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path: root/src/object/auto/autodestroyer.cpp
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* Whitespace and language changePiotr Dziwinski2012-06-261-374/+374
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Refactoring of #includes and forward declarations in object/Piotr Dziwinski2012-06-201-21/+3
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* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-9/+9
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-6/+4
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-23/+22
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-22/+22
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Changes from masterPiotr Dziwinski2012-06-081-2/+0
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* Source files split into modulesPiotr Dziwinski2012-04-281-0/+397