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path: root/src/object/auto/autodestroyer.cpp
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* Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-141-16/+18
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* Some Ui refactoringerihel2013-06-241-2/+1
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* Fixed code formattingPiotr Dziwinski2013-05-271-4/+9
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Added object.destroy()krzys-h2013-05-181-15/+36
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* Fixed Destroyer buttonkrzys-h2013-05-021-17/+21
| | | | | * Commands were executed for all Destroyers on map * Button can't be clicked when Destroyer is working
* Added button for Destroyerkrzys-h2013-05-021-112/+49
| | | | Issue #142
* CInstanceManager refactoringPiotr Dziwiński2013-02-171-3/+4
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Added Destroyer from Ceebot-Teen.krzys-h2013-02-131-11/+79
| | | | We need a new icon for it.
* Doxygen/comment fixes and some #include refactoringPiotr Dziwinski2012-10-171-1/+1
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* Merge dev-common and various fixes to achieve compilationPiotr Dziwinski2012-09-151-3/+2
|\ | | | | | | | | | | | | | | - merged changes from dev-common - fixed many compilation errors (CBrain, UI, ...) - temporarily commented out some problematic code (e.g. input bindings) - (partially) fixed #include styling - everything compiles except for CRobotMain, CMainDialog and CStudio
* | [src/object/auto] Folder rewrittenMichał Konopacki2012-09-091-29/+30
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* Whitespace and language changePiotr Dziwinski2012-06-261-374/+374
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Refactoring of #includes and forward declarations in object/Piotr Dziwinski2012-06-201-21/+3
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* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-9/+9
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-6/+4
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-23/+22
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-22/+22
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Changes from masterPiotr Dziwinski2012-06-081-2/+0
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* Source files split into modulesPiotr Dziwinski2012-04-281-0/+397