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path: root/src/object/object.cpp
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* Changed char[] to std::string in restextPiotr Dziwinski2013-12-041-2/+2
| | | | Experimental changes
* Some Ui refactoringerihel2013-06-241-5/+2
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* Fixed code formattingPiotr Dziwinski2013-05-271-4/+5
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Improved log levels of trace controlkrzys-h2013-05-031-6/+6
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* Fix for game crashing sometimes when using MissionControllerkrzys-h2013-04-281-1/+2
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* Beggining of MissionControllerkrzys-h2013-04-281-2/+4
| | | | Controling mission using CBot
* Small fix to CObject::ExploObjectkrzys-h2013-03-311-1/+1
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* Added field "item" to class "object" in CBotkrzys-h2013-03-311-0/+8
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* Fixed power cell bug (#120)Piotr Dziwinski2013-03-301-3/+10
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* In Retro mode, robot's lights always blink.krzys-h2013-03-241-3/+4
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* Fixed stupid error, tweaked ambient light colorsPiotr Dziwinski2013-02-281-18/+7
| | | | | | * fixed stupid error in light manager * tweaked ambient light colors to 0.1 of diffuse; colors should not be oversaturated now
* CInstanceManager refactoringPiotr Dziwiński2013-02-171-69/+67
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Additional parameter for function aim(x, y).PaweX2013-02-131-1/+1
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* Changed model min/max to LOD levelsPiotr Dziwinski2013-01-271-26/+16
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* Fixed some clang warningsPiotr Dziwinski2013-01-171-2/+2
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* Engine optimization - rewritten model managementPiotr Dziwinski2012-12-261-446/+252
| | | | | | | | - new class CModelManager - rewritten engine object structure in CEngine - created shared model data instead of separate objects per each model instance - minor refactoring
* Doxygen/comment fixes and some #include refactoringPiotr Dziwinski2012-10-171-22/+21
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* CLightning rewritePiotr Dziwinski2012-10-051-2/+2
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* Spot light angle fixPiotr Dziwinski2012-10-031-2/+2
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* Fixed invradar cheat code.adiblol2012-09-301-6/+6
| | | | | Replaced CRobotMain::GetCheatRadar with CRobotMain::GetRadar. Changed logger level of "invalid m_motion" messages.
* Completely fixed light issuesPiotr Dziwinski2012-09-271-12/+4
| | | | Directional and spot lights are now set properly
* Various fixesPiotr Dziwinski2012-09-221-18/+42
| | | | | | | | - disabled UserDir() in path lookup - fixed crashes on loading missions in CObject - fixed texture bug in CTerrain - changed mouse move event handling to avoid flooding event queue - enabled all missions for testing
* Data dir pathsPiotr Dziwinski2012-09-221-250/+251
| | | | | - changed access to paths in data directory in CApplication - models now load from data directory
* changed paths for models and levels. Now it's possible to load level.Zaba9992012-09-201-233/+233
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* changes needeto to cimpile on windows.Zaba9992012-09-171-5/+5
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* Interface worksPiotr Dziwinski2012-09-161-1/+1
| | | | | | - removed mock of CInterface and fixed event passing to CRobotMain - changed texture names from tga and bmp to png - UI now works but interaction is still broken
* Merge with changes from Zaba999 fork.Zaba9992012-09-101-721/+691
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* Changed GivAttrName() to GetAttrName()Michał Konopacki2012-08-111-30/+30
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* Removed trailing whitespacePiotr Dziwinski2012-06-261-6/+6
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* Whitespace and language changePiotr Dziwinski2012-06-261-7606/+7606
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* SDL projectPiotr Dziwinski2012-06-251-1/+1
| | | | | | | | - added (very basic) SDL template in CApplication and CEngine - split project into two targets: colobot_old (dependent on DirectX and WinAPI) and colobot_new (dependent on SDL and OpenGL) - moved sound.h/cpp to old/ and created new template in Snd namespace - added platform-independent dialog boxes in app/system.h/cpp
* Declarations for graphics/commonProgramerus2012-06-251-1/+1
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* Templates for new implementationPiotr Dziwinski2012-06-221-11/+11
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-745/+744
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-97/+97
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* Changed #defined constants to consts; typedef struct -> structPiotr Dziwinski2012-06-111-5/+5
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* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-242/+242
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-63/+63
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+7607