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* Fixed variable shadowing warningsPiotr Dziwinski2013-05-271-4/+4
| | | | | * fixed -Wshadow warnings * refactored some constructors
* Fixed code formattingPiotr Dziwinski2013-05-2710-10/+4
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Improved MissionController movement a little bitkrzys-h2013-05-021-4/+4
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* Removed some warningskrzys-h2013-05-015-5/+5
| | | | + fix for previous commit
* MissionController improvedkrzys-h2013-04-291-6/+27
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* Fixed problem with test compilationerihel2013-04-292-3/+5
| | | | | | Altered test cmake files to fix linker problem. Changed tga to png in pyro. Changed enum in CMotionDummy.
* Merge branch 'fix-for-shadows' of https://github.com/xiendev/colobot into ↵erihel2013-04-293-0/+95
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| * Merge branch 'shadow-bug' into fix-for-shadowsXienDev2013-04-291-0/+1
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| | * Fix for shadows (bugs #176 and #132)XienDev2013-04-291-0/+1
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| * | Fix for game crashing sometimes when using MissionControllerkrzys-h2013-04-282-0/+94
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* / Some code refactoringerihel2013-04-278-9/+9
|/ | | | Changed vehicule (french) to vehicle (english) in enums and variables
* CInstanceManager refactoringPiotr Dziwiński2013-02-1718-46/+27
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Changed model min/max to LOD levelsPiotr Dziwinski2013-01-271-30/+11
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* Fix for #113Piotr Dziwinski2013-01-041-2/+2
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* Fixed spider and worm model loadingPiotr Dziwinski2012-12-282-2/+2
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* Engine optimization - rewritten model managementPiotr Dziwinski2012-12-268-633/+344
| | | | | | | | - new class CModelManager - rewritten engine object structure in CEngine - created shared model data instead of separate objects per each model instance - minor refactoring
* Doxygen/comment fixes and some #include refactoringPiotr Dziwinski2012-10-171-1/+1
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* Data dir pathsPiotr Dziwinski2012-09-2210-217/+252
| | | | | - changed access to paths in data directory in CApplication - models now load from data directory
* changed paths for models and levels. Now it's possible to load level.Zaba9992012-09-208-182/+182
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* warnings fight in progress.Zaba9992012-09-181-2/+1
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* Interface worksPiotr Dziwinski2012-09-161-4/+4
| | | | | | - removed mock of CInterface and fixed event passing to CRobotMain - changed texture names from tga and bmp to png - UI now works but interaction is still broken
* Merge dev-common and various fixes to achieve compilationPiotr Dziwinski2012-09-153-6/+5
|\ | | | | | | | | | | | | | | - merged changes from dev-common - fixed many compilation errors (CBrain, UI, ...) - temporarily commented out some problematic code (e.g. input bindings) - (partially) fixed #include styling - everything compiles except for CRobotMain, CMainDialog and CStudio
* | [object/motion] Folder compilesMichał Konopacki2012-09-1312-534/+534
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* | [src/object] motion.* motionant.* motionbee.* should compileMichał Konopacki2012-09-115-161/+165
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* | Merge with changes from Zaba999 fork.Zaba9992012-09-103-21/+21
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* Changed GivAttrName() to GetAttrName()Michał Konopacki2012-08-112-4/+4
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* Removed trailing whitespacePiotr Dziwinski2012-06-263-8/+8
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* Whitespace and language changePiotr Dziwinski2012-06-2618-8766/+8766
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Declarations for graphics/commonProgramerus2012-06-258-8/+8
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* Templates for new implementationPiotr Dziwinski2012-06-226-10/+10
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* Refactoring of #includes and forward declarations in object/Piotr Dziwinski2012-06-2018-253/+38
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* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-1918-310/+311
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-1311-636/+595
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* Changed #defined constants to consts; typedef struct -> structPiotr Dziwinski2012-06-1113-69/+91
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* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-1018-218/+218
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-1018-205/+179
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Changes from masterPiotr Dziwinski2012-06-088-16/+0
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* Source files split into modulesPiotr Dziwinski2012-04-2818-0/+9041