
- (partially) fixed #include styling
- everything compiles except for CRobotMain, CMainDialog and CStudio
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- added new simulation time calculations in CApplication
- added simulation frame updates
- rewritten old input binding code and input state tracking
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- refactored CInstanceManager and some headers
- removed old headers
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commited later after implementation is finished in dev-object branch.
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- detection of texture format
- fixed depth mask bug
- minor refactoring
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- refactored CTerrain code
- fixed some minor bugs
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- fixes in CModelFile IO
- added Google Test framework for automatic testing
- rewrote modelfile_test in the new framework
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- added new binary and text formats for models
- fixes and improvements in CModelFile
- tool for converting model files
- minor additions and fixes
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Added some logging and improved error messages displayed to user
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- rewrote the render functions for CEngine, CCloud and CWater
- added documentation
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- finished rewriting CEngine object, shadow, etc. handling
- refactored texture code
- added new log levels
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- fixed bugs in settings modes, etc.
- some additions and minor refactoring
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- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
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- finished SetState in CEngine
- refactored Size and IntSize back to Point and IntPoint
- other minor changes in CEngine
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- added rewritten implementation for basic modesetting in CEngine
- started rewriting proper rendering and object handling in CEngine
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- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
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Added rewritten CPlanet implementation
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Added rewritten implementation for CWater and CCloud
Won't link yet because of missing functions
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Added rewritten CTerrain implementation
Compiles OK, but functions are missing from other classes
Also needs testing
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- implemented rest of CText interface excluding some minor features
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- added basic font rendering
- minor refactoring & fixes
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- rewrote old C-style casts to new ..._cast<>
- corrected some dangerous casts
- added -Wold-style-cast to compile flags
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Will probably be useful
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Rewritten old code; doesn't compile yet because changes in other
modules are needed.
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- added video mode querying & changing
- added joystick querying & changing
- cleaned up CApplication interface
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Added GLEW for loading OpenGL extensions
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- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
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- rewrote old CLight as CLightManager
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- fixed problems with lighting
- added light_test
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- refactored texture structs & functions
- added note about OpenGL extensions
- removed device.cpp as unnecessary
- minor changes in CEngine
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- fixed cursor drawing in CEngine
- changed event loop to generate more events
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- cleaned up and added documentation to engine.h
- refactored CEngine interface and associated structs
- added mouse handling functions in CApplication & CEngine
- fixed bugs in projection matrix setting
- changed texture loading & handling
- added const-values in CDevice & CGLDevice
- changed event management in CApplication
- other minor changes & bugfixes
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- borrowed implementation of ComputeSphereVisibility from libwine
- added -lrt to Linux libs
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