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path: root/src/object/brain.cpp
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* Event fixes & refactoringPiotr Dziwinski2012-09-221-1/+1
| | | | | | - added new state tracking to Event - removed old fields from Event - fixed some issues with Events and fps counter
* Mouse wheel events, motion vectorsPiotr Dziwinski2012-09-191-3/+3
| | | | | | - added mouse wheel events - added motion vectors to CRobotMain - other minor changes in event.h
* Input bindings rewritePiotr Dziwinski2012-09-191-5/+2
| | | | | | - moved input bindings to CRobotMain - added virtual keymod and joystick button key presses - fixed putenv error; other minor fixes
* warnings fight in progress.Zaba9992012-09-181-5/+5
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* Merge dev-common and various fixes to achieve compilationPiotr Dziwinski2012-09-151-127/+88
|\ | | | | | | | | | | | | | | - merged changes from dev-common - fixed many compilation errors (CBrain, UI, ...) - temporarily commented out some problematic code (e.g. input bindings) - (partially) fixed #include styling - everything compiles except for CRobotMain, CMainDialog and CStudio
* | brain.* mainmovie.* : Partially rewrittenMichaƂ Konopacki2012-09-131-193/+194
| | | | | | | | The remaining part will be revised and rewritten after merge with dev and dev-ui branches
* | Merge with changes from Zaba999 fork.Zaba9992012-09-101-102/+109
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* Removed trailing whitespacePiotr Dziwinski2012-06-261-4/+4
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* Whitespace and language changePiotr Dziwinski2012-06-261-2999/+2999
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* SDL projectPiotr Dziwinski2012-06-251-1/+1
| | | | | | | | - added (very basic) SDL template in CApplication and CEngine - split project into two targets: colobot_old (dependent on DirectX and WinAPI) and colobot_new (dependent on SDL and OpenGL) - moved sound.h/cpp to old/ and created new template in Snd namespace - added platform-independent dialog boxes in app/system.h/cpp
* Templates for new implementationPiotr Dziwinski2012-06-221-9/+9
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* Refactoring of #includes and forward declarations in object/Piotr Dziwinski2012-06-201-3/+2
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* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-9/+10
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-10/+9
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* Changed #defined constants to consts; typedef struct -> structPiotr Dziwinski2012-06-111-1/+1
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* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-133/+133
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-44/+44
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+3000