| Commit message (Collapse) | Author | Age | Files | Lines |
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- added mouse wheel events
- added motion vectors to CRobotMain
- other minor changes in event.h
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- rewritten tests to use new framework
- updated/reformatted Doxygen
- removed legacy conversions
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- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
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- rewrote old C-style casts to new ..._cast<>
- corrected some dangerous casts
- added -Wold-style-cast to compile flags
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- fixed cursor drawing in CEngine
- changed event loop to generate more events
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- fixed model loading code
- added simple model viewer (model_test) in src/graphics/opengl/test
- added system time stamp code
- split the code in app/system modules to separate headers
- added debug messages in model loading
- minor fixes in OpenGL engine
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- moved texture-related structs to texture.h & code to texture.cpp
- cleaned up texture test code
- added Math:: namespace qualifiers to math modules for clarity
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- extended Gfx::CDevice interface
- written OpenGL implementation in Gfx::CGLDevice
- rewrote color and light module
- added Gfx::VertexCol
- added array casts to Math::Vector, Math::Matrix and Gfx::Color
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- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
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Basic functions finished and tested for matrix and vector.
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