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path: root/src/object/auto/autobase.cpp
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* Merge branch 'dev' into dev-physfskrzys-h2014-10-141-15/+18
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| * Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-141-15/+18
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* | Fixed SatCom image loadingkrzys-h2014-07-241-2/+2
|/ | | | Now LoadTexture/SetTexture functions require full path with "textures/" directory
* Removed old code based on #ifs (issue #55)krzys-h2014-06-271-4/+0
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* Indentation fixeskrzys-h2013-12-261-2/+2
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* .takeoff() for SpaceShip (#265)krzys-h2013-12-261-45/+54
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* Some Ui refactoringerihel2013-06-241-3/+2
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* Non-power-of-2 padding for background imagesPiotr Dziwinski2013-05-111-2/+1
| | | | | * added padding options * removed old hardcoded image sizes
* CInstanceManager refactoringPiotr Dziwiński2013-02-171-5/+9
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Doxygen/comment fixes and some #include refactoringPiotr Dziwinski2012-10-171-1/+1
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* Change of background image handlingPiotr Dziwinski2012-09-171-3/+3
| | | | | | - removed old 4 quarter backgrounds - fixes in texture loading - other minor fixes
* changes needeto to cimpile on windows.Zaba9992012-09-171-3/+3
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* Interface worksPiotr Dziwinski2012-09-161-4/+4
| | | | | | - removed mock of CInterface and fixed event passing to CRobotMain - changed texture names from tga and bmp to png - UI now works but interaction is still broken
* Fixes in [object/auto]Michał Konopacki2012-09-131-10/+13
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* [src/object/auto] Folder rewrittenMichał Konopacki2012-09-091-134/+134
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* Whitespace and language changePiotr Dziwinski2012-06-261-1441/+1441
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Templates for new implementationPiotr Dziwinski2012-06-221-4/+4
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* Refactoring of #includes and forward declarations in object/Piotr Dziwinski2012-06-201-18/+4
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* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-58/+58
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-109/+108
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* Changed #defined constants to consts; typedef struct -> structPiotr Dziwinski2012-06-111-8/+8
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* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-50/+49
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-24/+24
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Changes from masterPiotr Dziwinski2012-06-081-2/+0
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* Source files split into modulesPiotr Dziwinski2012-04-281-0/+1459