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path: root/src/object/motion/motionant.cpp
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* Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-141-15/+18
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* Fixed code formattingPiotr Dziwinski2013-05-271-1/+0
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Removed some warningskrzys-h2013-05-011-1/+1
| | | | + fix for previous commit
* Some code refactoringerihel2013-04-271-1/+1
| | | | Changed vehicule (french) to vehicle (english) in enums and variables
* CInstanceManager refactoringPiotr Dziwiński2013-02-171-2/+1
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Engine optimization - rewritten model managementPiotr Dziwinski2012-12-261-80/+43
| | | | | | | | - new class CModelManager - rewritten engine object structure in CEngine - created shared model data instead of separate objects per each model instance - minor refactoring
* Data dir pathsPiotr Dziwinski2012-09-221-25/+26
| | | | | - changed access to paths in data directory in CApplication - models now load from data directory
* changed paths for models and levels. Now it's possible to load level.Zaba9992012-09-201-21/+21
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* [object/motion] Folder compilesMichał Konopacki2012-09-131-3/+3
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* [src/object] motion.* motionant.* motionbee.* should compileMichał Konopacki2012-09-111-73/+73
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* Whitespace and language changePiotr Dziwinski2012-06-261-871/+871
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Declarations for graphics/commonProgramerus2012-06-251-1/+1
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* Templates for new implementationPiotr Dziwinski2012-06-221-1/+1
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* Refactoring of #includes and forward declarations in object/Piotr Dziwinski2012-06-201-19/+4
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* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-34/+34
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-77/+64
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* Changed #defined constants to consts; typedef struct -> structPiotr Dziwinski2012-06-111-1/+1
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* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-14/+14
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-17/+17
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Changes from masterPiotr Dziwinski2012-06-081-2/+0
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* Source files split into modulesPiotr Dziwinski2012-04-281-0/+901