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path: root/src/math/matrix.h
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* Added debug aids for lightingPiotr Dziwinski2013-06-171-4/+4
| | | | | | * displaying positions of current lights (F11) * dumping info to console (F10) * added assert() in suspicious place in CPyro
* Fixed variable shadowing warningsPiotr Dziwinski2013-05-271-4/+4
| | | | | * fixed -Wshadow warnings * refactored some constructors
* Fixed code formattingPiotr Dziwinski2013-05-271-0/+1
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Namespace and styling fixPiotr Dziwinski2012-09-191-6/+8
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* Tests rewrite and Doxygen in src/mathPiotr Dziwinski2012-09-111-26/+47
| | | | | | - rewritten tests to use new framework - updated/reformatted Doxygen - removed legacy conversions
* Documentation updatePiotr Dziwinski2012-08-111-11/+13
| | | | | | - updated Doxyfile - added/changed file, dir and namespace descriptions - fixed some errors in doxygen tags
* Switched to new style castsPiotr Dziwinski2012-07-301-1/+1
| | | | | | - rewrote old C-style casts to new ..._cast<> - corrected some dangerous casts - added -Wold-style-cast to compile flags
* Refactoring in math & texture modulesPiotr Dziwinski2012-07-061-7/+7
| | | | | | - moved texture-related structs to texture.h & code to texture.cpp - cleaned up texture test code - added Math:: namespace qualifiers to math modules for clarity
* CGLDevice implementationPiotr Dziwinski2012-07-011-0/+6
| | | | | | | | - extended Gfx::CDevice interface - written OpenGL implementation in Gfx::CGLDevice - rewrote color and light module - added Gfx::VertexCol - added array casts to Math::Vector, Math::Matrix and Gfx::Color
* Whitespace and language changePiotr Dziwinski2012-06-261-315/+315
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-0/+10
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* Finished implementation of math functionsPiotr Dziwinski2012-06-071-211/+5
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* Structs continuedPiotr Dziwinski2012-05-031-12/+31
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* Structs continuedPiotr Dziwinski2012-05-021-14/+13
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* Structs continuedPiotr Dziwinski2012-05-011-53/+158
| | | | Basic functions finished and tested for matrix and vector.
* Structs continuedPiotr Dziwinski2012-04-291-70/+270
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* Structs continuedPiotr Dziwinski2012-04-281-11/+67
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* Structs continuedPiotr Dziwinski2012-04-281-11/+83
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* Split math functions; beginning of common structuresPiotr Dziwinski2012-04-281-0/+178