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path: root/src/object/motion/motionvehicle.cpp
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* Fixed code formattingPiotr Dziwinski2013-05-271-1/+0
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Removed some warningskrzys-h2013-05-011-1/+1
| | | | + fix for previous commit
* Merge branch 'fix-for-shadows' of https://github.com/xiendev/colobot into ↵erihel2013-04-291-0/+1
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| * Fix for shadows (bugs #176 and #132)XienDev2013-04-291-0/+1
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* | Some code refactoringerihel2013-04-271-1/+1
|/ | | | Changed vehicule (french) to vehicle (english) in enums and variables
* CInstanceManager refactoringPiotr Dziwiński2013-02-171-3/+2
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Changed model min/max to LOD levelsPiotr Dziwinski2013-01-271-30/+11
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* Fix for #113Piotr Dziwinski2013-01-041-2/+2
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* Engine optimization - rewritten model managementPiotr Dziwinski2012-12-261-297/+185
| | | | | | | | - new class CModelManager - rewritten engine object structure in CEngine - created shared model data instead of separate objects per each model instance - minor refactoring
* Data dir pathsPiotr Dziwinski2012-09-221-78/+83
| | | | | - changed access to paths in data directory in CApplication - models now load from data directory
* changed paths for models and levels. Now it's possible to load level.Zaba9992012-09-201-76/+76
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* Interface worksPiotr Dziwinski2012-09-161-4/+4
| | | | | | - removed mock of CInterface and fixed event passing to CRobotMain - changed texture names from tga and bmp to png - UI now works but interaction is still broken
* Merge dev-common and various fixes to achieve compilationPiotr Dziwinski2012-09-151-2/+2
|\ | | | | | | | | | | | | | | - merged changes from dev-common - fixed many compilation errors (CBrain, UI, ...) - temporarily commented out some problematic code (e.g. input bindings) - (partially) fixed #include styling - everything compiles except for CRobotMain, CMainDialog and CStudio
* | [object/motion] Folder compilesMichał Konopacki2012-09-131-175/+175
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* Whitespace and language changePiotr Dziwinski2012-06-261-2073/+2073
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Declarations for graphics/commonProgramerus2012-06-251-1/+1
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* Templates for new implementationPiotr Dziwinski2012-06-221-2/+2
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* Refactoring of #includes and forward declarations in object/Piotr Dziwinski2012-06-201-18/+6
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* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-106/+107
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-104/+103
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* Changed #defined constants to consts; typedef struct -> structPiotr Dziwinski2012-06-111-4/+0
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* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-29/+29
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-17/+17
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Changes from masterPiotr Dziwinski2012-06-081-2/+0
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* Source files split into modulesPiotr Dziwinski2012-04-281-0/+2091