Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Engine optimization - rewritten model management | Piotr Dziwinski | 2012-12-26 | 1 | -27/+12 |
| | | | | | | | | - new class CModelManager - rewritten engine object structure in CEngine - created shared model data instead of separate objects per each model instance - minor refactoring | ||||
* | Data dir paths | Piotr Dziwinski | 2012-09-22 | 1 | -14/+17 |
| | | | | | - changed access to paths in data directory in CApplication - models now load from data directory | ||||
* | changed paths for models and levels. Now it's possible to load level. | Zaba999 | 2012-09-20 | 1 | -10/+10 |
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* | [object/motion] Folder compiles | Michał Konopacki | 2012-09-13 | 1 | -60/+60 |
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* | Changed GivAttrName() to GetAttrName() | Michał Konopacki | 2012-08-11 | 1 | -1/+1 |
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* | Removed trailing whitespace | Piotr Dziwinski | 2012-06-26 | 1 | -5/+5 |
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* | Whitespace and language change | Piotr Dziwinski | 2012-06-26 | 1 | -869/+869 |
| | | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h | ||||
* | Declarations for graphics/common | Programerus | 2012-06-25 | 1 | -1/+1 |
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* | Templates for new implementation | Piotr Dziwinski | 2012-06-22 | 1 | -2/+2 |
| | | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files | ||||
* | Refactoring of #includes and forward declarations in object/ | Piotr Dziwinski | 2012-06-20 | 1 | -16/+2 |
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* | Switched to new implementation of the rest of math module | Piotr Dziwinski | 2012-06-19 | 1 | -22/+22 |
| | | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix | ||||
* | FPOINT -> Math::Point & other math functions | Piotr Dziwinski | 2012-06-13 | 1 | -112/+111 |
| | | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options | ||||
* | Changed #defined constants to consts; typedef struct -> struct | Piotr Dziwinski | 2012-06-11 | 1 | -1/+1 |
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* | BOOL -> bool; additional fixes in constructors/destructors | Piotr Dziwinski | 2012-06-10 | 1 | -26/+26 |
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* | Fixed include paths and CMakeLists.txt | Piotr Dziwinski | 2012-06-10 | 1 | -18/+18 |
| | | | | Additionally, changed #ifndef to #pragma once everywhere | ||||
* | Changes from master | Piotr Dziwinski | 2012-06-08 | 1 | -2/+0 |
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* | Source files split into modules | Piotr Dziwinski | 2012-04-28 | 1 | -0/+886 |